Search found 20 matches
- December 12th, 2013, 3:38 am
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
You never included the map.cfg file! That was the whole point of making a scenario file in the first place. Probably like this: {~add-ons/desert_country_2/maps/desert_country_2.map.cfg} Yeah you mean the computer generated cfg file right? I was wondering what to do with that.. oh man...so this is w...
- December 12th, 2013, 3:22 am
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
Did you load your scenario from the scenario list in the MP menu? That is where it should be if it comes from the add-on folder. If you did, show me the scenario file. If not, try it from there. Yeah i did :[ I loaded it from the scenario list I took some of the sample text from the website [multip...
- December 12th, 2013, 3:06 am
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
The normal way is to put them all in one folder. Do it that way. It's easier. I suppose you could have a separate map and scenario folder for a MP scenario, but there is no reason for it. Are you sure you didn't download a campaign instead of a MP scenario? Yeah. Actually I was able to make it all ...
- December 12th, 2013, 2:47 am
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
The scenario file they are talking about is the cfg file that came with the add-on. It starts and ends with [multiplayer]. It's the one that has the map_data= line in it. If you put the name of your map in there, it should already partly work. The add-on, which will show up in the multiplayer scena...
- December 12th, 2013, 1:30 am
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
It's not just one little thing. It has lots of steps. I don't want to spend half an hour writing them all out when you could spend an hour or two learning what they all are yourself. Did you actually look at the cfg file? If so, you would have noticed a line that says map_data= and some other stuff...
- December 12th, 2013, 1:14 am
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
I said you need to modify add-on's .cfg file. The reason I'm not being more specific is that I want you to figure some stuff out for yourself, so you don't need a step-by-step list of instructions for every thing you want to do. You are going to have to give it an honest try. (Or wait for someone e...
- December 12th, 2013, 12:57 am
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
Its not working, I tried deleting the maps in the add-on and placing mine in, it didn't work.
how do I add the map into the "scenario" using {filename} syntax as others have said?
how do I add the map into the "scenario" using {filename} syntax as others have said?
- December 12th, 2013, 12:29 am
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
OK, I see. You are playing the map without a multiplayer definition file. You need one. So, here are the first steps. Download any MP scenario from the add-ons server. Copy your map into its folder inside the data/add-ons folder. See if you can modify its .cfg file to load your map instead of the o...
- December 11th, 2013, 11:32 pm
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
beetlenaut wrote:That depends. Where is your map's cfg file? (The one with the [multiplayer] tags.)
all of my maps and their cfg files are in "userdata>editor>maps"
so what should I dooo???
- December 11th, 2013, 10:09 pm
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
Hi ! The reason is your additions are stored in a separate file which must be included in the scenario using the {filename} syntax. This file should have the map file name with another extension. HTH Oh okay. How do I do that? xD also what should the extension be? (As you can probably tell, I'm VER...
- December 11th, 2013, 10:08 pm
- Forum: Technical Support
- Topic: 1.11.6 map editor problems
- Replies: 5
- Views: 1945
Re: 1.11.6 map editor problems
I don't know how to post the whole thing as a file, the code is too big.fabi wrote:Hello Dyplorus, please show us the code of the scenario in question.
All I do know is that the units I place in the map editor dont show up in the multiplayer local game ; ~~~~ ;
And how to do this syntax thing?
- December 11th, 2013, 7:22 am
- Forum: Technical Support
- Topic: 1.11.6 map editor problems
- Replies: 5
- Views: 1945
Re: 1.11.6 map editor problems
Please explain this furtherfabi wrote:Hi Poiuy, the new editor produces an extra [map_name].cfg file which must yet still be included manually in your scenario.
Just use the normal {file_name} syntax for doing so.

- December 10th, 2013, 3:32 am
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
Also, one issue you're clearly having is that you're using notepad, which doesn't recognize LF-terminated lines, which is what we use. (you'll have noticed that everything seems to be on one line) I've heard a lot of people recommend notepad++, though I can't say I've used it myself. You can also u...
- December 9th, 2013, 10:50 pm
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
Your code is not the problem. The error message is saying that the multiplayer folder has been moved or had its name changed. That is your problem. well I never changed the name or moved it 0.o Strange.... Im uninstalling and re-installing because either way, I can't play mulitplayer now >_<
- December 9th, 2013, 10:36 pm
- Forum: WML Workshop
- Topic: How to make own terrains?
- Replies: 37
- Views: 4642
Re: How to make own terrains?
I'm using 1.10.7
and I had the exact same thing. Still didn't work.
So I copied your code and replaced what I had, still didn't work
and I had the exact same thing. Still didn't work.
So I copied your code and replaced what I had, still didn't work
