Minotaur Faction : The Era Of Strife
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No, thankyou lol, people thanks for all the responses and comments. All help towards creating the faction which is turning out quite nicely. It wont be long before the Faction is playable.Darth Jordius wrote:Hey thanks Quietus, can't wait to see the new tree.
Ive uploaded the newest version of the faction tree, it includes the new mino evolution. The savage sprite isnt final yet, but withy a few tweaks it will be.
EDIT: The level 3 is called Chieftain now. Sort of leads into King, and also has that angry, strict tone to it. And since he is the whipper if you will, then he needs a butch name

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Wait, the Overlord won't become the King?
I thought he was a great leadup to the King, and having the "Whipper"
turn into the King will mean a complete weapon change. I'd say the Overlord becoming the King is great since in his rise in power he has completely overcome the need for armor. I know I'm just creating more confusion, but I'm really just trying to help.


Check out Quietus's Minotaurs!Quiz wrote:You are a Dwarvish Fighter. You're surly and handy with an axe. Go chop some trees.
Lol, well i origionally wanted the overlord to evolve into him. but then my friend pointed out the problem of him going from fully armoured to not armoured at all. in fact the King is taackled out!!! he lets it all hang loose if you get my driftDarth Jordius wrote:Wait, the Overlord won't become the King?I thought he was a great leadup to the King, and having the "Whipper"
turn into the King will mean a complete weapon change. I'd say the Overlord becoming the King is great since in his rise in power he has completely overcome the need for armor. I know I'm just creating more confusion, but I'm really just trying to help.

The overlord is the commander of the advance force, he leads his men into battle fighting bravely to victory. The Chieftain (lvl 3 whipper) Actually is the commander of the army, he stays behind the main force whipping and barking orders, as well as eating a few sheep (good old Warlords Battlecry). When he evolves into the king, the king does the same, but he also occassionally joins the advance force mowing down men.
The change in weopon wont be a problem, the chieftain has an axe and a whip, (couldn't ahve the cat o' nine tails, beacuse the pixel size doesnt allow me to do it to that deatil

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Well, I can accept all that, but how is he going to swing his axe without exposing himself?Quietus wrote:
Lol, well i origionally wanted the overlord to evolve into him. but then my friend pointed out the problem of him going from fully armoured to not armoured at all. in fact the King is taackled out!!! he lets it all hang loose if you get my driftlol. You have to kind of picture it like this.
The overlord is the commander of the advance force, he leads his men into battle fighting bravely to victory. The Chieftain (lvl 3 whipper) Actually is the commander of the army, he stays behind the main force whipping and barking orders, as well as eating a few sheep (good old Warlords Battlecry). When he evolves into the king, the king does the same, but he also occassionally joins the advance force mowing down men.
The change in weopon wont be a problem, the chieftain has an axe and a whip, (couldn't ahve the cat o' nine tails, beacuse the pixel size doesnt allow me to do it to that deatilSo whip was next option.)


Check out Quietus's Minotaurs!Quiz wrote:You are a Dwarvish Fighter. You're surly and handy with an axe. Go chop some trees.
Well the swing animation will have a bit of movement blurr covering it. Though the .gif would be too quick to see anything i guess. Maybe i might put a subtle smiley face there or somethingDarth Jordius wrote: Well, I can accept all that, but how is he going to swing his axe without exposing himself?Or is that the point?
Anyway, the whip is fine, I understand that drawing such detail is difficult. I never really meant for you to draw them separately anyway... the tails are tend to cling together except for at the very end.

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Haha, okay. I can just see someone looking through the unit files to see what the image looks like. 

Check out Quietus's Minotaurs!Quiz wrote:You are a Dwarvish Fighter. You're surly and handy with an axe. Go chop some trees.
Im sure it would look like any otherDarth Jordius wrote:Haha, okay. I can just see someone looking through the unit files to see what the image looks like.

Ive added the new tree with the forest raider. I really need it to start getting coded, it wont be long till i will have the artwork done, and i ned them to be playable ASAP. I saw in a thread it said the coding the easy part its getting the art done thats the hard bit. Seems the opposite to me lol.
Sorry for the double post. just a quick quesion to the regulars (or anyone else who might know) Would it be unbalanced to have two seperate units that have the leadership ability? Im toying with another lvl 3 evolution from Centaur Knight into Standard Bearer, which would ahve the leadership ability. The savage already has it and so will his lvl 3, would it be unbalanced to have both with it?
Also ive edited thecataphract sprite that is now in the art thread, once its ready ill update the faction tree.
Cheers
Also ive edited thecataphract sprite that is now in the art thread, once its ready ill update the faction tree.
Cheers
Well, in my opinion, having two units with leadership unless they are first levels or like that will make your units have access to the the skill easier.
(Mainly because you can manage to get the boni from two different approachs)
The centaur line probably will move faster than the minotaurs, so you should take that into account too, because that would mean it will be able to give its boni to more units in a tight battle (because he has more moves)
So take that into account when you balance the faction.
Between, I feel that having more leadership units would mean that your faction is more militaristic than the loyalists, so it would be somewhat more interesting if you varied the "habilities" they get a bit. (after all, you can only benefit from the biggest leadership bonus)
(Mainly because you can manage to get the boni from two different approachs)
The centaur line probably will move faster than the minotaurs, so you should take that into account too, because that would mean it will be able to give its boni to more units in a tight battle (because he has more moves)
So take that into account when you balance the faction.
Between, I feel that having more leadership units would mean that your faction is more militaristic than the loyalists, so it would be somewhat more interesting if you varied the "habilities" they get a bit. (after all, you can only benefit from the biggest leadership bonus)
"Mysteries are revealed in the light of reason."
Well their soul purpose in life is fighting. In the worlds or Wei Yan in dynasty warriors 5, "I live only for battle!!!".Vendanna wrote: Between, I feel that having more leadership units would mean that your faction is more militaristic than the loyalists, so it would be somewhat more interesting if you varied the "habilities" they get a bit. (after all, you can only benefit from the biggest leadership bonus)
Well ideally i want the standard bearers ability to be called rally. He's not really leading them, more rallying the men into position. Any ideas as to what this ability might be? I was thinking the leadership ability, but only gains it on the defensive?
The Aragwithy has protection hability on the flagbearer, that its a defensive hability that makes them more durable (tought that may be strong on a HP big as the steppe orcs)Quietus wrote:Well ideally i want the standard bearers ability to be called rally. He's not really leading them, more rallying the men into position. Any ideas as to what this ability might be? I was thinking the leadership ability, but only gains it on the defensive?
Anyway, you could look on the wml workshop for inspiration of skills or in other eras

"Mysteries are revealed in the light of reason."
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I don't think having two units with Leadership on the same team is unbalancing, it is a bit uncommon but perhaps having a level two leader would help keep the faction from being overpowered.
How about including something like distract? It is used in TRoW for the Wesfolk Lady. It negates enemy ZoC around itself for friendly units, but not for itself. I think this would make perfect sense, for who could not be distracted by a hairy giant with the head of a bull standing over them? It'd certainly get my attention anyway. I don't think all the units should have it, such as the gore and the Behemoth, but the Behemoth King, Minotaur King, Overlord, and maybe a Gnoll could have the distract ability.
How about including something like distract? It is used in TRoW for the Wesfolk Lady. It negates enemy ZoC around itself for friendly units, but not for itself. I think this would make perfect sense, for who could not be distracted by a hairy giant with the head of a bull standing over them? It'd certainly get my attention anyway. I don't think all the units should have it, such as the gore and the Behemoth, but the Behemoth King, Minotaur King, Overlord, and maybe a Gnoll could have the distract ability.
Check out Quietus's Minotaurs!Quiz wrote:You are a Dwarvish Fighter. You're surly and handy with an axe. Go chop some trees.
EDIT: this is a complete re-write of that post.
Im not going to do that origional idea, because it was too time consuming. Instead i wrote up some rough stats and sent them to Lim, who is currently coding them. Hopefully we should ahve a playable faction soon.
the remaining sprites i have not done, will be placeholders, and i will update everytime i complete a new one
Im not going to do that origional idea, because it was too time consuming. Instead i wrote up some rough stats and sent them to Lim, who is currently coding them. Hopefully we should ahve a playable faction soon.
the remaining sprites i have not done, will be placeholders, and i will update everytime i complete a new one
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Okay, now I'm really confused. Not going to use which idea?Quietus wrote:EDIT: this is a complete re-write of that post.
Im not going to do that origional idea, because it was too time consuming. Instead i wrote up some rough stats and sent them to Lim, who is currently coding them. Hopefully we should ahve a playable faction soon.
the remaining sprites i have not done, will be placeholders, and i will update everytime i complete a new one
And which era is the faction going to be included in? I'd like to see it in Extended, but I doubt that'll happen for a while. I guess you could just include it with the default factions and call it the Minotaur era as well, (that's typical) just so people could test how well it is balanced against mainline.
Check out Quietus's Minotaurs!Quiz wrote:You are a Dwarvish Fighter. You're surly and handy with an axe. Go chop some trees.