Search found 4861 matches

by Dugi
Yesterday, 7:28 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6819
Views: 596541

Re: Legend of the Invincibles

@Zarkussell I don't know. I don't have an iPhone and I never had one. You can ask on the thread for iPhone, but it's unmaintained, so the port's author will not reply. @Nostromo I am glad you like it. So far, it seems problem with units retaining the geared trait is not a bug. It's because they are ...
by Dugi
Yesterday, 7:21 am
Forum: Coder’s Corner
Topic: AI based on Deep Learning
Replies: 37
Views: 6378

Re: AI based on Deep Learning

My friend is developing a self-learning bot for Starcraft (the old one, that has a library for extracting game state from RAM) as part of his PhD thesis. They found strategy games to be particularly difficult to get create bots for because of the extreme variance of game states, there is an unlimite...
by Dugi
Yesterday, 6:57 am
Forum: Scenario & Campaign Development
Topic: Affably Evil
Replies: 81
Views: 11056

Re: Affably Evil

I have fixed the problem. Update the add-on and the save file will work.
by Dugi
September 12th, 2018, 3:24 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6819
Views: 596541

Re: Legend of the Invincibles

And if I’m mistaken about how easy the fix would be, then it’s definitely not worth the trouble. I have added it to the issues list, maybe I will once feel like doing that. 2) There are some levels where I can't keep all of the zombies that I create. But, they will stay in my recall list if I equip...
by Dugi
September 11th, 2018, 9:06 am
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 123
Views: 21092

Re: The Beautiful Child

mattsc wrote:
September 10th, 2018, 1:36 pm
Unless I misunderstand you, I don't think that's the case. There are three different parts to this: [...]
Maybe it changed, but in the past, it used to be that passive_leader does not even attack adjacent enemies.
by Dugi
September 10th, 2018, 6:38 am
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 123
Views: 21092

Re: The Beautiful Child

Alternatively, Dugi could work around this bug by removing the leader_shares_keep candidate action from sides that have more than one leader. Either way, we'll have this fixed for 1.14.5. The problem is that leader_shares_keep is a part of the passive_leader_shares_keep property and that one is the...
by Dugi
September 5th, 2018, 6:15 am
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 123
Views: 21092

Re: The Beautiful Child

Pentarctagon wrote:
September 3rd, 2018, 7:54 pm
Perhaps more related to this add-on specifically, I also noticed the following in the log when loading the save:
[...]
I have learned long ago that fixing WML warnings is not worth the time. They are worth checking only if something breaks.
by Dugi
September 5th, 2018, 6:11 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6819
Views: 596541

Re: Legend of the Invincibles

... The version of this campaign for 1.10 wasn't updated for long. The changes between wesnoth versions are too big. What I could do is to compile wesnoth 1.10 for myself, download an old version of the campaign and alter the redeem menu. The problem is that I don't even know what could I do, becau...
by Dugi
September 3rd, 2018, 7:51 pm
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 123
Views: 21092

Re: The Beautiful Child

Clearkill wrote:
September 3rd, 2018, 7:24 pm
Uploaded it to Google Drive, here's the link. Thanks for the quick response. Also I've spent many hours enjoying LotI, you're awesome.
Thanks ^_^ According to the discussion, the save file allows reproducing the bug on Linux, which is where it becomes very helpful.
by Dugi
September 3rd, 2018, 11:03 am
Forum: Scenario & Campaign Development
Topic: The Beautiful Child
Replies: 123
Views: 21092

Re: The Beautiful Child

I think I'm getting the same error message. I'm on turn 3 of Coming of the Tide and every time I click end turn I get the following error message shortly after. I'm running Wesnoth 1.14.4 on Windows 10 64-bit. The error is being researched by the developers here and it appears to be a very complex ...
by Dugi
September 3rd, 2018, 10:55 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6819
Views: 596541

Re: Legend of the Invincibles

So I’m having the redeem problem on my iPhone and the “zoom” solution didn’t work. The problem seems to stem from needing a scroll bar for the description of which advances unlock which others and having enough choices to need a second scroll bar. If you're playing on Wesnoth 1.10, then you have a ...
by Dugi
August 28th, 2018, 11:27 am
Forum: Game Development
Topic: Ascension: Developing your factions
Replies: 12
Views: 1493

Re: Ascension: Developing your factions

Reminds me of oldschool browser games.[...] It is a browser game, but it looks more like a typical desktop game. I have taken some inspiration from what I've heard about such games, but I deliberately relied only on verbal descriptions in order to reinvent the wheel to avoid making some sort of clo...
by Dugi
August 27th, 2018, 9:39 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6819
Views: 596541

Re: Legend of the Invincibles

I was able to replicate that problem. It prevents parry kills from activating any on-kill effects, like murderlust.
by Dugi
August 23rd, 2018, 8:20 am
Forum: Game Development
Topic: Ascension: Developing your factions
Replies: 12
Views: 1493

Re: Ascension: Developing your factions

I have made a new version with a sidebar that contains information about legions and settlements. All information can be collapsed so that you can browse only what you find relevant. I have also improved the login screen.
by Dugi
August 22nd, 2018, 8:54 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6819
Views: 596541

Re: Legend of the Invincibles

Attached the file in a PM, thanks! For the sake of completion, I should mention that while running wesnoth I get all kinds of errors/warnings on the console.I guess most are unrelated, but here they are anyway, one of each kind: [...] It says that I cannot read the PM becasuse it is on hold. Aha, I...