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Contribute art for mainline Wesnoth.

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Corwin
Posts: 90
Joined: August 17th, 2005, 5:17 pm
Location: California

Post by Corwin »

I think you really just need to redraw the whole shoulder section since it isn't right. Making parts of it darker will not help the image. Good luck on it.
Corwin
toms
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Joined: November 6th, 2005, 2:15 pm

Post by toms »

Right. 8)
I made only some changes that I would like at my point...
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Garm
Posts: 82
Joined: June 24th, 2005, 8:17 am

Post by Garm »

the next try
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Silver wizardXXXXX.png
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toms
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Joined: November 6th, 2005, 2:15 pm

Post by toms »

Really Great :D
First read, then think. Read again, think again. And then post!
toms
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Joined: November 6th, 2005, 2:15 pm

Post by toms »

What about if you make the neck a little thinner?
First read, then think. Read again, think again. And then post!
Heliomaster
Posts: 5
Joined: October 5th, 2005, 8:18 pm

Post by Heliomaster »

That staff is awesome.
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JW
Posts: 5047
Joined: November 10th, 2005, 7:06 am
Location: Chicago-ish, Illinois

Post by JW »

Here are some things I noticed that you could take note of to make the image more realistic:

1) The face is too long and skinny - especially in comparison to the neck which is rather fat. A football player might have a neck that thick, but not a mage. A more defined jawline might help.

2) The arms and chest do not match. The left arm is over the chest while the right arm is behind the chest. The face is looking to his left. This would show the mage in a position where he is looking to his left but twisting his body to the right - very unnatural. The other problem is that since the shoulders are square to the front this is an impossibility.

3) The chest area makes him appear to be very thick-chested. He appears to be filling out his cloak quite well. The fact that the belt doesn't cinch in on his stomach also gives the impression that the mage is fat.

Those, I think, are the major issues with the piece as it is. On the plus side the staff is excellent and it seems that you are quite experienced with shading. Keep working and I'm sure you'll get there.
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xtifr
Posts: 414
Joined: February 10th, 2005, 2:52 am
Location: Sol III

Post by xtifr »

The face is not very good (I don't know how to put it better than that), the pose is awkward (especially the right hand), the general proportions are wrong, and the whole composition seems forced. On the other hand, the texturing is beautiful, the surface details are outstanding. This is, basically, a gorgeously polished version of a mediocre/bad drawing.

My suggestion is to find someone who understands figure drawing, and get them to give you a basic figure to work from. I suspect the results could be amazing!
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