http://units.wesnoth.org/1.10/The_Aragw ... US/TA.html
- Code: Select all
- Initial release.
- Stongbow: -1 damage melee, +1 damage ranged.
- Greatbow: -1 damage melee, +1 HP.
- Flagbearer: -1 MP.
- Captain: -1 MP.
- Ancient Banner: +1 MP, removed steadfast. +6 HP, added 10% resistance to blade, pierce and impact.
- Added the Ancient Banner as an advancement of the Captain.
- Added a macro for easier use in a campaign.
- Scout: +3 HP, -8 XP.
- Eagle Rider: -2 HP.
- Eagle Master: -2 HP.
- Lancer: -4 cost, +2 HP.
- Silver Shield: +8 HP.
- Shield Guard: -3 HP, added the protection ability.
- Guard: +2 HP.
- Halved the resistances of the Guard and Shield Guard, but instead gave them steadfast.
- Removed Peasant from recruit list.
- Fixed some inconsistency in the Warlock's description.
- Added a description for the Flagbearer.
- Re-added an old ability: Protection.
- Made the faction translatable.
- Changed forest movement to 2 MP.
- Corrected spelling mistakes. (BREAKS SCENARIOS USING THE SWORDSMASTER OR SORCERESS)
- Fixed attacking sounds in the Warlock line.
- Cleaned up the code.
- Fixed a graphical bug when using the slayer.
- Archer: -1 damage melee
Fixed the animations of the Spearman, Longswordsman, Warlock and Wizard.
- Flagbearer: -1 damage melee, -10% impact resistance, -20% pierce resistance.
- Captain: -10% pierce resistance.
- Ancient Banner: -3 HP.
- Guard: -1 damage melee, +2 HP.
- Shield Guard: +3 HP.
- Eagle Rider: -1 damage melee claws, -10% mountain defence.
- Scout: -1 HP.
- Witch: +1 cost, +10 XP.
- Renamed the Warlock to Witch. (BREAK SCENARIOS USING THE WARLOCK)
- Animation updates to the:
- Changes to the dependancy system.
- Archer: +2 HP.
- Guard: +10 XP.
- More animation fixes.
- Added an "Age of Heroes" era including the Aragwaithi.
- New weapon special: Precision.
- Image paths overlap with other eras.