Extended Era revived - version 36

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Temuchin Khan
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Post by Temuchin Khan »

Noyga wrote:Some people suggested that i could limit the regeneration of the sidhe spirit to forest, and i might do this.
Btw i need a name for the "regenerate in forest" ability (which would only be used the sidhe spirits).
I Thought about "soul of the forest" but i think we could find a better name.
About the amount of hp regenerated, i thought 6 hp might be enough, what do you think ?
I like this idea. Perhaps it could be called "sylvan spark" or "sylvan soul".
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Noyga
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Post by Noyga »

Here comes v 0.12:
- a few description updates
- some rebalancing (Sidhe, Outlaws, Chaos) :
In particular all the Sidhe Spirits get the "sylvan spark" ability (regeneration limited to forest) and loose the magical weapon special on their ranged attack.
- a few other minor fixes
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Temuchin Khan
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Post by Temuchin Khan »

Discussion in the Imperial Era thread has turned to the idea that the Kedari are going to be cut from that era. I just thought I would check and see if it would be possible for them to be included in the Extended Era.

If not, so be it. I just wanted to know.

EDIT: Also, should you be interested, I have been pondering the idea of splitting the Kedari into two new factions, one still called Kedari and the other called Nezari. Sadly, as recent efforts have shown me once again, I lack the artistic skills to do so myself.

See page 21 of the Kedari thread for further details.
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Noyga
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Post by Noyga »

I don't plan to add factions in the near future... And i i would, probably not these two, their theme looks a little similar to the Kalifa.
I might also remove the Dark elves, currently they lack some personality IMHO.

Btw there is potential to make another great era, Clockwork dwarves + Steppes orcs + Kedari + Uridians + Slavons + ... etc ...

Currently my plans for the EE are improving the existing :
- improve some descriptions
- add some translations (none is done yet, btw the era is now on Wescamp)
- include the graphics/ animations improvements
- improve the balance.
- perhaps replace a few units with some that fit better to the faction, especially the nagas that are everywhere.
for example i might replace the naga fighter line in the chaos faction with a fire naga -> marilith line (some sort of fire-resistant nagas)
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Temuchin Khan
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Post by Temuchin Khan »

Noyga wrote:I don't plan to add factions in the near future... And i i would, probably not these two, their theme looks a little similar to the Kalifa.
Very true.
Noyga wrote:- perhaps replace a few units with some that fit better to the faction, especially the nagas that are everywhere.
I'm all for it. The superabundance of nagas is one of my few gripes with the era.
Noyga wrote:for example i might replace the naga fighter line in the chaos faction with a fire naga -> marilith line (some sort of fire-resistant nagas)
It would fit the faction. However, something more sinister would probably be a better fit. If the lvl 1 daemon unit had the ability to fly, that just might fit the bill.
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Post by Noyga »

Temuchin Khan wrote:
Noyga wrote:for example i might replace the naga fighter line in the chaos faction with a fire naga -> marilith line (some sort of fire-resistant nagas)
It would fit the faction. However, something more sinister would probably be a better fit. If the lvl 1 daemon unit had the ability to fly, that just might fit the bill.
I like the daemon line like they are, btw i also had the idea of a flying imp, or something like that.

Btw i need graphics and i'm not very confident with my drawing skills.
I might easily turn nagas into mariliths is something i would probably do more easily than drawing an imp...


Let's list theses (swiming/flying) units that might be replaced :

- Aragwaith: the gryphon rider doesn't fits exactly, but i haven't any better idea...
And since they aren't low HP unit (which is the weakness of the aragwaith units), he also deserves the role of the tank for faction.

- Chaos: they use nagas...They could use units that fit better.
Idea of replacements :
- a marilith line : similar to the nagas
- a imp line

- Dark elves: they use nagas or vampire bats, i don't remeber... Well these units don't fit well.
Idea of replacement :
- a non undead bat line

- Outlaws: They use nagas too... Well i think the nagas are ok there, btw a pirat line might work too.
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Maeglin Dubh
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Post by Maeglin Dubh »

Dark Elves should use Wolf Spiders. They can -walk on water-! Just magically enhance their size. Or something.
Cuyo Quiz wrote:I really should push for Temuchin's brainstorming with all my might someday, when the skies are cloudy, the winds dance and the light is free to roam over the soil along the fog.
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Temuchin Khan
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Post by Temuchin Khan »

Noyga wrote:i also had the idea of a flying imp, or something like that.
That would also fit the faction. In fact, it might be the best idea for it.
Noyga wrote:Btw i need graphics and i'm not very confident with my drawing skills.
Mine are worse.
Noyga wrote:Aragwaith: the gryphon rider doesn't fits exactly, but i haven't any better idea...
And since they aren't low HP unit (which is the weakness of the aragwaith units), he also deserves the role of the tank for faction.
What would be better? And they do need a tank. I'll ponder this.
Noyga wrote:- Dark elves: they use nagas or vampire bats, i don't remeber... Well these units don't fit well.
Idea of replacement :
- a non undead bat line
I'm with Maeglin Dubh -- give them giant Wolf Spiders!
Noyga wrote:- Outlaws: They use nagas too... Well i think the nagas are ok there, btw a pirat line might work too.
A Pirate line would seem to fit the faction best.
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Post by wayfarer »

Noyga wrote:
Temuchin Khan wrote: It would fit the faction. However, something more sinister would probably be a better fit. If the lvl 1 daemon unit had the ability to fly, that just might fit the bill.
I like the daemon line like they are, btw i also had the idea of a flying imp, or something like that.

Btw i need graphics and i'm not very confident with my drawing skills.
I might easily turn nagas into mariliths is something i would probably do more easily than drawing an imp...


Let's list theses (swiming/flying) units that might be replaced :

- Aragwaith: the gryphon rider doesn't fits exactly, but i haven't any better idea...
And since they aren't low HP unit (which is the weakness of the aragwaith units), he also deserves the role of the tank for faction.


...

Sigh

OK come up with an idea and I'll try to put something out.
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Temuchin Khan
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Post by Temuchin Khan »

wayfarer wrote:
Noyga wrote:- Aragwaith: the gryphon rider doesn't fits exactly, but i haven't any better idea...
And since they aren't low HP unit (which is the weakness of the aragwaith units), he also deserves the role of the tank for faction.
Sigh

OK come up with an idea and I'll try to put something out.
How about this:

Lion Cub -> Lion -> Rampant Lion

It would add some variety to the faction, and it would be a tank unit. And it would arguably fit with their name of "Noble People"
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Post by wayfarer »

A lion, huh well, why not though I've scattered eagles all over their protraits I would have suggested big eagles but as I read another faction already uses them.

If it is clarified I'll start.
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Temuchin Khan
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Post by Temuchin Khan »

wayfarer wrote:A lion, huh well, why not though I've scattered eagles all over their protraits I would have suggested big eagles but as I read another faction already uses them.

If it is clarified I'll start.
There has been talk of adding giant eagles to the Arendian faction, but eagles would also work for the Aragwaithi, especially since the latter are no longer slated for the Imperial Era.

I suggested lions because (a) a lion would be a noble, powerful beast that could fill the role of tank for the "Noble People", (b) nobody else has a lion.

So I'd say you have a free hand there.

EDIT: The Lion Cub could have a tooth blade melee attack. When he advances into a adult Lion, he could gain a maul blade melee charge attack.
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Noyga
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Post by Noyga »

Well i added them the Gryphon Riders because i wanted a flying or a swiming unit.
So replacing it by a Lion wouldn't help here... A Eagle or Eagle Rider would fill perfectly this role and is a great idea.
Btw, while i'm not sure they need a tank, a moderate tank (which is currently the Gyphon) add a great value to the faction.


I've chosen the gryphon rider to temporarily fill this role because the gryphon is IMHO a noble animal and no other factions used it in this era.
The problems of the Gryphons Riders are :
- if does concurence some the mounted scout (too fast imho, and still as good melee as the scout)
- the Aragwaithi background is a little unclear to me so i don't know if it fit well... Btw the riders of the gryphon rider are supposed to be dwarves, which looks a little strange in the Aragwaith faction
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Temuchin Khan
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Post by Temuchin Khan »

Noyga wrote:Well i added them the Gryphon Riders because i wanted a flying or a swiming unit.
So replacing it by a Lion wouldn't help here... A Eagle or Eagle Rider would fill perfectly this role and is a great idea.
Lions can swim, they just prefer not to if they can avoid it, but I guess I see your point. I imagine the Eagle would be the best choice, then.
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Post by Redeth »

Temuchin Khan wrote:
Noyga wrote:- Outlaws: They use nagas too... Well i think the nagas are ok there, btw a pirat line might work too.
A Pirate line would seem to fit the faction best.
I happen to have a few pirate sprites I made for an old abandoned project of mine, would you be interested in having a look at them?
- Rojo Capo Rey de Copas -
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