Blinds between players in hotseat mode
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- Posts: 12
- Joined: March 20th, 2008, 8:35 am
- Location: Montréal
Blinds between players in hotseat mode
I searched the forums and did not find anything on this topic; It has been my experience that when playing a hotseat game of BfW, that certain tactics involving ambush, nightstalk, submerge and fog of war become unusable. Is there a way that after each players turn ends, that the screen blacks out and displays a prompt for the next player to begin his/her turn?
eg:
Player 1 takes a turn
Player 1 presses 'end turn'
Screen blackens and a prompt shows up: "Player 2 Begin"
Player 2 presses "Ok" and takes his/her turn as well
Rinse and repeat as necessary.
This would, in effect stop opponents from accidentally seeing each others choice of forces, necessitating a greater degree of foresight in terms of strategy.
I don't know the WML to check weather or not this is possible, but I imagine that a temp. shortcut for this would be to make a new player's turn in between each other player's turn, perhaps with one unit having 0 movement, in an impossible to reach map location, so that after each player's turn, the map appears to black out...
eg:
Player 1 takes a turn
Player 1 presses 'end turn'
Screen blackens and a prompt shows up: "Player 2 Begin"
Player 2 presses "Ok" and takes his/her turn as well
Rinse and repeat as necessary.
This would, in effect stop opponents from accidentally seeing each others choice of forces, necessitating a greater degree of foresight in terms of strategy.
I don't know the WML to check weather or not this is possible, but I imagine that a temp. shortcut for this would be to make a new player's turn in between each other player's turn, perhaps with one unit having 0 movement, in an impossible to reach map location, so that after each player's turn, the map appears to black out...
Re: Blinds between players in hotseat mode
I second this. It would have to only apply to hotseat games though.