Search found 4977 matches

by Dugi
March 20th, 2020, 10:33 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

I have read your feedback and I agree that some units are strictly worse than others and are thus nearly useless. I am not going to reply to individual comments because there's just too many of them, but it is nevertheless very valuable. I have changed the poll so that I could also have some data to...
by Dugi
March 7th, 2020, 9:47 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

During the storyline, in Part II in particular, the main letitia char or whatever her name, keeps on changing whatever she is, like after the ashes part. But somehow she seems to lose her old abilities? This always confused me. This is for storyline reasons. She has become a unit of a different rac...
by Dugi
March 7th, 2020, 9:14 pm
Forum: Add-on Feedback
Topic: Swamplings for 1.14
Replies: 63
Views: 25174

Re: Swamplings for 1.14

Thanks go Dugi for keeping this campaign alive. The humor and story are lots of fun. I came here to report an image error that comes up at the start of Hammerheads and prevents the scenario from loading. "Image doesn't fit on canvas." Condition 'as_int >=0' failed at /Users/vic/src/wesnoth/wesnoth/...
by Dugi
March 6th, 2020, 6:00 pm
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 140
Views: 35200

Re: The Beautiful Child

Hello! I have a bug in the scenario "Coming of the Tide" that causes the game to crash. It happens in the 3rd round as soon as Konrad II goes south from his keep. Also not sure why he's moving off at all. I found a workaround by blocking the northern keeps so Konrad doesn't move on. But then I have...
by Dugi
March 6th, 2020, 5:45 pm
Forum: Scenario & Campaign Development
Topic: No Randomness Mod Released
Replies: 53
Views: 17895

Re: No Randomness Mod Released

There is one. Right on the server. Or is it somehow broken?
by Dugi
March 6th, 2020, 5:37 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

Or maybe the fortune tellers could,in exchange for gold, say what is the legacy so we now if it is worth it to spend an advancement for "aware of legacy possessed", or could even "reveal" the legacy, meaning have the same effect than choosing the "aware of legacy possessed" advancement That would d...
by Dugi
March 5th, 2020, 11:40 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

Oh, I forgot this part. The legacies. The original intent was that each (living) unit has a legacy that gives more powerful advancements but may also turn out to be useless after wasting one advance. However, it appears that making the legacies immutable might not be as good as I originally thought ...
by Dugi
March 5th, 2020, 3:42 pm
Forum: Scenario & Campaign Development
Topic: Affably Evil
Replies: 116
Views: 35230

Re: Affably Evil

dwarftough wrote:
January 22nd, 2020, 8:42 am
One question for me remained unresolved though. Why is Acantha marked as Elf? She even can't walk forests in elvish way, all others treat her like human.
It's an oversight. She'll be a human from the next upload.
by Dugi
March 5th, 2020, 4:42 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

... The maximum. Sum is too overpowered (for example, 102 hp/turn from 3 adjacent Faerie Incarnations), and would give significantly greater bonus to player than to AI enemies (AI wouldn't know that it should position the healers to stack the bonus). I cannot control how would the effects from diff...
by Dugi
March 4th, 2020, 11:32 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

Not exactly. That word is at the end of the sentence and the sentence is missing a period to end it. Aha. I thought that period to be ending the line of your reply. Recall my Chaos Rider, check the item storage, check the 'gem' section. Ouch, this is a different problem than I thought. Any idea how...
by Dugi
March 2nd, 2020, 11:36 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

'Stable' version Part II, Chapter VI, S2 'Who Am I' Items lying around seem to appear on turn 2 instead of turn 1. This was intentional because of some implementation details. It's no longer relevant due to the recent revamp of item system, so I changed it to turn 1. The 'feed, or do you want to st...
by Dugi
January 12th, 2020, 11:57 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

whenever an equip-able item has a negative trait, such as 10% decreased resistance to a damage type, I often don't realise that its decreased and not increased resistance. It would be awesome if negative traits would have a different look, such as having it written in red or something similar, so i...
by Dugi
January 11th, 2020, 12:15 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

You should get it for each campaign whose final credits you reach.
by Dugi
January 9th, 2020, 10:34 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

As per past experience, I've been playing this game way too much. I got into Chapter 7, only to be attacked by elves in scenario 2. They are supposed to be "allies" and previously they never moved, but now they did and they were hostile. I submitted a fix on github, but I don't understand why they ...
by Dugi
January 8th, 2020, 10:27 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7385
Views: 1173732

Re: Legend of the Invincibles

You will have to start the scenario from before the first autosave to get it updated. Not all code can be moved to lua (where it is updated any time the game is loaded).