Multiplayer's timer strange behavior (decreasing)

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Joined: March 6th, 2015, 5:58 pm

Multiplayer's timer strange behavior (decreasing)

Post by BadHatHarry » August 4th, 2017, 12:19 pm

Hi all!

Could someone explain me, please, why sometimes (I can't notice exactly when and at what circumstances) timer is going to descrease time to play turn? Different Wesnoth versions. It does not matter I am host or I am just joining player.

For example, I've attached screenshot.
5 minutes.jpg
Timer from _starting_ turn in 300/300/300/0 hosted game

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