Search found 19 matches
- December 20th, 2006, 10:53 am
- Forum: Scenario & Campaign Development
- Topic: The Barliss (speculative)
- Replies: 16
- Views: 5754
- December 20th, 2006, 10:38 am
- Forum: Scenario & Campaign Development
- Topic: Campaign: Fall of Silvium
- Replies: 169
- Views: 59193
???
Sheesh. I worked very hard to be able to not get slaughtered. He might want to actually have an ending for what happens if you succeed in defending/reconquering the valley. After a while, I was just improving units to their maximum type. However, I noted that some units look like they are progressin...
- December 20th, 2006, 4:09 am
- Forum: Scenario & Campaign Development
- Topic: Campaign: Fall of Silvium
- Replies: 169
- Views: 59193
The Pass of Arendia -- again?
I'm back at the Pass of Arendia scenario. Apparently I had to play the same scenario defeating the barbarian leaders twice now?
Each time, I'm reset to 500 gp, and, fortunately because I have some great units, I can burn through my enemies rather quickly.
How does this campaign end? Is this it?
Each time, I'm reset to 500 gp, and, fortunately because I have some great units, I can burn through my enemies rather quickly.
How does this campaign end? Is this it?
- December 17th, 2006, 10:07 am
- Forum: Release Announcements, Compiling & Installation
- Topic: How to compile Wesnoth on Mac OS X
- Replies: 179
- Views: 87117
Alright. Launching FinkCommander, I see the following version of SDL: 1.2.9-1001. Is that downrev from 1.2.11? If so, does this make a difference? flagged status name installed version binary category summary local NO sdl 1.2.9-1001 1.2.9-1001 games Cross-platform multimedia library NO sdl-image 1.2...
- December 13th, 2006, 1:17 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: How to compile Wesnoth on Mac OS X
- Replies: 179
- Views: 87117
Urgh.
This is far from easy. Why are they not simply doing a .dmg posting like one would expect? Doing this either by command line or via Xcode is arduous, problematic and counter-Mac-cultural. • I tried from the command line. No dice. • I got SDL 1.2.11, but ran into problems. Even after inst...
- October 24th, 2006, 7:03 am
- Forum: Scenario & Campaign Development
- Topic: Campaign: Fall of Silvium
- Replies: 169
- Views: 59193
- November 5th, 2005, 8:06 pm
- Forum: Users’ Forum
- Topic: Where should Wesnoth go next?
- Replies: 90
- Views: 20342
- November 4th, 2005, 10:49 am
- Forum: Technical Support
- Topic: Release note problem; Mac 1.0.1 not on wesnoth.org page?
- Replies: 5
- Views: 1567
- November 4th, 2005, 10:42 am
- Forum: Users’ Forum
- Topic: Where should Wesnoth go next?
- Replies: 90
- Views: 20342
- November 3rd, 2005, 10:56 am
- Forum: Technical Support
- Topic: Release note problem; Mac 1.0.1 not on wesnoth.org page?
- Replies: 5
- Views: 1567
I'm downloading lwa's 1.0.1's release now. It takes a forever. To see what I'm talking about regarding the release notes, try to click on the link to here from the home page: http://www.wesnoth.org/start/1.0/ The Battle for Wesnoth The Battle for Wesnoth team is proud to release version 1.0.1 of &qu...
- November 3rd, 2005, 10:47 am
- Forum: Users’ Forum
- Topic: Where should Wesnoth go next?
- Replies: 90
- Views: 20342
A Whole Different Level
Campaign-Level Command Rulfgar IV was a happy king. His people were content. Far-flung border forts protected the edges of his domain, while strong navies patrolled off shore. Then suddenly, a civil war broke out. Almost half his kingdom ceded with the rebels. Worse, the leader of the rebellion inv...
- November 3rd, 2005, 10:07 am
- Forum: Technical Support
- Topic: Release note problem; Mac 1.0.1 not on wesnoth.org page?
- Replies: 5
- Views: 1567
Release note problem; Mac 1.0.1 not on wesnoth.org page?
At the home page, when I tried to look at the latest 1.0.1 release notes, I got: Notice: Only variable references should be returned by reference in /home/.filer3/wesnoth/mojavi/mojavi-all-classes.php on line 761 Notice: Only variable references should be returned by reference in /home/.filer3/wesno...
- June 20th, 2005, 6:48 am
- Forum: Mainline Campaign Development
- Topic: The Sceptre of Fire
- Replies: 367
- Views: 214970
- June 18th, 2005, 5:27 pm
- Forum: Mainline Campaign Development
- Topic: The Sceptre of Fire
- Replies: 367
- Views: 214970
Another 'cheat' bug in Outrunning the Outriders is that if you enter a village, then 'undo' your move, the unit that you found there stays spawned. Enter the village again, and a new spearman spawns. Do it over and over, and suddenly you can have dozens of zero-cost defenders of the road. I spawned ...
- June 18th, 2005, 4:42 pm
- Forum: Mainline Campaign Development
- Topic: The Sceptre of Fire
- Replies: 367
- Views: 214970
If you achieve victory by killing all enemy leaders in Toward the Caves before Alanin exits the map, in the next scenario, Outriding the Outriders, instead of starting with Alanin, Rugnur appears alone. The hapless dwarf certainly cannot outrun the outriders. However, if you exit Alanin, then enter ...