Links to Decent but Abandoned Terrain graphics

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Eleazar
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Re: Links to Decent but Abandoned Terrain graphics

Post by Eleazar »

Remember this is not the place to critique or comment on these tiles, such things should go in the original thread where they can do the most good.

EDIT: Made a wood floor from scratch instead.

One more:

http://img205.imageshack.us/img205/1097 ... oorzs7.png

http://www.wesnoth.org/forum/viewtopic. ... 54#p321854
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
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Eleazar
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Re: Links to Decent but Abandoned Terrain graphics

Post by Eleazar »

Seems to me i've seen decent fences in UMC somewhere in the past-- maybe there's more than one floating about?

If you know of a decent fence graphic set please post it for consideration.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
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wayfarer
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Re: Links to Decent but Abandoned Terrain graphics

Post by wayfarer »

Urs wrote:Dunno if this is what you're looking for (it's not very complete at all), but Jetrel reacted favorably in the thread, and I think it's awesome:

Mountain by Shadow/Wayfarer
Image
http://www.wesnoth.org/forum/viewtopic. ... n+mountain
There are more variations in the thread itself.
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Fog
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Re: Links to Decent but Abandoned Terrain graphics

Post by Fog »

Eleazar wrote:Seems to me i've seen decent fences in UMC somewhere in the past-- maybe there's more than one floating about?

If you know of a decent fence graphic set please post it for consideration.
This one is nice, although it may mess up the scale of units:scenery.
http://forums.wesnoth.org/viewtopic.php?f=23&t=31263

Image
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IPS
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Re: Links to Decent but Abandoned Terrain graphics

Post by IPS »

Darker_Dreams wrote:I don't know if these are precisely what you're looking for.

Cliffs
zookeeper: http://forum.wesnoth.org/viewtopic.php?f=2&t=10081
cliffs.jpg
mesilliac: http://www.wesnoth.org/forum/viewtopic. ... 2&start=75
cliffs2.jpg

The idea does like very interesting, but how to do to be passable that square for only some angles? And impasable for others angles?
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Re: Links to Decent but Abandoned Terrain graphics

Post by Darker_Dreams »

IPS wrote:The idea does like very interesting, but how to do to be passable that square for only some angles? And impasable for others angles?
Not sure this is the place for that discussion, but my understanding is; you don't. It's treated just like a chasm hex for most mechanics, only differing visually- "bridges" built for it would be ramps.
Scaeb
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Re: Links to Decent but Abandoned Terrain graphics

Post by Scaeb »

Cliffs IMHO don't fit into Wesnoth's gameplay without causing problems,
I think there is a way how cliffs can be incorporated without problems. I'll think about it, and maybe prototype.
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Re: Links to Decent but Abandoned Terrain graphics

Post by vultraz »

Nice to know there might be some cliff terrain soon :D I had an idea that you could use them in a mountain range. It might work if the cliff hex were just unwalkable, and you could walk on terrain next to it. Some ramps (hills?) could lead down.
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Re: Links to Decent but Abandoned Terrain graphics

Post by Anonymissimus »

wooden walls (asked for in another thread)
http://forums.wesnoth.org/viewtopic.php ... 72#p294072

seem almost finished (but never committed)
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Re: Links to Decent but Abandoned Terrain graphics

Post by Captain_Wrathbow »

Aha! The wooden walls!

Yeah, I was the one that suggested those in the other thread... I didn't realize there was already such a thing out there.
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homunculus
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Re: Links to Decent but Abandoned Terrain graphics

Post by homunculus »

Anonymissimus wrote:wooden walls (asked for in another thread)
http://forums.wesnoth.org/viewtopic.php ... 72#p294072

seem almost finished (but never committed)
Almost finished?
Is that thread going to be resurrected?
Tempts me to stretch it a bit to make them look cleaner, although that might not have been their purpose:
rsyzwcvw.png
rsyzwcvw.png (5.91 KiB) Viewed 5633 times
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