Search found 15 matches

by mr_svperstar
September 25th, 2007, 6:46 am
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

Everyone keeps talking about SotBE, so I'm gonna have to go play it, then I'll know what you're all talking about.

I've only done HttT and multiplayer.

Back in a couple of weeks! :D
by mr_svperstar
September 23rd, 2007, 4:33 am
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

It's a bit weird, but Wesnoth's scale is flexible anyway (1 hex = 1 spearman = 1 village = 1 mountain) I see your point. There appears to be two scales. One for the game board and one for the units. The background has to be squished into one tile for different terrains etc. thus making things not t...
by mr_svperstar
September 23rd, 2007, 1:05 am
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

The Ponderer has an ability (called "Student of Life" until I come up with something better) where he earns 1 xp per turn just for existing. If he wants to level up into a guard tower, he has to get in position before he levels up. Would it be better to use an ability like the 2HP healing...
by mr_svperstar
September 22nd, 2007, 12:46 pm
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

Looking good! Sorry I've been gone for a week, had the worst flu ever! I do have one question tho... where did the super miniature goblins come from? :? And what was wrong with the shield goblins as they were? I thought it was cool! It's not like that other idea was the first time anyone ever though...
by mr_svperstar
September 16th, 2007, 1:38 pm
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

Cool! I wouldn't bother with defence frames at this point though - the final sprite probably won't just have a ponderer sitting on it, and until the base frame's sorted out, doing elaborations on it will probably be a waste of time. (Of course, if you're doing it for the fun of it, go nuts. :)). I ...
by mr_svperstar
September 16th, 2007, 6:17 am
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

code

This might be a silly question at this stage given the idea is over 1 year old and there has been endless discussion on everything from genetics to materials science, not to mention all the graphics... but what's happening with the coding? I think it's time some of these units had their details put ...
by mr_svperstar
September 16th, 2007, 12:44 am
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

tower

Hey guys! :) I got an updated tower, basically Ive just done a little more shading and I looked at the suggestion of changing to logs instead of planks of wood. It sounded good but putting a spherical textured surface into a space 2-4 pixels wide is beyond me. So its ended up a darker and more rusti...
by mr_svperstar
September 14th, 2007, 2:19 pm
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

Here's my inspiration! If you guys think mine are too close to the originals I'll have to go back to the drawing board! :( http://www.3kingdoms.net/armaments/offensivearm.htm http://www.terrainosaur.com/tower1.jpg How much does searching for images on the internet suck! Would have been quicker and e...
by mr_svperstar
September 14th, 2007, 1:30 pm
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

Those pics are hand drawn replicas based on other images I found on the internet. Is that ok? I needed something for reference/proportions. The siege tower was based on a big tower 3 levels high being pushed by many small men. I tried to draw it a couple of times without a reference and I couldn't g...
by mr_svperstar
September 12th, 2007, 12:54 pm
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

tower

Here's a draft. I think its a bit too dull. Needs to be a bit more bright and cartoony to fit in with the rest of the group, but I'm tired and my eyes aren't working straight. Haven't put a little goblin in either. So I'll just post it and go to bed! Also posting a first draft of the siege tower, it...
by mr_svperstar
September 12th, 2007, 9:05 am
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

siege tower

Hey irrevenant! Got a new unit for you! :D I drew the siege tower, it's made of wood and only one tier high. You can't really go higher due to unit size, but you can imagine it is 3 or 4 tiers and therefore provides the occupant with better defence. I'm not sure what you were planning but I was thin...
by mr_svperstar
September 9th, 2007, 11:00 am
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

Re: Balloonist

I'm a little disappointed with the lack of progress, I was expecting everyone to complain about my crappy picture and post 5 better alternatives, and also suggest some better names. :D Have you looked at the history of this thread?! So far it's taken me over a year to come up with art for a third o...
by mr_svperstar
September 8th, 2007, 7:24 am
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

Balloonist

I'm a little dissappointed with the lack of progress, I was expecting everyone to complain about my crappy picture and post 5 better alternatives, and also suggest some better names. :D Good to see some people like my idea though! Done a little fiddling, now has perspective rather than isometric vie...
by mr_svperstar
August 31st, 2007, 6:58 am
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

Oh, well I thought it sounded like a good idea. :oops: I know a balloon doesn't have a reputation for speed, but its powered by the wind so it can achieve speeds faster than anything on land. Sure its slow compared to a jet, but it would outrun a horse and so could easily be used as a scout. The onl...
by mr_svperstar
August 30th, 2007, 9:17 am
Forum: Faction & Era Development
Topic: Free Goblins (Dev Stage: Statting, Coding-then Animating)
Replies: 252
Views: 66889

Flying Goblins

Hey guys! 8) Love the idea! I do have one problem though... the clothwing/fleetwing unit faces some technical issues. 1) Hang-gliders are actually fairly advanced items, it took modern humans thousands of years to figure them out, so the odds of a goblin instantly inventing them isn't good. 2) It's ...