Search found 3 matches

by cypreess
June 4th, 2012, 12:12 pm
Forum: Multiplayer Development
Topic: Four Lands (new map) - Isar cross replacement?
Replies: 10
Views: 5084

Re: Four Lands (new map) - Isar cross replacement?

Just a few modification, v2.2

PS. Can anybody tell me how to define default settings for map (names of sides, sides configuration, starting money). I can't find appropriate preferences settings in the MapEditor.
Four-Lands-v2.2.jpg
Four Lands v2.2.zip
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by cypreess
June 4th, 2012, 9:01 am
Forum: Multiplayer Development
Topic: Four Lands (new map) - Isar cross replacement?
Replies: 10
Views: 5084

Re: Four Lands (new map) - Isar cross replacement?

So I did some MP plays, get some comments from other players, read carefully all tips how to create balanced map, and after two iterations came with this: FourLands2.1.jpg Four Lands v2.1.zip PS. After I submitted I saw that there is one hext upper left that should be removed. PS2. Windmill is not a...
by cypreess
May 28th, 2012, 3:51 pm
Forum: Multiplayer Development
Topic: Four Lands (new map) - Isar cross replacement?
Replies: 10
Views: 5084

Four Lands (new map) - Isar cross replacement?

HI, I've played over and over again on Isar cross and get little bored of this map. I decided to make my own. My purpose was to make a map that is compact, fast (like Isar is) and favorize a little more water and flighting units (especially deep water for undeads). All comments are welcome. (Conside...