Search found 7 matches
What if it is limited to a unit ability or a move type? Some units can weave around battle, thus negating ZOC. Perhaps others can edge their way infront of an ally, pushing the ally back into their former position? I couldn't imagine mounted units doing this, but put two skilled fighters in JW's set...
- August 21st, 2006, 9:51 pm
- Forum: Ideas
- Topic: A more experimental fork of Wesnoth?
- Replies: 15
- Views: 3033
- August 21st, 2006, 8:33 pm
- Forum: Ideas
- Topic: A more experimental fork of Wesnoth?
- Replies: 15
- Views: 3033
- August 17th, 2006, 6:37 pm
- Forum: Ideas
- Topic: Trait Brainstorm: Traitor
- Replies: 28
- Views: 5123
- July 31st, 2006, 11:58 pm
- Forum: Users’ Forum
- Topic: Capitalizing Races?
- Replies: 20
- Views: 4505
- July 27th, 2006, 11:33 pm
- Forum: Ideas
- Topic: Trait mangement
- Replies: 24
- Views: 4380
As an alternate idea: it could be handled exactly as it is now only Wesnoth tells you what the traits of the available unit are before you buy it . The name and traits of the available unit would be randomised each turn (so if you're not happy with the available unit, you can wait and hope it's bet...
- July 27th, 2006, 12:17 am
- Forum: Ideas
- Topic: Trait mangement
- Replies: 24
- Views: 4380
I know I haven't posted here, but I have been playing for a little while. I think it also depends on a persons playstyle. I could see a great benefit in having the ability to do a little planning ahead on my recruiting based on traits. Or, even better, being able to pick from a small (like 3) list o...