Search found 3 matches
- November 22nd, 2012, 5:15 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2561887
Re: Legend of the Invincibles
@Iry If whirlwind was giving experience, units with it would advance too much (and would also heal too much from the exp). If you don't want to waste experience you use it only if it will kill the primary target and weaken other enemies. With the soul eater exp-like count, I might change it. Do you...
- November 20th, 2012, 10:55 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2561887
Re: Legend of the Invincibles
thats the point.. you get xp anyway, without using these attacks then, its just more work. i hate wasting that walking xp sourcealex23 wrote:I think that the best thing would be if whirlwind kills count only for souleater as it is very hard to level anyways... i also never used whirlwind because of that

- November 19th, 2012, 9:42 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2561887
Re: Legend of the Invincibles
I do agree that more balancing effort will be needed, which i guess might prove quite challenging considering quantity of factors introduced. Theres one more bug/feature that bothers me - enemies killed with whirlwind/explosive damage does not count towards souleater count or add xp, which makes me ...