Search found 2287 matches

by Ravana
Yesterday, 5:20 pm
Forum: WML Workshop
Topic: Apply AMLA effect to other unit
Replies: 3
Views: 442

Re: Apply AMLA effect to other unit

Advancement could add dummy new_ability, and filter based on that.
by Ravana
January 12th, 2020, 6:16 pm
Forum: Ideas
Topic: Another Statistical Measure
Replies: 10
Views: 686

Re: Another Statistical Measure

I think it might be too confusing for mainline, but if addons were given easier access to damage statistics, that might be possibility.
by Ravana
January 11th, 2020, 2:02 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 311984

Re: Ageless Era - Current Version: 4.25

I dont have any time constraints. I can delay it 1 week if it is better for you then.
by Ravana
January 10th, 2020, 11:52 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 311984

Re: Ageless Era - Current Version: 4.25

I found some wesnoth issues which distract me from 1.15 release, waiting for solution to one of https://github.com/wesnoth/wesnoth/issues/4697 and https://github.com/wesnoth/wesnoth/issues/4698

Will see tomorrow if I wait more or work to create workaround.
by Ravana
January 10th, 2020, 6:24 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 311984

Re: Ageless Era - Current Version: 4.25

Tomorrow most likely, could be today. I have been preparing infrastructure for union era update, after 1.15 removed some core units https://github.com/ProditorMagnus/WML_t ... its/master
by Ravana
January 7th, 2020, 10:42 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1890
Views: 311984

Re: Ageless Era - Current Version: 4.25

The WoV drama has reduced my motivation. Next release will be quite small, focusing on fixes, no new development.
by Ravana
January 4th, 2020, 10:41 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 339
Views: 81676

Re: The Reign of the Lords

It is not possible.
by Ravana
January 3rd, 2020, 9:24 pm
Forum: Users’ Forum
Topic: Excluding a faction in multiplayer
Replies: 6
Views: 303

Re: Excluding a faction in multiplayer

If you dont care about mp safety you can find your local copy of https://github.com/wesnoth/wesnoth/blob ... ras.cfg#L4 and change that.
by Ravana
January 3rd, 2020, 6:44 pm
Forum: Users’ Forum
Topic: Excluding a faction in multiplayer
Replies: 6
Views: 303

Re: Excluding a faction in multiplayer

You can add except=Knalgan Alliance to that [multiplayer_side].

Example https://github.com/ProditorMagnus/Agele ... in.cfg#L14
by Ravana
December 31st, 2019, 10:24 am
Forum: Scenario & Campaign Development
Topic: Authomation of keeping testers up-to-date
Replies: 2
Views: 132

Re: Authomation of keeping testers up-to-date

There is http://add-ons.wesnoth.org/trunk/, not sure what port it is in game.
by Ravana
December 30th, 2019, 9:47 pm
Forum: Coder’s Corner
Topic: Wesnoth Unit Creator App
Replies: 13
Views: 815

Re: Wesnoth Unit Creator App

Id is allowed to have whitespace, but I believe it should not.

https://github.com/wesnoth/wesnoth/issues/1847 whitespaces are supported for compatibility only.
by Ravana
December 30th, 2019, 9:28 pm
Forum: Coder’s Corner
Topic: Wesnoth Unit Creator App
Replies: 13
Views: 815

Re: Wesnoth Unit Creator App

I suggest removing filename selection, instead generate it based on id.

Not sure if it already works that way, but advances_to could suggest based on other files in same directory.
by Ravana
December 30th, 2019, 1:26 pm
Forum: WML Workshop
Topic: Game speed
Replies: 4
Views: 225

Re: Game speed

Side count does not affect speed by itself. It is WML complexity which is most responsible for delays.
by Ravana
December 28th, 2019, 12:47 am
Forum: WML Workshop
Topic: set_menu_item and debug
Replies: 6
Views: 284

Re: set_menu_item and debug

I am quite sure there is no way to fake debug notices.