Faction for EOM: Aberrations

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Dragon Master
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Post by Dragon Master »

Scouts can be twisted , bat-like creatures. Probably composing of mostly wings with a very tiny body connecting them and maybe a single fang? Ranged unit can be a large, hideously bloated mass that spits out muck. We also need some random slime monsters.
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JW
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Post by JW »

YIKES!!! :shock: :shock:

So many ideas!! :D

There might not be enough room for all of them! XD

First, Jester, go ahead and and post your Celestial ideas here. While you're working on the Werewolves and Vamps Cuyo and I (and whoever else decides to contribute) can work with what you give us.
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JW
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Post by JW »

Flametrooper wrote:Actually if it has no mind, it should be weak to mental.
That's the reverse of how Mental damage will work in the EOM. EP has the right idea.
Jester wrote:I'm voting D. The way the EOM is going I think horror would fit best.
I completely agree that horror is the way to go. :wink:
Cuyo Quiz wrote:I want them to be called (the magicians) the Eyeless. In their quest for power, which made them learn magic, they willingly took out their eyes to see beyond reality, but the visions they suffered twisted them and their arts.
THIS IS CREEPY!!!! I love it! :D Consider this one of the leader types. What kind of stats will this guy have?
Elvish Pillager wrote:Acidic Amoeba - 17 gold
level 1
48 HP
4 moves
neutral
vs Pierce: 60%
vs Blade: 40%
vs Impact: 20%
vs Cold: 0%
vs Electric: -20%
vs Fire: -40%
vs Mental: 100% (no mind!)
vs Shadow: 0%
vs Holy: 0%
normal sort of low defenses - 30% on grassland
7-2 slap
melee--Fire(?)
poison
has twice as many swings on defense

Rabid Horse -- 19 gold
level 1
32 HP
9 moves
chaotic
mounted movetype
4-5 kick
melee--Impact
charge
The Acidic Amoeba is interesting. Odd idea to have more swings on defense - why would this be? I actually had an idea for a poisoning unit, though the combination of Fire and Poison seems better than what I had. The Rabid Horse is crazy. Cool idea, though it might have to be made more horrific. :twisted:
Cuyo Quiz wrote:So JW, what were your recruit ideas?. Also, we still need a scout-of-sorts and some ranged support i think, just as some entities out of this world.
Nightmare Beast
Description: This demonic creation strikes fear into all living creatures. His imposing size is nothing compared to his aura of terror.
level 1
Chaotic
hp 40
mp 5
Gaze of terror: 15-2 Mental melee
Nightmare slam: 10-2 Impact melee
cost: TBD
resists: TBD
A large, black, deformed monstosity with disproportionally small legs, large arms and a small head with shining eyes (TC?)

Thought Stealer
Description: This creature feeds off of the sentience of other beings.
level 1
Neutral?
hp: TBD
mp: 4?
Feast: 10-2 Mental melee Drain
resists: TBD
cost: TBD

Tripod
Description: this experiment gone wrong has only hatred on its mind; hatred for itself, his creators, and all other living souls. Wielding a different weapon in each of its three hands, the Tripod is never caught defenseless.
level 1
Neutral or Chaotic
hp: 33
mp 5 or 6
Triple attack: 8-3 one 8 dmg swing Pierce, one 8 dmg swing Blade, one 8 dmg swing Impact in that order. Don't know if this is possible.
resists: +Mental (it is maddened)
This unit has 3 arms, legs, and 2 or 3 heads (can't decide)
cost: TBD

(TBD = To Be Determined)
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JW
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Post by JW »

Bats are really played out, and oozes are kinda cool. The ooze type unit will definitely Poison, and I like EPs idea of having it do Fire damage. The "scout" unit - EP may also have one with the Rabid Horse, but it'll have to be horrified up. I really want the Thought Stealer in, and the Nightmare Beast may be doubling up on Mental damage when it's unnecessary. The Tripod would be cool if it's possible, but I'm not married to it.

Right now, best ideas IMO (in reverse order of proposed):
Thought Stealer
the Eyeless
(Rabid Horse) - (needs tweak)
Acidic Amoeba
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Cuyo Quiz
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Post by Cuyo Quiz »

Right now, best ideas IMO (in reverse order of proposed):
Thought Stealer
the Eyeless
(Rabid Horse) - (needs tweak)
Acidic Amoeba
Most definitely, the Thought Stealer is a definitive winner in the horror depertment, as long as his shape matches his character. The Tripod would be lovely too.

How much recruits total are we talking about here, six or seven?.
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JW
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Post by JW »

Cuyo Quiz wrote:
Right now, best ideas IMO (in reverse order of proposed):
Thought Stealer
the Eyeless
(Rabid Horse) - (needs tweak)
Acidic Amoeba
Most definitely, the Thought Stealer is a definitive winner in the horror depertment, as long as his shape matches his character. The Tripod would be lovely too.

How much recruits total are we talking about here, six or seven?.
As many good ones as we think up and can reasonably fit. This faction might have to be a high # of recruits, few branches type faction for as many ideas as we'll probably have soon.
Flametrooper
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Post by Flametrooper »

Tripod art: (This is a preliminary of course, just seeing what you think of it)
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hey.
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JW
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Post by JW »

Flametrooper: that unit looks like it's been pulled from somewhere; did you create or borrow that work? I was thinking it would be a human aberration, although a monster would work easily as well, and what you've provided is not shabby. The size of that creature would likely be more appropriate for a level 3 version of the unit.

EP (or any WML wizard): is it possible to code the Tripod's attack?


Another idea:
Name: ???
Description: This peculiar creature appears to be a spikey ball with a massive claw attached to its side. Curling into a ball to protect itself, the creature uses its spines to keep enemies away. Collecting static electricity from its dragging claw, the creature can focus the gathered charge from its unique frontal spine to shoot an electric bolt at more distant foes.
Claw: 9-2 Blade melee (attack only)
Spines: 4-4 Pierce melee (defense only)
Static Charge: 12-1 Electric ranged
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Ranger M
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Post by Ranger M »

JW wrote:Flametrooper: that unit looks like it's been pulled from somewhere; did you create or borrow that work? I was thinking it would be a human aberration, although a monster would work easily as well, and what you've provided is not shabby. The size of that creature would likely be more appropriate for a level 3 version of the unit.
I doubt that he borrowed it from anywhere in an illegal way, because it seems to use weapons from the other wesnoth units, and I think that I recognise that shade of green from neorice's new trolls (maybe). although it could probably use a little more definition, at the moment it is a little blurred.

as for the size, L3 suits it, L1 and L2 could be a human form progressing towards this.
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Elvish_Pillager
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Post by Elvish_Pillager »

JW wrote:The Acidic Amoeba is interesting. Odd idea to have more swings on defense - why would this be?
If it's trying to attack an Elvish Fighter, say, then the Elvish Fighter walks backwards to keep it off, swinging at it.

If the Elvish Fighter is trying to attack it, then he has to come near in the first place, and ends up practically wading in it by the end of the round.
JW wrote:The Rabid Horse is crazy. Cool idea, though it might have to be made more horrific. :twisted:
If you've ever been attacked by a horse, then you wouldn't say it wasn't horrific :P

However, no problem hollywoodizing it: Give it more HP and a 5-2 firebreathing ranged attack, call it Hell Horse or something.
JW wrote:Triple attack: 8-3 one 8 dmg swing Pierce, one 8 dmg swing Blade, one 8 dmg swing Impact in that order. Don't know if this is possible.
You can certainly change the damage type of the attack during the combat. I assume this would have the desired effect. (I know I've successfully changed the amount of damage of an attack, mid-combat.)
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Disto
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Post by Disto »

Ranger M wrote: I doubt that he borrowed it from anywhere in an illegal way, because it seems to use weapons from the other wesnoth units, and I think that I recognise that shade of green from neorice's new trolls (maybe). although it could probably use a little more definition, at the moment it is a little blurred.

as for the size, L3 suits it, L1 and L2 could be a human form progressing towards this.
Well would they be hard to put on? - I think not.
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Jester
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Post by Jester »

Elvish Pillager wrote:
JW wrote:The Rabid Horse is crazy. Cool idea, though it might have to be made more horrific. :twisted:
If you've ever been attacked by a horse, then you wouldn't say it wasn't horrific :P

However, no problem hollywoodizing it: Give it more HP and a 5-2 firebreathing ranged attack, call it Hell Horse or something.
Lvl1
Rabid Horse

Lvl2
Hell Horse

lvl3
Nightmare
I heard they were stoned out of their minds, trying to convince the Statue of Liberty to get naked...

CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
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JW
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Post by JW »

Jester wrote: Lvl1
Rabid Horse

Lvl2
Hell Horse

lvl3
Nightmare
Awesome.

EP want to bust out some preliminary stats? (for levels 2 and 3)
Dragon Master
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Post by Dragon Master »

IMO the tripod isn't very "Aberration-ish". It looks more like some mutant troll, not some hideous nightmare creature.


I was bored in school and made some doodles for possible horrors. Feel free to use them if you want.
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JW
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Post by JW »

Hmm...that flying eyeball thing is pretty neat. Maybe a unit like the Observer in Starcraft? ie, flying scout, little to no attacks, more sight than moves? (extended sight is codable, right?)
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