Search found 10 matches

by benwulf
December 19th, 2011, 10:24 am
Forum: Scenario & Campaign Development
Topic: Roar of the Woses
Replies: 66
Views: 20468

Re: Roar of the Woses

I'll definitely try myself again. I'm still using 1.8.6 as last time I tried 1.9 wasn't working on macosx lion. You confirm that the victory conditions is having explored every single cave tile?
by benwulf
December 18th, 2011, 4:58 pm
Forum: Scenario & Campaign Development
Topic: Roar of the Woses
Replies: 66
Views: 20468

Re: Roar of the Woses

here is a save game shortly before I die
by benwulf
December 18th, 2011, 2:14 pm
Forum: Scenario & Campaign Development
Topic: Roar of the Woses
Replies: 66
Views: 20468

Re: Roar of the Woses

Ok I'll post the replay (later as I'm waiting from a phone). Yes I have figured out that not keeling the cave dwellers when possible helps slow down the humans. It may not be an option in all cases but I have been trying
by benwulf
December 17th, 2011, 6:43 pm
Forum: Scenario & Campaign Development
Topic: Roar of the Woses
Replies: 66
Views: 20468

Re: Roar of the Woses

well I am playing easy on 1.8.6 like many others I have problems with the scenario in the cave. I am playing on easy and I have tried it from scratch (from the start with new terrain) twice and have restarted during each of those 2 trials many times. I do manage to explore the cave a bit but never e...
by benwulf
November 26th, 2011, 4:06 pm
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 11873

Re: Wesnoth 1.8.6 anc Mac OS X Lion

I have tried the latest version and it was crashing for me on lion whenever going full screen. Switching the sdl framework to the one posted earlier in this thread fixed it. By the way I think the previous poster is correct and it doesn't make sense to support PPC over Lion as more users will be usi...
by benwulf
April 4th, 2010, 8:14 pm
Forum: Delfador’s Memoirs
Topic: Scenario 13: The Return of Trouble
Replies: 43
Views: 20258

Re: Scenario Review: DM 13 - The Return of Trouble

I was just asking if you got the latest version from trunk. Meanwhile, try this: This is a savegame from the last round. Finish it, then look at the replay. Maybe that will work This as well as the other saved replay appear corrupted when being replayed with the latest 1.8 version. Like others in t...
by benwulf
November 30th, 2009, 8:00 am
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 7806

Re: IPhone beta

That's a good point... how about if it stops your unit movement and scrolls to the enemy unit that was sighted? The idea we had for this was to draw a red line between your unit and the enemy unit, so you can easily see where the enemy is and take action if appropriate, but you also know "oh t...
by benwulf
November 30th, 2009, 7:48 am
Forum: Users’ Forum
Topic: The old iPhone port thread
Replies: 204
Views: 40550

Re: Wesnoth for iPhone out now!

Again, READ THE OTHER THREAD! Dave gives him explicit approval there, with many of the other devs popping in to voice their agreement. As for it being on the main page, my guess is that no one thought of it. I certainly didn't. It wasn't created by the main devs and isn't an official release in the...
by benwulf
December 26th, 2008, 4:59 am
Forum: Technical Support
Topic: Unable to download 1.4.7
Replies: 2
Views: 715

Re: Unable to download 1.4.7

got it to work by going directly to the sf download as opposed to the link from the site
http://sourceforge.net/project/showfile ... _id=646866
by benwulf
December 25th, 2008, 6:06 am
Forum: Technical Support
Topic: Unable to download 1.4.7
Replies: 2
Views: 715

Re: Unable to download 1.4.7

same here