Map Editor - .cfg

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sylph
Posts: 23
Joined: October 4th, 2013, 11:37 am

Map Editor - .cfg

Post by sylph »

How do I make a .cfg file with the map editor? I didnt see anything about a .cfg file on the wiki page: http://wiki.wesnoth.org/BuildingMaps
I read the thread: http://forums.wesnoth.org/viewtopic.php ... or#p559079
Is this the case for version 1.10.2 as well? I am using Wesnoth version 1.10.2 and my OS is Ubuntu 12.04 LTS.
If I spoke the truth, they would put me in a straitjacket. So, I left the society.
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James_The_Invisible
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Re: Map Editor - .cfg

Post by James_The_Invisible »

Click File - New scenario. (This is needed because the special features like defining sides, placing units and assigning villages to sides are not available in pure map mode. You have explicitly say that you want to create a scenario.) Then draw your map and add the special features to it and then click File - Save scenario as, type name for the scenario and click OK. With this, you have created a .cfg file with name of your choice in your userdata/editor/scenarios folder. It should appear in Multiplayer when creating a game. But this all is possible only on Wesnoth 1.11.x.
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