Two terrain type ideas
Moderator: Forum Moderators
Forum rules
Before posting a new idea, you must read the following:
Before posting a new idea, you must read the following:
- Casual User
- Posts: 475
- Joined: March 11th, 2005, 5:05 pm
- Temuchin Khan
- Posts: 1845
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Coral Reef could be in some ways like hills, but I still think it should be impassable to non-true-flying units weak to pierce.Casual User wrote:-coral reel would be like hills for water units (same as kelp)
Also, I edited one of my posts at roughly the same time as you were replying to it, adding the idea of Sea Cave tiles.
Check out my book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
I don't like this part ... it's not a basic principle and so either it's not KISS or not very pertinent (damage resistances shouldn't imply anything else (and never any movement related thing)Temuchin Khan wrote:Coral Reef could be in some ways like hills, but I still think it should be impassable to non-true-flying units weak to pierce.Casual User wrote:-coral reel would be like hills for water units (same as kelp)
- Eleazar
- Retired Terrain Art Director
- Posts: 2481
- Joined: July 16th, 2004, 1:47 am
- Location: US Midwest
- Contact:
The units have been intentionally limited to 3 kinds of actions.Temuchin Khan wrote:I also like both these ideas.
Would it be possible to make a branch of the White Mage that was capable of "consecrating" a hex and making it Holy Ground?
1)movement
2)attacking adjacent enemys
3)effects they have on adjacent units just by standing there.
The point being that all you have to do is select a unit and click on a hex. It's KISS.
So the only way something like this could be included is if the Mage concecrated just by standing.
I don't see this being included in Wesnoth though, i can't imagine either:
1) Makeing "concecrated" versions of every terrain,
2) or applying important gameplay qualities to terrain that are invisible.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
-> What i might be working on
Attempting Lucidity