Smoother Hills
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Smoother Hills
What do you think about drawing the hills a bit more smooth, I think it looks better. What do you think?
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I agree. The current ones show rough terrain well. The new ones don't.Neoriceisgood wrote:It's to smooth, I like the current ones.
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But hills aren't "rough" terrain... mountians are. Hills are just undulating grassland, and that really implies they should be smooth. Think of weathered mounds that have been carved over centuries by plantlife, rainfall, and rivers. Not rugged giant formations of rock created by the furious powers that shift entire continents. I think the mountians will have more impact next to the smoother hills, and as somebody aluded, in-game screenshots would allow us to best compare the two hill revisions.MadMax wrote:I agree. The current ones show rough terrain well. The new ones don't.Neoriceisgood wrote:It's to smooth, I like the current ones.
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That's your definition of "hill", not Wesnoth's.charlieg wrote:But hills aren't "rough" terrain... mountians are. Hills are just undulating grassland, and that really implies they should be smooth.

In Wesnoth, hills are rough terrain, though less rough than mountains. Many units go much slower through the hills.
Anyway it will only make the game more confusing to the new player if the hills aren't distinctly different from the grassland.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
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That's not my definition, that's a relatively factual, objective perspective on the difference between hills and mountains.Eleazar wrote:That's your definition of "hill", not Wesnoth's.![]()
In Wesnoth, hills are rough terrain, though less rough than mountains. Many units go much slower through the hills.
Of course hills would slow down units, they undulate which makes for more difficult traversal than flat land.
But the smooth hills above are very distinguisable from grassland. If anything they are a better compromise between mountains and grassland, falling somewhere in the middle whereas the current hills look very similar to the mountains. If anything, that's where any confusion could currently lie. I'm eager for somebody to put up an ingame shot with these smoother hills because I think it'll vindicate the OP's position.Eleazar wrote:Anyway it will only make the game more confusing to the new player if the hills aren't distinctly different from the grassland.
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I did made slightly smoother hills already and sent them to Cedric and Dave but there seemed to be a format problem. The main reason for the change was some color problems (with other terrain) and to improve the transitions, as well as to add some water transitions. Here are the files and graphics.
"edition: the hills1.png was reposted in the proper format after Frame's comment"
"edition: the hills1.png was reposted in the proper format after Frame's comment"
Last edited by Christophe33 on August 23rd, 2004, 9:43 pm, edited 1 time in total.
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Yeah, couldn't open them. Sent you a mail about it. I can download the ones you posted here. There seem to be some problem with "hills1.png", my browser refuse to load it?Christophe33 wrote:I did made slightly smoother hills already and sent them to Cedric and Dave but there seemed to be a format problem.