No offense taken. It's true, this campaign is pretty primitive. But then again, it's about stone-age orcs, so I have a more than passing suspicion that this was a deliberate attempt for flavouring the campaign to feel primitive on Turin's part.
Both it and the era are also works in the early stages on development, as indicated by their low version numbers. Dreams of Urduk is on version 0.0.2, in other words, Turin posted the original and then I ported it, and so it's had no real development since it was originally posted. I feel like there's a little bit of potential here, which is why I posted it in the first place, but ultimately the main point of this campaign is to tell the story of the past of Orbivm and the events leading up to the Imperial Era, rather than be a ground-breaking campaign in its own right.
And yeah, the lack of animation sucks. Feel free to do some and I'll add it in
Thanks for your feedback.