We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
Add-ons must not use intellectual property...
I think it is long past time I got around to trying to write this. I've seen so many people attempt to make factions that are unaware of basic principles and it is becoming frustrating to me. The objective of this guide is to explain some of the basic principles of faction and era design for new...
May I have everyone's attention please. Say hello to:-
The War of Legends is an add-on for the Battle for Wesnoth, a turn-based strategy game. This add-on is a multiplayer era featuring my favourite factions. It is required as a dependency to play some campaigns, namely the Dragon Trilogy, Hero of...
Hey, everybody! I'm creating an era called the Lonely Era which I've just made available for download on the add-ons server. Similar to the Ageless Era, it compiles other eras and factions; but on the contrary, it targets the older, smaller, and isolated factions and eras. Larger and more-popular...
Hello, I am inferno8 and this thread is about my era. The Era of Magic has been in development since 2007 and at the moment contains 8 playable factions with fully animated units (243 total) and tons of special effects. The aim of the EoMa is to make the most visually appealing and nice to play UMC...
Howdy folks, I have begun work on my first era, it'll probably take a long time to finish, but that's why I want to make this post, for feedback, and any assistance possible. So, i present to you,
The Era of Empires
More will be edited into this top post later on, future replies to this...
Ageless Era is a compilation of the most popular eras and factions on the add-on server. It is more than an era pack than an era.
The current version of the era is in thread title. It is currently being worked for version 1.14 of Wesnoth.
The most important thing for anybody to know about Ageless...
this is feedback/changelog thread for Altered era/ruleset
this era is an attempt to redesign, rebalance and re-flavor BfW's multiplayer factions according to author's taste (seven races/factions are altered so far).
it also adds some custom rules to make late games on big maps more challenging...
I recently ported his era to 1.14 as it used to be second most popular era after ageless.
This post function as notification. I plan to maintain it as best as i can and eventually improve and translate its content.
There are also some non-game breaking bugs which have to be fixed at some point....
Hello, I am the author of the Reign of The Lords era. The Reign of the Lords is an era where you play as 8 factions of ultimate lords reigning over a division of wesnoth - yet you are not satisfied. Fight as the greatest heroes, villains, and warriors.
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NOTE: While Ageless Era does use units from Archaic Era, the two eras are being developed independently. They are not the same and do not necessarily have the same balance, bugs, whatever.
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The project has been tested on «The Battle for Wesnoth» of version 1.12.6
The main purpose is a realization of our own style of a fantasy turn-based strategy game where each faction has not only unique graphics but also unique tactics. At the same time there should be...
Hello, this this is the feedback and bug report thread for my era ANLEra
It takes the macros found in the mainline scenario A New Land , and adds more factions, such as Elves, Dwarves, Orcs, Outlaws, Undead and Drakes.
It is on the 1.12.x add-ons server.
I hope you like it! :)
Two weeks ago (12 may 2020) I uploaded my first add-on on the serveur - Armies of Amberan - after one and a half year of early developement. It still on beta for the moment since more faction will be added to the add-on in the future. This is based on the world I have created for...
I'll make this quick. I'm a guy who is partially responsible for EEaW and it's odd (yet brilliant!) balance (when compared to default). This is an old idea which will probably never come into fruition, but I wanted to share it with you and discuss it.
This is for discussion of the LOTE Unit Release. Your first question is, What is LOTE??? . I'll tell you. LOTE, or Legends of the East, is a massive campaign/MP scenario/MP campaign/resource pack that I'm working on. It focuses on the lands east of Wesnoth, and I have included a map with this...
Is there an era that allows you to build into another faction doing a game, similar to how Zero-K allows you build and use another factory assuming you have enough time and money to do it?
hello everyone, welcome to my topic about an era i made called The Golden Age, (TGA for short) it an extended-mainline type era which is both good for MP, and is a good singleplayer campaign due to the sheer amount of new mainline-race unit and new advancements it provides. it also include some...
Hello everyone, I hope this is the right section to ask.
I know the topic has been debated at length but I couldn't find the thread with the final decision and the wiki doesn't say anything about the 1.15 implementation.
My two questions are
1) how does the current liminal implementation work...
Please feel free to post any ideas, comments, bugs, requests, questions or whatever else regarding New Settlers era. I would really like to hear from you!
It is an era that should work no problems on 1.10.7 version of Wesnoth (at the moment of 2015-03-15). I think it is playable starting from...
XVII Century Project : Eastern Europe at War ( EEaW )
Hello everybody,
I feel honoured to introduce a new add-on to the wesnoth.org community, on behalf of the EEaW team, coming from the Polish BfW fansite - wesnoth.com.pl
We have been working on it since September 2009. Many committed people...
Current Version: 0.25.1 (September 2020) for Wesnoth 1.15, 0.24.0 (March 2020) for Wesnoth 1.14 (1.12 is not supported, but should work)
On August 15, 2005, a multi-player era was published to the Wesnoth 0.8 addons server. This era contained two factions that you've never heard of called the...
Mangler lvl 1
Manglers are pale skinned humanoids who dislike sunlight, they feed on human flesh, they have human intelligence but can’t join civilized societies because of their cannibalistic tendencies, the largest population of manglers can be found in the segment of Zaarial known as the...
This era features level one leaders with level zero recruits. Consists of modified Loyalist, Rebel, Knalgan and Undead factions. Not considered balanced.
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This is the feedback and balance thread for the Default L0 Era! The title and add-on description pretty much cover...
Welcome to the Obscured Folklore Era. As it suggests this era is touching mainline lore and with the idea of expanding it. All it needs is testing. This is the first time I am making a add-on so advice or tips are welcome. I plan on uploading it this 6/9/2018
So i have been brainstorming for a few days now and have come up with a few ideas on a new era. This is my list so far which may be updated from time to time.
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