Search found 4 matches

by smartguy
January 23rd, 2006, 12:47 am
Forum: Scenario & Campaign Development
Topic: "A Gryphon's Tale" campaign
Replies: 214
Views: 64251

Any news here? I just played this outstanding campaign! :) There are not much campaigns with such a great story and lots of new ideas in it and I'm curious how the story ends. :) Just a few notes: The diffculty of some senarious is very high while in other it's rather low. So it's in one of the firs...
by smartguy
April 25th, 2005, 10:14 am
Forum: Strategies & Tips
Topic: The Scepter of Fire: Two many enemies
Replies: 15
Views: 4484

Re: The Scepter of Fire: Two many enemies

You need more units than that. I had 2 arch/great mages, a silver mage, a white mage, some regular mages (see a pattern?), some fast druids/shamans I think, about 12 dwarves, and the heroes. Mages? They move at only 2 fields per turn down there! Maybe 3 if they got the fast modfier (which also mean...
by smartguy
April 24th, 2005, 2:10 pm
Forum: Strategies & Tips
Topic: The Scepter of Fire: Two many enemies
Replies: 15
Views: 4484

Re: The Scepter of Fire: Two many enemies

Is there an easy way to get past them or recover the scepter? Or is it about clean fighting, that's it? I also think this level is too diffcult! Furthermore the map seems to be randomly created and when you get a bad one, I doubt that there is a real chance to win without a lot of load/save (which ...
by smartguy
April 19th, 2005, 10:48 am
Forum: Ideas
Topic: some suggestions
Replies: 12
Views: 2790

some suggestions

First of all: Really good work! This game is done absolutely professional! :) So here my ideas as I often get myself doing some reloading/saving to get units experienced :). saving should cost about 20-30 gold autosave only every 5 or 6 turns dead units should be able to get resurrected (in castle) ...