This is an early release for my current project, a sort of RPG campaign. Unlike other wesnoth RPGs, this one focuses less on leveling up abilities and spells, and more on exploring an open world filled with characters you can talk to using an unique conversation system. It's unfinished, and so far impossible to win, but it is already a fairly deep world. Right now I'm just hoping to get some opinions about the campaign and game-play in general. For these reasons, it's not on the add-on server yet, so if I've caught your interest just download it from here (and if you don't know what to do with the attached file I'd love to help).
I'm aiming to publish this shortly after BfW 1.14 is released, so right now it only works in 1.13.7. Also, due to a 13.7 bug, you'll encounter occasional problems unless you put the following file in data/lua (again, I'd be happy to help if you don't know how to do this):
If you're willing to help me out by taking a look, please read this section after playing the campaign's tutorial (the first scenario):
Thanks in advance!