Search found 12 matches

by ben
May 7th, 2006, 2:35 am
Forum: Scenario & Campaign Development
Topic: New Campaign: Elves and Wose: The Son of Kalenz
Replies: 46
Views: 14150

So, I like a challenge as much as the next guy, but I'd say the first scenario on hard difficulty is too tough. Every time I've tried it, Kalenz has gone charging out kamakazi style and died gloriously. Sometimes he bothers to recruit first, sometimes not. But either way, Saleh is stuck on the other...
by ben
April 1st, 2006, 12:59 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Invasion of Arendia
Replies: 618
Views: 154318

I've had old saves with Wild elves load under 1.1.2... You've checked that the Unit definition files for the Wildblade are in the right place, spelled right, and so on? That's what's always gives me the unit not found errors. If it's stumping you, why don't you post the version of arendia and the sa...
by ben
February 6th, 2006, 7:38 am
Forum: Mainline Campaign Development
Topic: The South Guard
Replies: 452
Views: 1045708

I ran into the same problem, and I figured out what's going on. The undead leader is side 3, side 2 is the friendly bandit. But the keep which should be assigned to side 3 is instead given to side two. Here's my edited map for the senario, which fixes the problem; all that's different about it is th...
by ben
January 22nd, 2006, 10:41 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Invasion of Arendia
Replies: 618
Views: 154318

Yes, Sir Guane should recruit Loyalists, are all of the units on the map Arendian? If so then I forgot to upgrade the recruit list, but did the units, if not then I didn't save in that version. It's just the recruit list; all the units on the map are Arendian. And you're right, it's a spelling issu...
by ben
January 22nd, 2006, 9:13 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Invasion of Arendia
Replies: 618
Views: 154318

If they took all the swamp fortications before the player it would be a bit more annoying. The forts let you mix in some raindancers, which are the only units beside Reth that really phase the wraiths. But I think the best option would be to pump up the enemies' incomes. Right now they're starting t...
by ben
January 22nd, 2006, 4:22 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Invasion of Arendia
Replies: 618
Views: 154318

I played Saving Thrashan with a save-game from the previous version, and it worked fine. One bug--the Scenario objectives claimed that I needed to "secure the aid of the nagas." But the actual victory event at turn 20 worked fine. (It fires at the beginning of the turn 20, though, whereas ...
by ben
January 19th, 2006, 6:53 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Invasion of Arendia
Replies: 618
Views: 154318

I'd recommend dashes at the interruptions, like this: "Along side the the road to Barnabon w–" (and actually, in that case I'd make it "wh–" instead of "w–", so that the word being interrupted is easily deducible.) (also, "alongside" is on...
by ben
January 8th, 2006, 1:08 am
Forum: Faction & Era Development
Topic: Arendians
Replies: 96
Views: 24401

A unit might have 10 MP with "quick", but a balanced unit will never have 10 to start with. IIRC, the Nemidian Cavalryman has 9 MP. You should consider that the max, probably. Any someone like Noy might come in and say that even that is too much. The Elvish Rider and Outrider have 10, don...
by ben
July 8th, 2005, 11:42 pm
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 816
Views: 424607

not so normal

Sorry--by normal above, I meant medium difficulty, not easy.

-Ben
by ben
July 8th, 2005, 4:28 am
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 816
Views: 424607

more feedack

...for whenever you get to rebalancing. I'm playing on Normal. First of all, great campaign! I've really been enjoying it. And I think everything is pretty well balanced through scene 4. (Though I wish the opening dialog for 4 didn't suggest 'punching through the orcs rather than defeating them all'...
by ben
June 4th, 2005, 12:21 am
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 127943

I'd love to give you feedback on "Th Pursuit" but i haven't gotten there yet--I'm having the recruiting issue in the scene before it.

He really truely is on a keep, not just a castle--I promise. :?

Thanks for the campaign!
by ben
June 3rd, 2005, 2:58 pm
Forum: Mainline Campaign Development
Topic: [Historical] Campaign-Rebirth of the North
Replies: 384
Views: 127943

Recruiting in "Clearing the Caves"

I'm finding that Tallin periodically stops being able to recruit in this senario (and by "periodically" I mean "seemingly at random"). I'll suddenly start getting the "you need to have your leader on a keep" message, even though he's already on a keep. I've tried a fair...