Laela-Uesmae's_MPmaps

Review and rate user-made single and multiplayer campaigns and scenarios.

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Ravana
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Laela-Uesmae's_MPmaps

Post by Ravana »

(1) What map and map version did you play?

(2) What settings did you use(If any)?

(3) How clear did you find the starting messages/objectives?

(4) How fun do you think the map is? (1-10)

(5) Any bugs, errors, suggestions or spelling mistakes?
JasonVoorhees
Posts: 16
Joined: July 30th, 2010, 2:25 pm

Re: Laela-Uesmae's_MPmaps

Post by JasonVoorhees »

(5) "Clash in cave lms" (Little ring), when the leader turns into a ghost, this ghost doesn't have a name (player's/side's name). I've found a way to fix it (that's a snippet from the map I've been working on):

Code: Select all

[event]
	name=last_breath
	first_time_only=yes
	[filter]
		canrecruit=yes
		side=1
	[/filter]
	{FLASH_WHITE {QUAKE lightning.ogg}}
	[store_side]
		side=1
		variable=ghostOneName
	[/store_side] 
	[unit]
        id=ghost1
        name=$ghostOneName.name
        x,y=11,8
        type=Wraith
        ai_special="guardian"
        side=2
        race=undeads
        canrecruit=yes
        {IS_HERO}
    [/unit]
[/event]
Maybe there is a better way, but I'm still WML newbie ;)

Well.. please apply that to the original map.
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Ravana
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Re: Laela-Uesmae's_MPmaps

Post by Ravana »

Basically this should work, however is there reason that unit is side 2 while all other is side 1? Going to look this when i wake up.
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Ravana
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Posts: 2464
Joined: January 29th, 2012, 12:49 am
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Re: Laela-Uesmae's_MPmaps

Post by Ravana »

Added this feature, but couldnt upload currently, going to try later sometime.
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