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Wesnoth on Liberapay
Replies: 18
by
Pentarctagon » April 5th, 2019, 2:09 pm
» in
Users’ Forum
Greetings!
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
- 18 Replies
- 17723 Views
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Last post by shevegen
August 13th, 2019, 7:12 pm
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- 0 Replies
- 171802 Views
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Last post by Forum Moderators Team
September 3rd, 2011, 1:45 am
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[Policy] Community Guidelines — Updated July 28th 2019
Replies: 5
by
Forum Moderators Team » October 17th, 2010, 2:38 am
» in
Users’ Forum
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
- 5 Replies
- 895136 Views
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Last post by Forum Moderators Team
July 28th, 2019, 6:59 pm
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[Policy] Rules for the official add-ons server (2018-04-08)
by
Forum Moderators Team » March 1st, 2009, 6:32 pm
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
Add-ons must not use intellectual property...
- 0 Replies
- 25568 Views
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Last post by Forum Moderators Team
March 1st, 2009, 6:32 pm
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Abandoned Add-ons - Need Maintainers - Open to Anyone
Replies: 419
by
Mythological » July 19th, 2007, 7:22 pm
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
- 419 Replies
- 148812 Views
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Last post by EarthCake
October 29th, 2019, 12:42 pm
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What you should know to make your campaign easy to translate
Replies: 19
by
Viliam » May 30th, 2006, 12:07 pm
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
- 19 Replies
- 24368 Views
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Last post by oooo
October 3rd, 2019, 12:58 pm
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Guide: Translating your UMC without WesCamp
Replies: 22
by
James_The_Invisible » June 8th, 2017, 9:55 am
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: ( Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's author/maintainer. Since some of fellow UMC...
- 22 Replies
- 8927 Views
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Last post by Celtic_Minstrel
May 29th, 2019, 2:57 am
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Affably Evil
Replies: 111
by
Dugi » July 9th, 2015, 5:00 pm
Hello,
This is the official feedback thread for a campaign I have written while procrastinating for the latest exams, I called it Affably Evil. It is about a guy who is, as it's sometimes called, affably evil. He is a nice guy, but he is not a good guy. He hates killing (dead men are bad...
- 111 Replies
- 28702 Views
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Last post by dwarftough
Today, 5:03 am
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After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 531
by
Iris » November 5th, 2010, 11:00 pm
This campaign is the immediate sequel to Invasion from the Unknown .
After the Emperor of Chaos was defeated, the free civilizations of the Great Continent hoped that his followers would abandon the
ongoing war. Meanwhile, Galas and his unlikely band of heroes head back to the northern lands to...
- 531 Replies
- 205437 Views
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Last post by newfrenchy83
Yesterday, 4:17 pm
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Wings of Victory 1.0.5 (Drake Campaign for BfW 1.14/1.15)
Replies: 93
by
SigurdFireDragon » December 8th, 2018, 7:11 pm
Wings of Victory v0.8.0 is now available on the 1.14 add-on server.
A Drake campaign, it is fully armed and operational with 11 fully playable scenarios plus 2 story only.
Intended to be added to Mainline at some point in the 1.15 development cycle
The thread for the previous version on the 1.10...
- 93 Replies
- 14149 Views
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Last post by SigurdFireDragon
Yesterday, 4:44 am
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A Magicians Tale (SP campaign for 1.14)
Replies: 41
by Argesilao » April 2nd, 2018, 4:11 pm
A new campaign titled “A Magicians tale” was posted in the 1.13 add-ons server
A Magicians Tales is a short length campaign of 10 battle scenarios and 5 scenarios of others things.
The campaign was realised in a windows ambient so I don't know if it work in linux.
The posted 3.0.0 version was...
- 41 Replies
- 7199 Views
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Last post by WackoJacko
December 10th, 2019, 3:46 pm
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Invasion from the Unknown 2.1.1 [Wesnoth 1.14]
Replies: 193
by
Iris » December 1st, 2015, 12:07 am
Long after the Fall, the last forest elves on the Great Continent are forced to abandon their secluded home and forge an unprecedented alliance in hopes of retaliating against the great evil that has befallen Irdya. But even then, they will require more than one ancient power to aid them in their...
- 193 Replies
- 60009 Views
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Last post by Eptine
December 10th, 2019, 3:41 pm
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VRA - Vaelia Random Adventures [SP Campaign]
Replies: 16
by
vghetto » December 3rd, 2019, 3:16 pm
Hi,
This is a place holder post for VRA incase I decide to upload it to the addons server.
For now you can get it from github, just make sure to rename the extracted folder and remove the -master appendage.
A bit about VRA:
It is a SP campaign that relies heavily on random map generation....
- 16 Replies
- 460 Views
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Last post by vghetto
December 10th, 2019, 1:31 pm
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The Final Exam, version 3
Replies: 11
by
denispir » October 27th, 2019, 10:05 am
Hello all,
This thread is dedicated to the rewriting of the nice, small, initiation campaign The Final Exam , whose original author is Elven; see historical development thread: . I wish this project to be a collective work, publicly carried out here. Elven agrees with all that and will take part...
- 11 Replies
- 624 Views
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Last post by BTIsaac
December 10th, 2019, 12:49 pm
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Legend of the Invincibles
Replies: 7229
by
Dugi » December 8th, 2010, 6:51 pm
This is the feedback forum for the Legend of the Invincibles singleplayer campaign. If you have played the campaign and have any comments regarding it (bugs, difficulty), feel free to post about it here, I am interested in reading it, even if it is a petty thing. Because of the size of the...
- 7229 Replies
- 984062 Views
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Last post by Eptine
December 10th, 2019, 11:46 am
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Multihex+overlay terrain guidance please!
by
Spannerbag » December 10th, 2019, 12:20 am
Hi,
I'm working on initial ideas for a single player campaign and have a basic ( very basic!) idea about terrain but I'm struggling here.
I have created custom villages but what I'm attempting here is much more complex and so I thought I'd ask here before I end up throwing my PC out the window......
- 0 Replies
- 32 Views
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Last post by Spannerbag
December 10th, 2019, 12:20 am
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The Ravagers - SP campaign now for 1.14 - [Feedback and development]
Replies: 271
by
WhiteWolf » December 21st, 2016, 11:48 pm
Version series 1.1.x now available for Wesnoth 1.14!
The Ravagers is a tale of pure revenge. A tale of justice served cold, told in a flashback-style point-of-view narrative, by a ranger in the Inn at Weldyn.
The campaign includes many new exciting gameplay features, hundreds of custom units,...
- 271 Replies
- 37310 Views
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Last post by WhiteWolf
December 8th, 2019, 11:27 pm
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Witch Campaign: Mountain Witch
Replies: 156
by
IIIO_METAL » January 21st, 2017, 4:01 am
Hello.
This thread belongs to Mountain Witch, single player campaign.
I am IIIO_METAL. I made this add-on.
I will tell you first. I can not speak much English. Therefore, the text displayed during the campaign is created using Google translation.
It is expected to be quite strange sentences. Text...
- 156 Replies
- 33476 Views
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Last post by AOW
December 8th, 2019, 4:35 am
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SP Campaign - Mercenary Band (for 1.14)
Replies: 12
by
scio-nullus » May 27th, 2019, 5:47 pm
Mercenary Band, a single-player campaign for 1.14.
Dependencies: War of Legends
Authours: I wrote everything and drew all maps. The Aragwaith faction is from Lord_Knightmare's War of Legends.
In a time of strife before the fall, a new group of humans entered the Great Continent. The Aragwaith...
- 12 Replies
- 1173 Views
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Last post by AOW
December 8th, 2019, 3:09 am
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The Beautiful Child
Replies: 134
by
Dugi » October 22nd, 2014, 9:45 pm
This is the feedback thread for The Beautiful Child singleplayer campaign.
The Beautiful Child is a medium-sized campaign focusing on loyalists vs. loyalists combat. Its storyline is about fighting a corrupted order of White Mages and their allies whose good deeds are minor compared to the misuse...
- 134 Replies
- 30203 Views
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Last post by Spirit_of_Currents
December 6th, 2019, 7:23 am
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The Heist
Replies: 1
by
Shiki » December 5th, 2019, 5:07 pm
I uploaded an old campaign last seen on the 1.4 Server — dubbed the Heist — to 1.14 and 1.15.
It is a special campaign in some aspects, and is an example of what has been discussed recently in the forums.
You get to play different parties, gold doesn't matter except for the fact that it's a heist,...
- 1 Replies
- 135 Views
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Last post by white_haired_uncle
December 6th, 2019, 12:52 am
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After Eastern Invasion
Replies: 11
by
Trossknecht » November 9th, 2019, 6:30 pm
Let me start by congratulating Spannerbag on the publication of After Eastern Invasion , and thank him for all the good work that went into creating it. It is a splendid campaign, and great fun to play.
- 11 Replies
- 761 Views
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Last post by braindamagedzombie
December 6th, 2019, 12:36 am
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Half Civ era
Replies: 27
by
enclave » May 2nd, 2018, 2:46 pm
Ideas, bug reports, comments, bug fix codes here please. Thank you!
- 27 Replies
- 4280 Views
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Last post by ichbinsehselber
December 5th, 2019, 3:49 pm
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Our Longest Year (SP campaign with two playable sides)
Replies: 62
by
Luke the Flaming » May 1st, 2010, 12:00 pm
Our Longest Year is the tale of two friends, a human mage and an elvish warrior, who lived their longest year when unexpected events led them to be the protagonists of a great adventure.
It is a campaign for two players on the same computer (or may be played solo, handling both sides). There are...
- 62 Replies
- 4641 Views
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Last post by Adamant14
December 4th, 2019, 7:15 pm
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The Desolation of Karlag [Development and feedback]
Replies: 25
by
WhiteWolf » March 16th, 2015, 5:43 pm
The Underness Series - for Battle For Wesnoth 1.12 only!
Part I.: The Desolation of Karlag
Part II: The Blind Sentinel
Part III: The Stone of the North
Part IV: The Invasion of the Western Cavalry
Part V: Fingerbone of Destiny
Welcome to the Prequel to the The Blind Sentinel, a.k.a. the...
- 25 Replies
- 6620 Views
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Last post by denispir
December 3rd, 2019, 5:52 pm
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the dark master
Replies: 6
by
hermestrismi » September 2nd, 2019, 1:06 pm
i published a new company 'the dark master' about the story of Argan and Elynia (wesnoth v. 1.12 )
I need your help to improve it (bugs, ...) if ulike it 8) 8) 8)
- 6 Replies
- 755 Views
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Last post by white_haired_uncle
December 3rd, 2019, 6:56 am
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Operation Flight of the Pelicans
Replies: 5
by
nenau » May 20th, 2018, 8:04 pm
Hello,
This UMC consists in a modern warfare campaign about a war in the country of Borduria. Many mechanisms of the game are inhabitual, like the progression between scenarii and for example a different healing system. An ingame help is present, and I hope it is explicit enough.
The story is the...
- 5 Replies
- 1157 Views
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Last post by nenau
December 3rd, 2019, 6:16 am
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RELEASE: Coming of the Storm - v0.2.8- 1.04.2019
Replies: 516
by
TrashMan » December 23rd, 2008, 12:52 am
**** UPDATE ****
VERSION 0.2.8
-yet more fixes for the final mission and epilogue
VERSION 0.2.7
-yet more fixes. Golem units fixes and missions 30 fixes
VERSION 0.2.5
-yet more fixes (Lotion and Ithilien from mission 24 would be loaded, ignoring the XP and items they got in mission 26B)...
- 516 Replies
- 78685 Views
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Last post by Konrad2
December 2nd, 2019, 3:31 pm
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1.14 SP Campaign - Bad Moon Rising
Replies: 559
by
doofus-01 » August 24th, 2010, 2:01 pm
This topic is for the campaign Bad Moon Rising , BfW 1.14 edition. Earlier BfW editions are no longer being developed or supported.
---------
Note: This add-on is now on GitHub:
The supporting add-ons Archaic_Era and Archaic_Resources are also on GitHub
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The BfW 1.12 (stable) version is...
- 559 Replies
- 147117 Views
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Last post by WackoJacko
December 2nd, 2019, 8:31 am
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To Lands Unknown 3.1.3
Replies: 992
by
inferno8 » October 1st, 2010, 8:48 pm
tlu-banner.jpg
Hello, I am inferno8 and some of you may know me as the creator of the Era of Magic.
This thread is about my campaign called 'To Lands Unknown'.
What makes this campaign special is the usage of multi-hex landscape maps. I am proud to say this is the first add-on with such a...
- 992 Replies
- 173034 Views
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Last post by Ravana
December 2nd, 2019, 7:23 am
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On SP Scenario Design Principles
Replies: 2
by
skeptical_troll » November 17th, 2019, 2:33 pm
Hello fellow Wesnothers, as I am back into Wesnoth as it periodically happens, I'd like to start a discussion on a topic which I think is at the base of why creating UMC is so much fun: scenario design. I am sure many UMC creators would agree with that and I hope they'd enjoy contributing to the...
- 2 Replies
- 271 Views
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Last post by Mawmoocn
December 1st, 2019, 4:28 am
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1.14 SP Campaign: Trinity
Replies: 334
by
doofus-01 » September 13th, 2010, 12:43 pm
This campaign is a sequel to the campaign Bad Moon Rising , though it isn't necessary to play BMR first. This campaign does require Archaic Era & Archaic Resources add-ons.
First upload to BfW 1.14. There may be bugs. Rewrite of second part is complete, but adjustments may still be needed. The...
- 334 Replies
- 88858 Views
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Last post by doofus-01
November 30th, 2019, 4:05 am
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Ice Age Fun and Japhel's Journey
Replies: 185
by
Mountain_King » June 4th, 2010, 6:46 pm
This board is for feedback on the new add-on for 1.6, (EDIT: and 1.8) The Ice Age (or Ice Age Fun). The basic storyline runs like this:
The units are all well-accustomed to moving in snow, and generally wear clothing made from mammoth skins. This gives them extra protection from most attacks,...
- 185 Replies
- 36327 Views
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Last post by white_haired_uncle
November 30th, 2019, 2:47 am
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Dawn of Thunder [SP campaign for 1.14.x]
Replies: 136
by
Paulomat4 » October 22nd, 2013, 9:00 pm
After quite some time working more or less intense on my add-on i decided to release it to get some feedback. It's called The Rising the kind of typical elf goes out of forest, and saves the world campaign that nearly every new campaign creator makes, and it aims to be much more epic than it...
- 136 Replies
- 45373 Views
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Last post by Paulomat4
November 29th, 2019, 2:06 pm
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