Search found 3 matches

by lightlord
November 11th, 2015, 5:37 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 1548
Views: 514673

Re: Strange Legacy - 1.100 RPG World - finished

Hi, I played this and world is nice but gameplay leaves lot to be desired. It becomes quickly too easy even on harder difficulty, no consumables is bit harder. Simplest way is start as bard. If you selected no trade you need to go to capital/woodcutter trade guild and reject missions until its to ca...
by lightlord
November 5th, 2015, 11:31 pm
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 1.90.8 [Wesnoth 1.12]
Replies: 101
Views: 66064

Re: Invasion from the Unknown 1.90.8 [Wesnoth 1.12]

Hi, why does killing warlord at end scenario of part 1 do nothing? Its relatively possible but tedious to do when playing on easy, just kill both leaders and when warlord arrives suicide everything and surround her with walking corpses. Keep creating 3 corpses per turn and replace one he kills but d...
by lightlord
October 31st, 2015, 6:22 pm
Forum: Strategies & Tips
Topic: How are chosen retaliation attacks? AI behavior
Replies: 17
Views: 8532

Re: How are chosen retaliation attacks? AI behavior

Could somebody add right-click menu to select counterattack for given unit? As best decision is complex it requires tactical input from player as mentioned before, other use cases are posibly sacrificing unit to cause maximal damage etc.