New attack icon topic
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Re: New attack icon topic
Okay, only flat. (I thought I'd add a sash to it, looks better that way I think?) Is the shape good?


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Re: New attack icon topic
Hmm? You mean like thick? If so, is this better?Issyl wrote:I would say no, it's far too fat.

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Re: New attack icon topic
Are you kidding me? Would a ribbon honestly hang like that?
Correct me if I'm wrong, but, I'm fairly certain, if I grabbed a ribbon and tied it onto a pole (makes no difference
), then it would fall, not doing some weird dance 
Correct me if I'm wrong, but, I'm fairly certain, if I grabbed a ribbon and tied it onto a pole (makes no difference


Re: New attack icon topic
Maybe the user shakes the club. You know, to see the ribbon dance.
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- artisticdude
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Re: New attack icon topic
Perhaps he uses it to hypnotize his enemies?
No, seriously, I'd remove the ribbon, for practical reasons as well as artistic ones.

No, seriously, I'd remove the ribbon, for practical reasons as well as artistic ones.
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Re: New attack icon topic
woodmouse: Can you please move this to the workshop until its done? It's obviously going to take some time and many posts. Let's not clutter up this thread.
Take a look at kitty's portraits to see what the proportions of the club should be. This isn't it, and more than a few pixels are going to have to change.
Take a look at kitty's portraits to see what the proportions of the club should be. This isn't it, and more than a few pixels are going to have to change.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Re: New attack icon topic
Cleaned up and committed these two attack icons by mysticXtheUnknown. One was just a minor edit to give the hand some volume, the other was a major redraw to account for how fire gives off a volumetric light (the thicker the fire, the brighter).
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- claws-fire-elemental.png (5.17 KiB) Viewed 5229 times
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- fire-blast.png (7.1 KiB) Viewed 5229 times
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- beetlenaut
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Re: New attack icon topic
What do you think about the mermaid staff by fmunoz? (On page 6 of this thread.) I was going to put it into Dead Water, but I think it's nice enough for mainline too.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Re: New attack icon topic
I feel kinda weird about doing it because it's a painfully obvious 'copy-and-paste' from a portrait. I tend to think these should be drawn from scratch. OtOh, it might make a fine placeholder in mainline for such a drawn-from-scratch icon, so go ahead and commit it there.beetlenaut wrote:What do you think about the mermaid staff by fmunoz? (On page 6 of this thread.) I was going to put it into Dead Water, but I think it's nice enough for mainline too.
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Re: New attack icon topic
That would save me from having to do it separately for the campaign, but I can't commit anything to mainline myself.Jetrel wrote:it might make a fine placeholder in mainline for such a drawn-from-scratch icon, so go ahead and commit it there.
Campaigns: Dead Water,
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Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
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and WML Guide
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Re: New attack icon topic
I made a set of item icons in the size & style of wesnoth items (sans the border) as a commission for another game (http://clintbellanger.net/rpg/). Drawn over 3d renders by the commissioner. They're under CC0 ( = public domain), so anyone who wants to use/edit them, may.
http://opengameart.org/content/osare-weapon-icons
http://opengameart.org/content/osare-weapon-icons
Re: New attack icon topic
Those might've been great for this.
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Re: New attack icon topic
With some minor edits, I might find a use for one or two of those myself =)
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.