Developers’ Discussions

Discussion among members of the development team.

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  • Removing mainline campaign(s)
    by nemaara » November 11th, 2019, 4:01 am
    43 Replies
    3677 Views
    Last post by Pentarctagon
    Today, 1:37 pm
  • A grand design for singleplayer mainline lore
    by nemaara » November 20th, 2019, 10:24 pm
    31 Replies
    2008 Views
    Last post by mattsc
    Yesterday, 2:52 pm
  • Sketching out an improved GUI2 API
    by Celtic_Minstrel » December 6th, 2019, 2:18 am
    11 Replies
    339 Views
    Last post by gfgtdf
    December 7th, 2019, 1:12 pm
  • Packaging changes for 1.14.10 and 1.15.3
    by Pentarctagon » October 23rd, 2019, 6:09 am
    13 Replies
    1234 Views
    Last post by Pentarctagon
    December 4th, 2019, 1:47 am
  • Idea: A 2nd Tutorial of 3 Scenarios Starring Li’sar
    by SigurdFireDragon » December 3rd, 2019, 7:15 pm
    1 Replies
    130 Views
    Last post by Pentarctagon
    December 4th, 2019, 12:59 am
  • Wesnoth Inc Board Members -- Election 2019
    by Dave » November 3rd, 2019, 9:51 pm
    4 Replies
    1053 Views
    Last post by Dave
    November 10th, 2019, 8:26 pm
  • Wesnoth Inc Board Members -- Request for Nominations
    by Dave » October 21st, 2019, 2:29 am
    11 Replies
    2061 Views
    Last post by Jetrel
    November 10th, 2019, 2:50 am
  • iPhone/tinygui2 went dark for too long
    by singalen » November 6th, 2019, 6:49 am
    0 Replies
    903 Views
    Last post by singalen
    November 6th, 2019, 6:49 am
  • Release schedule for 1.15.2 and 1.15.3 (1.16 beta 1)
    by josteph » October 10th, 2019, 10:41 pm
    2 Replies
    415 Views
    Last post by josteph
    October 12th, 2019, 1:44 am
  • GitHub milestones review
    by josteph » August 15th, 2019, 9:01 pm
    0 Replies
    1565 Views
    Last post by josteph
    August 15th, 2019, 9:01 pm
  • Time for 1.14.6?
    by josteph » December 23rd, 2018, 5:01 pm
    5 Replies
    3953 Views
    Last post by josteph
    December 26th, 2018, 4:40 pm
  • Progress on new master branch
    by josteph » October 28th, 2018, 4:49 am
    1 Replies
    18533 Views
    Last post by josteph
    November 8th, 2018, 10:52 pm
  • On Mainlining Drake Campaigns
    by SigurdFireDragon » July 21st, 2018, 5:37 pm
    4 Replies
    5308 Views
    Last post by SigurdFireDragon
    July 30th, 2018, 4:21 pm
  • Enabling hardening options for Wesnoth's executables
    by Pentarctagon » June 11th, 2018, 6:02 am
    13 Replies
    7036 Views
    Last post by Pentarctagon
    July 8th, 2018, 5:39 pm
  • Semantic Versioning compliance proposal
    by loonycyborg » May 23rd, 2018, 12:48 pm
    3 Replies
    3209 Views
    Last post by Soliton
    May 29th, 2018, 8:49 am
  • Proposal for a Development Cycle Schedule
    by SigurdFireDragon » March 21st, 2018, 4:36 pm
    5 Replies
    3976 Views
    Last post by SigurdFireDragon
    March 24th, 2018, 3:50 pm
  • ActionWML to remove [object]s
    by AI » August 4th, 2013, 1:03 am
    14 Replies
    18235 Views
    Last post by Celtic_Minstrel
    July 11th, 2017, 3:22 am
  • Multiplayer Timer Settings, and more (!)
    by iceiceice » September 30th, 2016, 5:44 am
    10 Replies
    5282 Views
    Last post by Zap-Zarap
    February 11th, 2017, 5:27 am
  • Wesnoth Inc Board Members -- Election
    by Dave » September 17th, 2016, 6:52 am
    9 Replies
    6810 Views
    Last post by Dave
    September 28th, 2016, 1:59 am
  • Wesnoth Inc Board Members -- Request for Nominations
    by Dave » August 31st, 2016, 6:36 am
    18 Replies
    8380 Views
    Last post by Dave
    September 17th, 2016, 6:52 am
  • Getting Started
    by Iris » July 25th, 2015, 2:17 am
    63 Replies
    40209 Views
    Last post by Pentarctagon
    May 20th, 2017, 9:09 pm
  • Tiny Request
    by Velensk » March 25th, 2016, 1:59 am
    7 Replies
    4178 Views
    Last post by Eagle_11
    April 1st, 2016, 7:00 am
  • SDL2 movement
    by Aginor » August 3rd, 2015, 7:47 am
    1 Replies
    5921 Views
    Last post by Aginor
    December 19th, 2015, 1:52 am
  • Lets learn from Spring and think about the future of Wesnoth
    by AF_ » July 26th, 2015, 7:12 pm
    17 Replies
    11563 Views
    Last post by fendrin
    November 3rd, 2015, 10:35 pm
  • Python Toolchain - Moving forward.
    by Tetha » July 29th, 2015, 7:04 pm
    20 Replies
    10201 Views
    Last post by GunChleoc
    September 3rd, 2015, 4:14 pm
  • Add-ons registration API and UI proposal
    by Iris » August 1st, 2015, 11:00 pm
    4 Replies
    4388 Views
    Last post by Celtic_Minstrel
    August 14th, 2015, 7:50 am
  • Developers’ Discussion is open for replies!
    by Iris » July 25th, 2015, 2:30 am
    0 Replies
    3136 Views
    Last post by Iris
    July 25th, 2015, 2:30 am
  • Write mp server bots in lua
    by iceiceice » August 27th, 2014, 1:54 am
    2 Replies
    7907 Views
    Last post by iceiceice
    January 6th, 2015, 5:42 pm
  • Strict mode in lua
    by iceiceice » January 6th, 2015, 3:44 am
    0 Replies
    3768 Views
    Last post by iceiceice
    January 6th, 2015, 3:44 am
  • Feature Plan 1.13
    by fabi » December 4th, 2014, 7:16 pm
    0 Replies
    4392 Views
    Last post by fabi
    December 4th, 2014, 7:16 pm
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