Search found 8 matches

by jbar
July 23rd, 2013, 12:49 pm
Forum: Multiplayer Development
Topic: Green Island
Replies: 42
Views: 12429

Re: Green Island

Games_of_Kings_1.0.7b_(rpg..._Tour_10_4.gz
(372.33 KiB) Downloaded 228 times
game save with oos
by jbar
October 3rd, 2007, 11:41 pm
Forum: Scenario & Campaign Development
Topic: New map for New_Land pack
Replies: 0
Views: 685

New map for New_Land pack

Hi, i have add a scenario to the New Land pack and still have no responses, i d like that someone test it and have some comments before to commit it on the extension server.

(I maybe post it in the wrong forum, i post it here : )
http://www.wesnoth.org/forum/viewtopic.php?t=18045
by jbar
September 29th, 2007, 11:56 pm
Forum: Faction & Era Development
Topic: New map for New_Land pack
Replies: 3
Views: 1421

somes hills and mountains have been removed, some monsters have been added. But i really like to know how to make monster appear each 3 turns. (maybe some improvement can be made concerning monsters).
by jbar
September 29th, 2007, 8:55 pm
Forum: Faction & Era Development
Topic: New map for New_Land pack
Replies: 3
Views: 1421

Anyone could give me an exemple to code a event that occur each 4 turns ??

something like

[event]
name= new turn
[if not ($turn%4)]
(...)
[\if]
[\event]
by jbar
September 29th, 2007, 7:00 pm
Forum: Faction & Era Development
Topic: New map for New_Land pack
Replies: 3
Views: 1421

by testing it with flamedude, i should remove some hills. Gonna see if it is a good idea to add ai bats to defend the treasure.
by jbar
September 29th, 2007, 5:46 pm
Forum: Faction & Era Development
Topic: New map for New_Land pack
Replies: 3
Views: 1421

New map for New_Land pack

hi, i have make a "simple" 1v1 new map for New Land pack.

It works fine. I am waiting for Bob_The_mighty approbation for updating the officilal New_Land pack.
by jbar
March 1st, 2006, 9:55 pm
Forum: Multiplayer Development
Topic: Script to extract a map from a save game
Replies: 18
Views: 6727

here is better version

As my script seems to be more usefull than I though I have made some minor improvements and 1 bugs resolving : -> You don't need to use the -rp option if u like to use the completion to find the saved_game file. -> The script won't concatenate multiples maps present in the saved_game file. 1 very mi...
by jbar
March 1st, 2006, 5:51 am
Forum: Multiplayer Development
Topic: Script to extract a map from a save game
Replies: 18
Views: 6727

Script to extract a map from a save game

I have make this nice a small but usefull script to extract a map from a saved game. Specially usefull when u saw a funny map on the wesnoth server : just go in the game (as observatory or player... then save the game and run my script with the name of ur save !) u can try --help or email me any sug...