Search found 3 matches

by lry
November 22nd, 2012, 5:15 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8252
Views: 2561887

Re: Legend of the Invincibles

@Iry If whirlwind was giving experience, units with it would advance too much (and would also heal too much from the exp). If you don't want to waste experience you use it only if it will kill the primary target and weaken other enemies. With the soul eater exp-like count, I might change it. Do you...
by lry
November 20th, 2012, 10:55 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8252
Views: 2561887

Re: Legend of the Invincibles

alex23 wrote:I think that the best thing would be if whirlwind kills count only for souleater as it is very hard to level anyways... i also never used whirlwind because of that
thats the point.. you get xp anyway, without using these attacks then, its just more work. i hate wasting that walking xp source :)
by lry
November 19th, 2012, 9:42 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8252
Views: 2561887

Re: Legend of the Invincibles

I do agree that more balancing effort will be needed, which i guess might prove quite challenging considering quantity of factors introduced. Theres one more bug/feature that bothers me - enemies killed with whirlwind/explosive damage does not count towards souleater count or add xp, which makes me ...