Welcome Japan. :-)

General feedback and discussion of the game.

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Cololi
Posts: 10
Joined: August 11th, 2008, 1:34 am

Re: Welcome Japan. :-)

Post by Cololi »

Dave wrote:
Cololi wrote: One big reason for this is the localization problem, and some reviewers
at the linked site cite this for subtracting some points.
We rely on our users to localize the game. If Japanese users are unhappy with the Japanese localization, then they are free to join the localization teams and work on a better Japanese translation of Wesnoth.

David
It's just the sheer lack of man power.

The site is mostly dedicated to explanatory and introductory stuff.
Wesnoth is described as difficult for begginers but user-friendly,referring to auto save function, tutorials and what not.
fun of course :)
The evaluations are based on addictiveness, graphics, and sounds.
Graphics matching world view, vivid animations and effective use of BGMs and SEs are gaining points among other things.
one revierwer says there's short supply of joke stuff to incorporate in one's scenario.
one says you can customize.

They didn't forget to mention the biggest advantage of this game
: open-source, GPL-licensed software.
that's all the more why we feel sorry about the localizatin ,
but on a positive note, the site's asking for volunteers
and actually we have some volunteers working on UMCs from time to time.

And last but not least, thanks for the hearty welcome everyone. :)
Jozrael
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Joined: June 2nd, 2006, 1:39 pm
Location: NJ, USA.

Re: Welcome Japan. :-)

Post by Jozrael »

You joining makes me very happy. I feared that your first post was a one-shot driveby.

Welcome =)
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Zachron
Posts: 416
Joined: July 24th, 2007, 5:12 pm
Location: North Central Texas
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Re: Welcome Japan. :-)

Post by Zachron »

Cololi wrote:
Dave wrote: We rely on our users to localize the game. If Japanese users are unhappy with the Japanese localization, then they are free to join the localization teams and work on a better Japanese translation of Wesnoth.

David
It's just the sheer lack of man power...
If more Japanese players were interested in performing the localization, then we'd have a better Japanese localization. I mean it was our French players who did the French Localization, and the German players who did the German Localization, so on and so forth.

Like David said, they are more than free to join up and participate in their own nation's localization, but it goes beyond that. The Japanese translation that does this game justice will require work on their end.
Project Battlescar: An rpg engine of my own design.
http://battlescar.wikispaces.com/
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Cuyo Quiz
Posts: 1777
Joined: May 21st, 2005, 12:02 am
Location: South America

Re: Welcome Japan. :-)

Post by Cuyo Quiz »

Dave wrote:Japan beat out France for third place, and only the US and Germany were ahead in number of visitors.
Do we have a world map with pins and blocks showing how much wesnoth has expanded over the world?.

Kudos, japanese users.
Cuyo Quiz,where madness meets me :D
Turn on, tune in, fall out.
"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004
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