Search found 7 matches
- June 22nd, 2007, 2:58 pm
- Forum: Multiplayer Development
- Topic: A New Land addon - Wesnoth 1.4
- Replies: 172
- Views: 64290
- June 6th, 2007, 8:18 am
- Forum: Multiplayer Development
- Topic: SurvivalXtreme: Version C.01!
- Replies: 561
- Views: 118487
I didn't try 1.7, but if resist are only limited to 10 purchases this will solve all of the above I think. Cause that drake, for example, will be able to get 90% pierce resist. (while staying at 50% fire res), well, he will be able to kill most leaders anyway, but some will cause big problems. Also,...
- June 5th, 2007, 8:56 am
- Forum: Multiplayer Development
- Topic: SurvivalXtreme: Version C.01!
- Replies: 561
- Views: 118487
Hi. I played quite a lot games. Mostly on survivalextremeadvanced, but I believe that this can apply to others map. 1. Berserk with default 225 settings are easily abused with drake glider. Get 1 HP upgrade, rage, ranged damage, if not sure get one chest, and even more hp and damage, this drake has ...
- May 24th, 2007, 1:39 am
- Forum: Multiplayer Development
- Topic: A New Land addon - Wesnoth 1.4
- Replies: 172
- Views: 64290
- May 22nd, 2007, 12:09 pm
- Forum: Multiplayer Development
- Topic: A New Land addon - Wesnoth 1.4
- Replies: 172
- Views: 64290
Blitz and Isar converted.
Attached ANL_Maps package. Unpack into campaigns directory. You have to have latest version of A New Land patch from kernigh for this to work. Currently Blitz and Isar converted. I an convert any map to A New Land rules, just tell me what you want and I will include it in the new version. I'm very i...
- May 19th, 2007, 6:42 pm
- Forum: Multiplayer Development
- Topic: A New Land addon - Wesnoth 1.4
- Replies: 172
- Views: 64290
Some feedback on the Great Wall map.
Hello, The Great Wall map is unplayable in multi player when crops and mines are working. Cause in the end both sides have like 40-45 attacking units and it take ages for any side to finish move. I do not know, what could be done here, however. Also, I made attempts now to convert standard wesnoth m...
- May 19th, 2007, 6:27 pm
- Forum: Multiplayer Development
- Topic: A New Land addon - Wesnoth 1.4
- Replies: 172
- Views: 64290
Some feedback on the Great Wall map.
Hello, The Great Wall map is unplayable in multi player when crops and mines are working. Cause in the end both sides have like 40-45 attacking units and it take ages for any side to finish move. I do not know, what could be done here, however. Also, I made attempts now to convert standard wesnoth m...