Search found 549 matches

by SigurdFireDragon
September 29th, 2024, 3:48 pm
Forum: Scenario & Campaign Development
Topic: Custom Campaign 2.2.1 for Wesnoth 1.18
Replies: 126
Views: 57191

Re: Custom Campaign 2.2.1 for Wesnoth 1.18

@Jarom

Still can't seem to reproduce it. Where did you get the 'world conquest era fun' from? There's just 'world conquest era' in mainline 1.18.
Also, when running the Custom Campaign modification, all the possible advancement defines in mainline are enabled, including Troll Whelp -> Troll Shaman
by SigurdFireDragon
September 11th, 2024, 10:48 pm
Forum: Scenario & Campaign Development
Topic: Custom Campaign 2.2.1 for Wesnoth 1.18
Replies: 126
Views: 57191

Custom Campaign 2.2.1 for Wesnoth 1.18

Custom Campaign version 2.2.1 is now available for BfW 1.18 series! Changes: Castle Map height has been doubled to accommodate larger recruit lists New side from faction now has leader appear on center of castle map keep. Create Unit & Add Unit dialogs now remember last user choice. @ Jarom Did ...
by SigurdFireDragon
August 15th, 2024, 2:25 pm
Forum: Scenario & Campaign Development
Topic: Custom Campaign 2.2.1 for Wesnoth 1.18
Replies: 126
Views: 57191

Re: Custom Campaign 2.2.0 for Wesnoth 1.17/1.18

@Jarom Thanks for the feedback. :) ...noticed a few little details that I'd like to bring to your attention: 1. I'll see what I can do with this. 2. Castle size will be expanded in next update. 3. I'll see if I can find a simple enough fix for this. 4. Will fix this one if I can find it. 5. Did it t...
by SigurdFireDragon
March 22nd, 2024, 2:33 pm
Forum: Faction & Era Development
Topic: Era of Legends 1.2.11 for Wesnoth 1.17 Beta/1.18
Replies: 24
Views: 25281

Re: Era of Legends 1.2.11 for Wesnoth 1.17 Beta/1.18

Xenaero wrote: March 22nd, 2024, 6:49 am ...Thanks for keeping the idea of that "next step" era alive!
You're welcome! :)
by SigurdFireDragon
February 23rd, 2024, 3:47 pm
Forum: Scenario & Campaign Development
Topic: Random Campaign 1.5.0 for Wesnoth 1.17/1.18 Beta
Replies: 42
Views: 23852

Random Campaign 1.5.0 for Wesnoth 1.17/1.18 Beta

Random Campaign 1.5.0 is now available for BfW 1.17.26 and the forthcoming BfW 1.18!

Changes:
No player visible changes.
Update some image references.
Replace some custom & deprecated lua with mainline lua.
by SigurdFireDragon
February 23rd, 2024, 3:41 pm
Forum: Multiplayer Development
Topic: Ultimate Random Maps 1.5.0 for BfW 1.17/1.18 beta
Replies: 36
Views: 24099

Ultimate Random Maps 1.5.0 for BfW 1.17/1.18 beta

Ultimate Random Maps 1.5.0 is now available for BfW 1.17.26 and the forthcoming BfW 1.18! Changes: Some macro cleanup Barren, Frozen, Island, Vale, Winter: Add craters to snow & flat. Island & Vale: Add rocky sands cobble road. Frozen: Add snow covered basic stone bridge. Cave: Add ruined ca...
by SigurdFireDragon
February 23rd, 2024, 3:28 pm
Forum: Scenario & Campaign Development
Topic: Custom Campaign 2.2.1 for Wesnoth 1.18
Replies: 126
Views: 57191

Custom Campaign 2.2.0 for Wesnoth 1.17/1.18

Custom Campaign 2.2.0 is now available for BfW 1.17.26 and the forthcoming BfW 1.18!

Changes:
Adjust map and menu item locations in CC scenario
Remove no longer needed ENABLE_NIGHTBLADE macro
Make dialog longer so all mainline races fit without scrolling
by SigurdFireDragon
February 23rd, 2024, 3:19 pm
Forum: Faction & Era Development
Topic: Era of Legends 1.2.11 for Wesnoth 1.17 Beta/1.18
Replies: 24
Views: 25281

Era of Legends 1.2.11 for Wesnoth 1.17/1.18 Beta

Era of Legends 1.2.11 is now available for BfW 1.17.26 & up and the forthcoming BfW 1.18! Changes: Convert png to webp for portrait references Add Orcish Nightblade to leader & recruit lists for Northerners Add Saurian Prophet to leader & recruit lists for Drakes Add Saurian Seer to recr...
by SigurdFireDragon
February 23rd, 2024, 3:19 pm
Forum: Lua Labs
Topic: Gui Debug Tools 0.10.5 for 1.16.x & 1.17.x BfW
Replies: 56
Views: 70100

Re: Gui Debug Tools 0.10.5 for 1.16, 1.17, & 1.18 BfW

Gui Debug Tools 0.10.5 is now available for BfW 1.17.26 and the forthcoming BfW 1.18!

Same as previous 0.10.5 release for 1.16 & 1.17, but now available on 1.17/1.18 beta add-on server.
by SigurdFireDragon
October 21st, 2023, 6:26 pm
Forum: Lua Labs
Topic: Gui Debug Tools 0.10.5 for 1.16.x & 1.17.x BfW
Replies: 56
Views: 70100

Gui Debug Tools 0.10.5 for 1.16.x & 1.17.x BfW

Gui Debug Tools 0.10.5 is now available on the Wesnoth 1.16.x & 1.17 add-on server! Changes Unit Debug Menu: Add Alignment Radiobutton 'Default' value indicates alignment being set by the unit_type, a non-gdt object, or a manual change directly to the alignment field. selecting any other value c...
by SigurdFireDragon
June 6th, 2023, 6:42 pm
Forum: Lua Labs
Topic: Gui Debug Tools 0.10.5 for 1.16.x & 1.17.x BfW
Replies: 56
Views: 70100

Gui Debug Tools 0.10.4 for 1.16.x BfW

Gui Debug Tools 0.10.4 is now available on the Wesnoth 1.16.x add-on server!

Added Spanish Translation by Toranks
Fix GUI Debug tools creates an infinite loop with a self advancing unit issue.

Thanks Toranks!
by SigurdFireDragon
April 10th, 2023, 2:47 pm
Forum: Lua Labs
Topic: Gui Debug Tools 0.10.5 for 1.16.x & 1.17.x BfW
Replies: 56
Views: 70100

Gui Debug Tools 0.10.3 for 1.16.x BfW

Gui Debug Tools 0.10.3 is now available on the Wesnoth 1.16.x add-on server! Changes: Fixed issue https://github.com/sigurdfdragon/Gui_Debug_Tools/issues/1 by the following: Unit Debug Level Slider now uses actual values for a given unit, instead of a catch-all range. Examples: Launching the dialog ...
by SigurdFireDragon
December 31st, 2022, 3:02 pm
Forum: Lua Labs
Topic: Gui Debug Tools 0.10.5 for 1.16.x & 1.17.x BfW
Replies: 56
Views: 70100

Re: Gui Debug Tools 0.10.2 for 1.16.x BfW

Is there a way to add something like backstab, poison, marksman, firststrike to a particular units weapon? Not currently. I'll consider adding this. Oh, and what about abilities like "regenerates"? Is the only way to add regenerates to a unit is by copying another unit type? Yes. For exam...
by SigurdFireDragon
December 30th, 2022, 4:15 pm
Forum: Lua Labs
Topic: Gui Debug Tools 0.10.5 for 1.16.x & 1.17.x BfW
Replies: 56
Views: 70100

Re: Gui Debug Tools 0.10.2 for 1.16.x BfW

@Sierano Toranks's answers for 1 & 2. cover most of it. Thanks, Toranks. To add a little: Also, would their be a way to show the attack index for the selected unit in the debug menu? In addition to order of weapons on unit sidebar another place to find attack index (and other info) would be the ...
by SigurdFireDragon
December 22nd, 2022, 5:22 pm
Forum: Scenario & Campaign Development
Topic: Custom Campaign 2.2.1 for Wesnoth 1.18
Replies: 126
Views: 57191

Re: Custom Campaign 2.1.0 for Wesnoth 1.15/1.16

Just tried the 1.16 version of this and was sad to see that one can no longer mix and match freely, only within an era. I had actually hoped that I could pit a faction from an era vs a faction from a campaign, but I suspect that does not work even for 1.14. I'll try though! : ) Yeah, faction from a...