The Era of Myths 5.19.0

It's not easy creating an entire faction or era. Post your work and collaborate in this forum.

Moderator: Forum Moderators

Post Reply
User avatar
IPS
Posts: 1386
Joined: December 6th, 2009, 6:36 pm
Location: Venezuela

Re: The Era of Myths e9: portraits and translatability

Post by IPS »

Hmmmm...

The Wizard of the Crusaders is a bit overpowered, I think it should cost 22 or 23.

Wizard
3-2 mele impact
6-4 ranged fire (magical)

hp: 31
MP: 5
Cost: 20

Ressistances: 10% arcane.



To be honestly, him is much better than a mage, 6-4 does 24 of magic dammage, the mage does 7-3; Wizard haves also 7 more hp than a mage, so that is the greatest adventage of the wizards compared with the mages.
Creator of: Deathmatch new in 1.12 server.
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
Velensk
Multiplayer Contributor
Posts: 4005
Joined: January 24th, 2007, 12:56 am

Re: The Era of Myths e9: portraits and translatability

Post by Velensk »

Wizards only do 5-4 unless JW changed it when he came back but I doubt it.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
User avatar
IPS
Posts: 1386
Joined: December 6th, 2009, 6:36 pm
Location: Venezuela

Re: The Era of Myths e9: portraits and translatability

Post by IPS »

Hmmmm... A Curiusly bug...

Any unit of crusaders can't move in coastal rift LOL!
Creator of: Deathmatch new in 1.12 server.
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
User avatar
Drakefriend
Posts: 436
Joined: September 27th, 2009, 12:57 pm
Location: Wandering from one world to another
Contact:

Re: The Era of Myths e9: portraits and translatability

Post by Drakefriend »

I would like to do the German translation but I do not know where to download the translation file.
Another question: Is "Windsong" translatibly or does it just sound like "Windsong"

Spoiler:
After far too long an absence, I have returned.
According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.
User avatar
Golbeeze
Posts: 441
Joined: November 13th, 2007, 3:18 am

Re: The Era of Myths e9: portraits and translatability

Post by Golbeeze »

I think Windflüsterer is good for Windsong. Windlied doesn't work well as a direct translation and "Windsong" isn't normally a word.
My_Own_Minion: get rid of the scientist, i can take the blind guy

Talkative: You're like the Wizard of Oz, but evil.

Add-ons in 1.8: Golbeeze's Maps, Golbeeze's RPGs, Evolving Era
Contributor to and Maintainer of Mercenaries
User avatar
Feufochmar
Posts: 106
Joined: April 27th, 2010, 9:58 pm
Location: France

Re: The Era of Myths e9: portraits and translatability

Post by Feufochmar »

Drakefriend wrote:I would like to do the German translation but I do not know where to download the translation file.
Translation files are here.
User avatar
Drakefriend
Posts: 436
Joined: September 27th, 2009, 12:57 pm
Location: Wandering from one world to another
Contact:

Re: The Era of Myths e9: portraits and translatability

Post by Drakefriend »

I finished the abilities/traits and the Celestials of the Crusader, Legionairre and Light Spirit Lines.
After far too long an absence, I have returned.
According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.
User avatar
Drakefriend
Posts: 436
Joined: September 27th, 2009, 12:57 pm
Location: Wandering from one world to another
Contact:

Re: The Era of Myths e9: portraits and translatability

Post by Drakefriend »

Why are there two Therian Humans races?
At the moment working at the ladder.
After far too long an absence, I have returned.
According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.
Velensk
Multiplayer Contributor
Posts: 4005
Joined: January 24th, 2007, 12:56 am

Re: The Era of Myths e9: portraits and translatability

Post by Velensk »

I believe it was split between shifters and non-shifters for reasons of traits (non-shifters cannot be attuned).
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
User avatar
JW
Posts: 5047
Joined: November 10th, 2005, 7:06 am
Location: Chicago-ish, Illinois

Re: The Era of Myths e9: portraits and translatability

Post by JW »

How's things shakin guys?
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: The Era of Myths e9: portraits and translatability

Post by artisticdude »

Yay, JW's back! :D

Have you seen the awesome portraits EVILEST created a while back for the vampire faction (he also did a few of the devlings in another thread, IIRC)?
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
JW
Posts: 5047
Joined: November 10th, 2005, 7:06 am
Location: Chicago-ish, Illinois

Re: The Era of Myths e9: portraits and translatability

Post by JW »

artisticdude wrote:Yay, JW's back! :D

Have you seen the awesome portraits EVILEST created a while back for the vampire faction (he also did a few of the devlings in another thread, IIRC)?
Just checked them out. Were they added? I haven't downloaded Wesnoth again or EOM to check.

-edit: it was quite easy to check for myself; glad they got in! :)
User avatar
IPS
Posts: 1386
Joined: December 6th, 2009, 6:36 pm
Location: Venezuela

Re: The Era of Myths e9: portraits and translatability

Post by IPS »

Can you help the franken pack? I needed to edit your monks to make some marsialists hehehe. Look them :?

Image

Well... Im newbie in this, so I use the franken frequently to do my sprites. Yesterday, I used the lv1 and lv2 monks to create my marsialists. In the franken pack there is not any body for marsialists or something like that :augh:
Creator of: Deathmatch new in 1.12 server.
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
Cliffy
Posts: 2
Joined: September 29th, 2010, 5:11 am

Re: The Era of Myths e9: portraits and translatability

Post by Cliffy »

I started to play Wesnoth recently and I found myself fall in love with Era of Myths quickly. :D
Just have some questions to ask.

1. In Empowered Myths, most of the lv2 units can be recruited directly, but I found some units are missing. e.g. Windsong Pathfinder, Therian Falcon. Is it intentional? and why is it?

2. Devlings is a really nice faction. It reminds me the Zerg (starcraft) somehow. Anyway, I discovered that devling units have special traits likes beefy, brainy, etc. What do they actually mean?

Thanks.
User avatar
Captain_Wrathbow
Posts: 1664
Joined: June 30th, 2009, 2:03 pm
Location: Guardia

Re: The Era of Myths e9: portraits and translatability

Post by Captain_Wrathbow »

Cliffy wrote:Anyway, I discovered that devling units have special traits likes beefy, brainy, etc. What do they actually mean?
You can view the explanation of a trait by hovering your mouse pointer over its name.
Post Reply