Search found 3347 matches

by Ravana
Yesterday, 4:36 pm
Forum: WML Workshop
Topic: filter_adjacent in resistance tag not working
Replies: 27
Views: 506

Re: filter_adjacent in resistance tag not working

That contradicts what you said before. If it is so completely bugged then it was never supported at all.
by Ravana
Yesterday, 3:40 pm
Forum: WML Workshop
Topic: filter_adjacent in resistance tag not working
Replies: 27
Views: 506

Re: filter_adjacent in resistance tag not working

Soliton confirmed that [filter_adjacent] was supported before 1.19.10 too.
by Ravana
Yesterday, 11:04 am
Forum: WML Workshop
Topic: filter_adjacent in resistance tag not working
Replies: 27
Views: 506

Re: filter_adjacent in resistance tag not working

Why you are talking about multiple? The example that fails only uses one.
by Ravana
June 11th, 2025, 6:43 am
Forum: Game Development
Topic: My latest project -- a digital collectible card game
Replies: 138
Views: 268480

Re: My latest project -- a digital collectible card game

Readme says it is in closed beta, you need to ask for key. https://github.com/davewx7/citadel
by Ravana
June 10th, 2025, 9:33 am
Forum: WML Workshop
Topic: filter_adjacent in resistance tag not working
Replies: 27
Views: 506

Re: filter_adjacent in resistance tag not working

Count determines how many adjacent units must match.
by Ravana
June 9th, 2025, 6:50 pm
Forum: WML Workshop
Topic: filter_adjacent in resistance tag not working
Replies: 27
Views: 506

Re: filter_adjacent in resistance tag not working

Wiki was still not good enough, I removed your change from SUF and added devfeature in abilities instead. It does not make much sense though since abilities have supported [filter_adjacent] since 2006 https://wiki.wesnoth.org/index.php?titl ... ldid=11553
by Ravana
June 9th, 2025, 3:43 pm
Forum: WML Workshop
Topic: filter_adjacent in resistance tag not working
Replies: 27
Views: 506

Re: filter_adjacent in resistance tag not working

That does not make sense. You said to use [filter] in standard unit filter, which is not allowed still, we have open issue https://github.com/wesnoth/wesnoth/issues/4316

And https://wiki.wesnoth.org/AbilitiesWML still does not say anything about version 1.19.10
by Ravana
June 8th, 2025, 8:53 pm
Forum: WML Workshop
Topic: filter_adjacent in resistance tag not working
Replies: 27
Views: 506

Re: filter_adjacent in resistance tag not working

mode=append looks made up, but this example should work anyways.
by Ravana
June 8th, 2025, 5:58 pm
Forum: Art Workshop
Topic: Can I use these images :D ?
Replies: 1
Views: 136

Re: Can I use these images :D ?

If you dont have proof that you can use them you cant use them.
by Ravana
June 8th, 2025, 2:19 pm
Forum: Faction & Era Development
Topic: War Of The Gods, its a good day to post here feedback.
Replies: 161
Views: 43340

Re: War Of The Gods, its a good day to post here feedback.

The fact you use notepad++ is your design choice. For ageless I have done changes with python.
by Ravana
June 8th, 2025, 2:17 pm
Forum: Art Workshop
Topic: Any new sprites :D? Cause Art Workshop been unused for long time...
Replies: 4
Views: 197

Re: Any new sprites :D? Cause Art Workshop been unused for long time...

You have scared them away. They dont want to be included in your addons.
by Ravana
June 3rd, 2025, 5:41 pm
Forum: Website
Topic: Why edited post doesnt show up in new posts?
Replies: 2
Views: 131

Re: Why edited post doesnt show up in new posts?

Delete and repost if you really need.
by Ravana
June 2nd, 2025, 4:30 pm
Forum: Users’ Forum
Topic: Cheater?
Replies: 1
Views: 172

Re: Cheater?

In this case you dont even need to make a mod, there already are some that remove rng.