My music for wesnoth

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artturi
Posts: 2
Joined: August 2nd, 2006, 12:49 pm

My music for wesnoth

Post by artturi » September 5th, 2006, 7:27 pm

I was asked by a developer of wesnoth to compose music for wesnoth.
Before this, I didn't know the game at all but after playing it, I fell in love with it. I hope my style fits to the game. It's a bit darker than the usual wesnoth music but I hope the main composers will allow it in the game.

Downloading is a bit more complicated than needed from these links but I hope it won't be any problem since I really want to know what you think about my music.

Marching Into Oblivion
This is a track with a name that tries hard to sound epic. This was the first track I composed for wesnoth. It's still a bit roughly mixed & an outro will be added.

Swamp
While playing wesnoth, I noticed it lacks a theme for those ghostly swamps. So here I tried to compose something spooky. This is my personal favourite of what I composed so I really hope you like it.

Disillusionment
This is an older track which I didn't compose for wesnoth, but I thought it could fit for the game

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zookeeper
WML Wizard
Posts: 9713
Joined: September 11th, 2004, 10:40 pm
Location: Finland

Post by zookeeper » September 5th, 2006, 8:25 pm

Good stuff! :D I'm not eligible for passing judgement, but I hope the music devs either deem this good enough or give a bit of guidance in doing some changes to make it good enough. One thing I spotted was that these seem to have a bit too few changes - for comparison, the gameplay??.oggs (the current music style "standard") have lots of small gaps, bridges, tempo and especially mood changes. Your tracks are a bit more monotonous in this respect. I still like them and think they're perfectly good as gameplay music, but I suspect something like this is what the music devs would like you to use more.

And some more darker tunes would indeed be great to have.

TimothyP
Music Contributor
Posts: 244
Joined: July 18th, 2005, 4:34 pm
Location: Southern California
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Post by TimothyP » September 5th, 2006, 10:59 pm

No matter what I do, I can't get into that site. It times out. Please post the music elsewhere if possible so we can all test it out. Thanks!

--Timothy

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Temuchin Khan
Posts: 1702
Joined: September 3rd, 2004, 6:35 pm
Location: Agaia

Post by Temuchin Khan » September 5th, 2006, 11:47 pm

I can't make head or tail of that site.

EDIT: Never mind, I figured it out. "Disillusionment" reminds me a little of Final Fantasy music. I'll get back to you on the other two later.

EDIT: When I try to go to the website to download "Swamp", I keep getting this:

FATAL ERROR: Connection to database server failed.Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)

Also, I would have to agree with zookeeper's assessment of your music: nice in and of itself, and good game music, but the music developers would probably want more variety. And, as I noted earlier, your music so far reminds me of Final Fantasy. Don't get me wrong, I like Final Fantasy's music, but it isn't quite the style that the music developers have been trying to build.

EDIT: I finally got "Swamp" to work. It also sounds a bit like Final Fantasy to me, but I think it's the best of the three. Vary the instrumentation and add some more variety and you could have a real winner. Make it sound like there's a whole orchestra playing!

deserter
Art Contributor
Posts: 291
Joined: September 12th, 2005, 9:48 am
Location: Finland

Re: My music for wesnoth

Post by deserter » September 11th, 2006, 10:46 am

artturi wrote:I was asked by a developer of wesnoth to compose music for wesnoth.
Before this, I didn't know the game at all but after playing it, I fell in love with it.
That would have been me!
Although I must say that I especially tried to make it clear to artturi that I'm *not* a developer or anything, so I'm not going to decide if these should be included.

And I also said that I don't really know anything about music/composing so I might be wrong to think that artturi's music would be fitting for wesnoth.

But well, I liked his stuff and asked him if he were interested in trying to compose for us, if he likes the game.

That's my part of this all... :)

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