Search found 6 matches
- September 17th, 2010, 6:48 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.9.0
- Replies: 118
- Views: 54512
Re: Wesnoth 1.9.0
Something that cropped up today. Tried v1.9.1 and the menu screen and all dialogues have the text displaying as squares/boxes. Like it's missing a font file or something, or using an incorrect one. Loaded up 1.8 and what WAS working yesterday, now has menu buttons OK, but all other text on the main ...
- September 16th, 2010, 6:22 am
- Forum: Art Contributions
- Topic: Comment on Eleazar's Terrain Improvements or other threads
- Replies: 153
- Views: 44901
Re: Comment on Eleazar's Terrain Improvements or other threa
Just one point about the fords graphic.. and I appreciate all the hard work you've put in on these. However.. the old graphic I felt gave teh appearance of swift running water, over shallow rocks, much like a river ford would be. Almost like rapids. This was a function of the white highlights. Perha...
- September 16th, 2010, 6:18 am
- Forum: Technical Support
- Topic: 1.9.0 bugs and feedback
- Replies: 57
- Views: 13334
Re: 1.9.0 bugs and feedback
The multiplayer bug wasn't solved by the workaround offered. Actually it made it worse. When player 2 quit the lobby Wesnoth crashed and locked up on Player 1's computer!
- September 10th, 2010, 6:30 am
- Forum: Art Contributions
- Topic: Comment on Eleazar's Terrain Improvements or other threads
- Replies: 153
- Views: 44901
Re: Comment on Eleazar's Terrain Improvements or other threa
you might not be aware of this, but this happens in 1.8. The only reason it doesn't happen in 1.9 is because of the new animated water , and the waterfalls aren't yet animated. It does? Where? I've used chasms next to water in a number of my maps (1.8) and never noticed. In fact always thought it w...
- September 10th, 2010, 6:06 am
- Forum: Art Contributions
- Topic: Comment on Eleazar's Terrain Improvements or other threads
- Replies: 153
- Views: 44901
Re: Comment on Eleazar's Terrain Improvements or other threa
I'm new here, so please excuse my chiming in on this, but I've been playing for ages, and am an avid map builder. With almost daily multiplayer sessions of BfW. Today we checked out the new tileset, and while generally it's really impressive, a few things look a bit flat, dull. In particular, the wa...
- September 10th, 2010, 5:44 am
- Forum: Technical Support
- Topic: 1.9.0 bugs and feedback
- Replies: 57
- Views: 13334
Re: 1.9.0 bugs and feedback
I've searched a bit and had a quick look on the bug report form, but cant find mention of the following: When trying to play a multilayer game player 2 is dropped from the game immediately when the map loads. OS: Win XP 32bit BfW Ver: 1.9.0 Process: 1) Host network game (LAN) 2) Select a map with mu...