Search found 117 matches

by Hejnewar
June 14th, 2020, 2:21 pm
Forum: Ideas
Topic: Engine support for real ranged attacks
Replies: 25
Views: 3839

Re: Engine support for real ranged attacks

*loads throwing axes into a catapult* *loads goblins into a catapult* … like a Falcon? I know you intended this as a joke, but actually … I see a use case in mainline for it. :eng: There's a new unit unit in 1.15, the Dune Falconer . It's an optional L2 advancement, the falcon is one of it's attack...
by Hejnewar
June 6th, 2020, 4:57 pm
Forum: Translations & Internationalization
Topic: Polish translation (polskie tlumaczenie)
Replies: 336
Views: 147899

Re: Polish translation (polskie tlumaczenie)

d33tah wrote:
June 5th, 2020, 7:39 pm
[...]
Nie wiem czy ktoś nad tym pracuje może
Jarom wrote:
April 22nd, 2020, 4:02 pm
[...]
wie.

Następna sprawa jest taka że nie wysyłamy prów na Githubie tylko plik ze zmianami do osoby odpowiedzialnej za ich wdrażanie czyli ivanovic-a.
by Hejnewar
June 5th, 2020, 7:49 pm
Forum: Scenario & Campaign Development
Topic: Wings of Valor 2.0.3 (Drake Campaign for BfW 1.14)
Replies: 174
Views: 32875

Re: Wings of Valor 2.0.2(Drake Campaign for BfW 1.14)

For me gameplay was mostly fine, but I don't play for the same reasons as others at least in my opinion. I play to exploit and destroy enemies in easy manner, thus I mostly focus on overall strategy than battlefield tactics (I like that too but only on small scale big scale takes too much time for m...
by Hejnewar
June 1st, 2020, 8:31 am
Forum: Tournaments
Topic: [Complete] Double Style Tournament - 2v2 Tourney #1
Replies: 252
Views: 17439

Re: [In Progress] Double Style Tournament - 2v2 Tourney #1

They don't play this round so they got 2 bonus points.
by Hejnewar
May 26th, 2020, 1:41 pm
Forum: Scenario & Campaign Development
Topic: Wings of Valor 2.0.3 (Drake Campaign for BfW 1.14)
Replies: 174
Views: 32875

Re: Wings of Valor 2.0.2(Drake Campaign for BfW 1.14)

Some line of text look like placeholders because they don't have capital letters etc. Bug in wolf micro ai. No objectives at the very beginning. I'm pretty sure that the lack of capital letters which is exclusive to Gorlacks words is intended and is probably meant to express something along the lin...
by Hejnewar
May 26th, 2020, 12:47 pm
Forum: Scenario & Campaign Development
Topic: Wings of Valor 2.0.3 (Drake Campaign for BfW 1.14)
Replies: 174
Views: 32875

Re: Wings of Valor 2.0.2(Drake Campaign for BfW 1.14)

Did you find your play through of the campaign in general to be in line with the "Difficult" difficulty of other intermediate and expert level mainline campaigns? Hard to say. You mean like locational events when you reach iconic looking areas of the map? Yes, for example one and only village or la...
by Hejnewar
May 25th, 2020, 11:50 am
Forum: Scenario & Campaign Development
Topic: Wings of Valor 2.0.3 (Drake Campaign for BfW 1.14)
Replies: 174
Views: 32875

Re: Wings of Valor 2.0.1 (Drake Campaign for BfW 1.14)

S2 I'm not sure if this is specifically a problem with the allied AI in S2, or if this is something about the wesnoth AI in general, but my ally is completly focused on taking village, no matter what. They barely even fight. That's perfectly normal for ai. Hmm, after watching your replay I think I ...
by Hejnewar
May 23rd, 2020, 4:09 pm
Forum: Scenario & Campaign Development
Topic: Wings of Valor 2.0.3 (Drake Campaign for BfW 1.14)
Replies: 174
Views: 32875

Re: Wings of Valor 2.0.0 (Drake Campaign for BfW 1.14)

I played on Difficult difficulty. Scenario 1: I hoped for some hidden events. Maybe I just didn't get them. Ants currently they just grow into unstoppable cloud of blue. Scenario 2: Really the only scenario where I needed to try a little bit so I guess its bit too hard in comparison with other scena...
by Hejnewar
April 30th, 2020, 7:57 pm
Forum: Art Contributions
Topic: New animations
Replies: 1489
Views: 415049

Re: New animations

I don't think that spear should be disappearing during defence animation.
by Hejnewar
April 26th, 2020, 4:18 pm
Forum: Art Workshop
Topic: ghype's Daily Art #104 - Steam Punk
Replies: 225
Views: 75244

Re: ghype's Daily Art #93 - Steam Punk

"waiter" -> reaper -> ripper
"waiter" -> golem -> goliath
Or "xxxx" -> reaper -> ripper.
It would be a waste to not use such great sprites.
by Hejnewar
April 26th, 2020, 4:16 pm
Forum: Art Contributions
Topic: Expanding The Great Continent - [Dunefolk Habitat]
Replies: 118
Views: 9552

Re: Expanding The Great Continent - [Dunefolk Habitat]

Mentions of positive relations: * dunefolk get along with nagas and dwarves * dwarves get along with trolls * drakes do not bother trolls and dwarves * dwarves and elves have no contact * elves get along with woses, merfolk, saurians and trolls (!) * merfolk get along with saurians * nagas do not i...
by Hejnewar
April 25th, 2020, 12:16 pm
Forum: Art Workshop
Topic: ghype's Daily Art #104 - Steam Punk
Replies: 225
Views: 75244

Re: ghype's Daily Art #92 - Steam Punk

I don't think you understood me. This is what I meant. Level 0-1-2-3 or 1-2-3-4.
by Hejnewar
April 25th, 2020, 11:52 am
Forum: Art Contributions
Topic: New animations
Replies: 1489
Views: 415049

Re: New animations

I saw this animation earlier but today I looked at it and it instantly reminded me of HoMM3 unit animations. Hmm, attack and defend animations are necessary, movement arent but I think this unit could benefit a lot from one.
by Hejnewar
April 25th, 2020, 11:45 am
Forum: Art Workshop
Topic: ghype's Daily Art #104 - Steam Punk
Replies: 225
Views: 75244

Re: ghype's Daily Art #92 - Steam Punk

Level 1 looks like level zero really. Then level 2 can be level 1 and bigger lv2 can replace it. I can see that working.
by Hejnewar
April 24th, 2020, 6:23 pm
Forum: Art Contributions
Topic: Expanding The Great Continent - [Dunefolk Habitat]
Replies: 118
Views: 9552

Re: Expanding The Great Continent - [Dunefolk Habitat]

Many of the factions in south vill differ a bite visually and unit wise. That's gonna be interesting. But it would be good to leave some space for UMC (and for the future) and not use all space there is. It is just the territory they are predominantly, close to the dunefolks. They can appear anywhe...