Search found 5 matches
- March 3rd, 2008, 3:45 pm
- Forum: Scenario & Campaign Development
- Topic: The Griffoon Lads (updates on first page V. 0.9.2.2 out now!
- Replies: 165
- Views: 41030
Ps: did you play on easy or normal? Because in the first version of the campaign a few people said it was far too difficult that's why I really watered it down. I played it on normal. I think your income is to high and so you have not to care about your units. Also the turn limit is no realy a limi...
- March 3rd, 2008, 7:36 am
- Forum: Scenario & Campaign Development
- Topic: The Griffoon Lads (updates on first page V. 0.9.2.2 out now!
- Replies: 165
- Views: 41030
Chapter II
Hi, in the first szenario of chapter II, you get two Jaghuars! You start with one in the castle and you can recruit the second Jaghuar from the previous chapter... And all fractions fight against each other. As far as i understand the story the saurians should be my ally... regards Jann btw: in gene...
- February 28th, 2008, 5:12 pm
- Forum: Scenario & Campaign Development
- Topic: The Griffoon Lads (updates on first page V. 0.9.2.2 out now!
- Replies: 165
- Views: 41030
new bugs
Hi, in the scenarios after aramis, the recruit possibilities are very limited, down to only 1 unit. So its impossible to win. In the last scenario "showdown" you can only recruit 1 additional unit. then its over with your reinforcement. And it occurs an "unknown unittype" error. ...
- February 26th, 2008, 3:54 pm
- Forum: Scenario & Campaign Development
- Topic: The Griffoon Lads (updates on first page V. 0.9.2.2 out now!
- Replies: 165
- Views: 41030
Subdue Aramis
yes, as soon as i killed aramis, the defeat-dialog appears.
hope this will be helpful for the troubleshooting.
cu
Jann
hope this will be helpful for the troubleshooting.
cu
Jann
- February 26th, 2008, 1:17 pm
- Forum: Scenario & Campaign Development
- Topic: The Griffoon Lads (updates on first page V. 0.9.2.2 out now!
- Replies: 165
- Views: 41030
Subdue Aramis
Hi,
nice campain to far. In the szenario "an unexpected enemy" is the aim to subdue Aramis.
In turn 18/30 i kill aramis. But doing this, i loose...
So whats wrong?
I played wesnoth vers 1.3.18
szenario vers. 0.9.2
Some suggestions?
cu
Jann
nice campain to far. In the szenario "an unexpected enemy" is the aim to subdue Aramis.
In turn 18/30 i kill aramis. But doing this, i loose...

I played wesnoth vers 1.3.18
szenario vers. 0.9.2
Some suggestions?
cu
Jann