Wesnoth GUI doesnt react

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Posts: 2
Joined: November 16th, 2009, 9:31 am

Wesnoth GUI doesnt react

Post by Wesley »

hi there

my problem is that the GUI from wesnoth doesnt reacts on mouseclicks, you can see the pointer moving, you here the sound and you can even see the hovered buttons glow but you cant klick them. the only button that works is the mail button on the bottom right corner and the checkbox in the following menu.

following up are some informations that might help you catching the problem because as i googled after this issue i found out that im the only one that encounters this problem. (or i just didnt searched very well)

EDIT: i should mention that i wasnt building wesnoth with this package versions, i installed a already compiled version out of my repository.

wesnoth 1.6.5
sdl 1.2.14
sdl_image 1.2.10
sdl_mixer 1.2.11
sdl_net 1.2.7
sdl_sound 1.0.3
sdl_ttf 2.0.9
libvorbis 1.2.3
fribidi 0.19.2
freetype2 2.3.11
gcc-libs 4.4.2
boost 1.39.0
pango 1.26.0

AMD Athlon XP 1500+
nVidia GeForce FX 5200

xf86-input-mouse 1.5.0
nvidia-173xx 173.14.22

Code: Select all

Section "InputDevice"
    Identifier     "Mouse0"
    Driver         "mouse"
    Option         "Protocol" "auto"
    Option         "Device" "/dev/input/mice"
    Option         "ZAxisMapping" "4 5 6 7"
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Re: Wesnoth GUI doesnt react

Post by Soliton »

Downgrade SDL to 1.2.13.
"If gameplay requires it, they can be made to live on Venus." -- scott
Posts: 2
Joined: November 16th, 2009, 9:31 am

Re: Wesnoth GUI doesnt react

Post by Wesley »

It worked, thank you.
will this problem be solved in a future version?
CAN this be solved or is it the fault of the sdl dev's?
i dont think downgrading packages is a clean solution for problems like this.
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