Search found 3 matches
- November 11th, 2015, 5:37 pm
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1548
- Views: 514673
Re: Strange Legacy - 1.100 RPG World - finished
Hi, I played this and world is nice but gameplay leaves lot to be desired. It becomes quickly too easy even on harder difficulty, no consumables is bit harder. Simplest way is start as bard. If you selected no trade you need to go to capital/woodcutter trade guild and reject missions until its to ca...
- November 5th, 2015, 11:31 pm
- Forum: Scenario & Campaign Development
- Topic: Invasion from the Unknown 1.90.8 [Wesnoth 1.12]
- Replies: 101
- Views: 66064
Re: Invasion from the Unknown 1.90.8 [Wesnoth 1.12]
Hi, why does killing warlord at end scenario of part 1 do nothing? Its relatively possible but tedious to do when playing on easy, just kill both leaders and when warlord arrives suicide everything and surround her with walking corpses. Keep creating 3 corpses per turn and replace one he kills but d...
- October 31st, 2015, 6:22 pm
- Forum: Strategies & Tips
- Topic: How are chosen retaliation attacks? AI behavior
- Replies: 17
- Views: 8532
Re: How are chosen retaliation attacks? AI behavior
Could somebody add right-click menu to select counterattack for given unit? As best decision is complex it requires tactical input from player as mentioned before, other use cases are posibly sacrificing unit to cause maximal damage etc.