Discussion and development of all aspects of the game, including AI improvements and new engines.
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- [IMPORTANT] Security advisory for Wesnoth 1.7.x–1.12.x
by shadowm » April 11th, 2015, 6:21 pm
- 0 Replies
- 3617 Views
- Last post by shadowm
April 11th, 2015, 6:21 pm
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- [Policy] Important links for new users
by Development Team » September 3rd, 2011, 1:45 am
- 0 Replies
- 42553 Views
- Last post by Development Team
September 3rd, 2011, 1:45 am
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- [Policy] Posting Guidelines — Updated May 6th 2015
by Development Team » October 17th, 2010, 2:38 am
- 1 Replies
- 242936 Views
- Last post by Development Team
January 15th, 2013, 9:54 pm
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- Wiki page : Easy to code Ideas
by Boucman » October 3rd, 2006, 7:00 pm
- 0 Replies
- 6450 Views
- Last post by Boucman
October 3rd, 2006, 7:00 pm
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- A GUI for wmllint
by Elvish_Hunter » May 5th, 2014, 4:04 pm
- 52 Replies
- 4070 Views
- Last post by Elvish_Hunter
May 24th, 2015, 7:45 pm
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- Cross-platform C++ SDK originates in wesnoth
by ancientcc » April 21st, 2015, 7:07 am
- 6 Replies
- 303 Views
- Last post by iceiceice
April 29th, 2015, 3:42 pm
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- gui2: modify reduce logic
by ancientcc » April 23rd, 2015, 1:41 pm
- 2 Replies
- 133 Views
- Last post by ancientcc
April 24th, 2015, 4:05 am
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- Very interesting talk on Random Number Generators
by Simons Mith » April 12th, 2015, 6:25 pm
- 3 Replies
- 241 Views
- Last post by iceiceice
April 20th, 2015, 2:47 am
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- Preliminary Evaluation: AI Development Questions
by KaptinKurk » March 27th, 2015, 1:38 am
- 2 Replies
- 232 Views
- Last post by KaptinKurk
March 28th, 2015, 1:58 pm
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- WesWorkshop: Wesnoth Unit Editor released
by Yomar » September 16th, 2013, 6:50 pm
- 5 Replies
- 832 Views
- Last post by Yomar
March 15th, 2015, 6:11 pm
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- GUI Tool for Editing gui2::twidget
by ancientcc » February 1st, 2015, 7:16 am
- 1 Replies
- 262 Views
- Last post by ancientcc
March 1st, 2015, 7:54 am
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- What map good for detecting unit spam strength in 1vs1 mode?
by gavenkoa » February 4th, 2015, 11:50 pm
- 0 Replies
- 253 Views
- Last post by gavenkoa
February 4th, 2015, 11:50 pm
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- Questions about the Google Summer of Code
by KeplerBR » January 22nd, 2015, 1:43 am
- 0 Replies
- 368 Views
- Last post by KeplerBR
January 22nd, 2015, 1:43 am
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- Behaviour Tree Genetic Algorithm
by BTree » November 12th, 2012, 2:20 am
- 13 Replies
- 1673 Views
- Last post by Wender_BR
January 11th, 2015, 10:29 pm
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- Cross-Platform C++ SDK derived from Wesnoth
by ancientcc » December 2nd, 2014, 8:25 am
- 3 Replies
- 595 Views
- Last post by ancientcc
January 4th, 2015, 1:28 pm
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- graphincludes/project/wesnoth.pm
by techtonik » January 3rd, 2015, 5:06 pm
- 1 Replies
- 185 Views
- Last post by iceiceice
January 3rd, 2015, 5:52 pm
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- Results of GSoC project: SDL2 transition
by lipk » August 22nd, 2014, 2:24 pm
- 1 Replies
- 421 Views
- Last post by techtonik
January 3rd, 2015, 4:46 pm
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- Proposal for a YAMG integration in Wesnoth
by pyrophorus » December 13th, 2014, 10:02 pm
- 8 Replies
- 926 Views
- Last post by iceiceice
December 29th, 2014, 4:02 am
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- Support for using the Qt & QtQuick gui toolkit
by fabi » December 8th, 2014, 5:57 am
- 10 Replies
- 954 Views
- Last post by iceiceice
December 11th, 2014, 8:20 pm
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- How does the AI know when to retreat?
by Bob_The_Mighty » November 29th, 2014, 1:18 pm
- 2 Replies
- 366 Views
- Last post by mattsc
November 30th, 2014, 4:04 pm
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- Micro AIs Feedback and Development
by mattsc » October 12th, 2013, 2:05 am
- 30 Replies
- 2713 Views
- Last post by mattsc
November 28th, 2014, 3:13 pm
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- Yet another map generator (removed)
by pyrophorus » March 25th, 2012, 5:46 pm
- 45 Replies
- 10081 Views
- Last post by pyrophorus
November 23rd, 2014, 9:56 pm
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- Gettext, boost::locale and android port
by alep » November 12th, 2014, 4:39 pm
- 3 Replies
- 378 Views
- Last post by alep
November 12th, 2014, 6:54 pm
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- Add-ons client/server support for add-on ratings
by Dugi » March 5th, 2014, 7:29 pm
- 85 Replies
- 5601 Views
- Last post by Dugi
November 4th, 2014, 11:15 pm
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- Huge map issues
by LeLanN » November 4th, 2014, 3:20 pm
- 3 Replies
- 257 Views
- Last post by Xudo
November 4th, 2014, 5:36 pm
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- Iso 2D
by zamoth » October 31st, 2014, 9:42 pm
- 13 Replies
- 728 Views
- Last post by iceiceice
November 2nd, 2014, 12:05 am
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- Suicidal severely wounded IA troops
by sacredceltic » October 12th, 2014, 11:10 am
- 3 Replies
- 979 Views
- Last post by sacredceltic
October 13th, 2014, 7:43 am
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- Changing Alignment with a Trait
by BedazzleHooves » October 13th, 2014, 1:02 am
- 6 Replies
- 495 Views
- Last post by tekelili
October 15th, 2014, 3:17 pm
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- SDL-gpu port status
by LovCAPONE » September 29th, 2014, 10:26 am
- 3 Replies
- 693 Views
- Last post by Crow_T
October 12th, 2014, 10:57 pm
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- Exercises in Formula and Lua AI and AI-demos add-on feedback
by mattsc » September 11th, 2011, 2:47 am
- 471 Replies
- 30610 Views
- Last post by mattsc
September 24th, 2014, 5:10 pm
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- Debugging and tuning AIs
by yieldthought » August 25th, 2014, 11:28 am
- 4 Replies
- 417 Views
- Last post by yieldthought
August 28th, 2014, 9:07 am
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- Unable to find Add-ons subfolder
by Jabie » August 22nd, 2014, 10:02 pm
- 1 Replies
- 227 Views
- Last post by zookeeper
August 22nd, 2014, 11:29 pm
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- New dev
by Oscar-HaP » August 21st, 2014, 12:56 pm
- 1 Replies
- 391 Views
- Last post by lipk
August 21st, 2014, 1:40 pm
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