Search found 1 match
- December 10th, 2014, 1:45 am
- Forum: Scenario & Campaign Development
- Topic: NEW: Elvish Dynasty RPG
- Replies: 135
- Views: 78047
Re: NEW: Elvish Dynasty RPG
It seems that certain scenarios do not end properly. In 11aED.cfg, Assassination: 649. {GOLD_CARRYOVER_ALL no} in the sniper's perch event which should be replaced with 649. {VICTORY_ALL no} In 13bED.cfg, Elixir of Happiness: 122. {END_CUTSCENE yes} does not trigger properly and needs to be moved in...