Wesnoth 1.9.11 a.k.a. 1.10-beta2

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ivanovic
Lord of Translations
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Wesnoth 1.9.11 a.k.a. 1.10-beta2

Post by ivanovic »

Wesnoth 1.9.11 aka 1.10-beta2 is out!

This is the second beta for the upcoming 1.10 series. We do encourage every player to test this release and report all bugs they find so that we can still fix them before we release 1.10. Beside this content creators should start porting their work to the soon to come 1.10 series. Since feature freeze is active, WML should be rather stable. The add-on server that is currently used for 1.9.x is likely to eventually become the 1.10 add-on server, so please upload your (updated!) content. Translators should also be working on the respective translations since the string freeze was started with the release of 1.9.10, too.

This release mainly consists of bugs fixes that accumulated since 1.9.10. The main fixes this time center around bugs and crashes in the whiteboard. Some of the fixes resulted in some known issues:

Known Issues (might be fixed in the next release(s))
  • Whiteboard: Multi-turn planned moves are broken and will always show as invalid.
  • Whiteboard: Display of movement points for planned moves might not be accurate.
Of course there is also the full changelog listing (almost) all the changes since 1.9.10. A changelog with changes that might be visible to most users (and only includes these) is the players changelog.

Downloads

Source code:
http://sourceforge.net/projects/wesnoth ... 2/download (325.0 MB) md5sum
Here is the XDelta for the sources:
http://sourceforge.net/projects/wesnoth ... a/download (1.9.10 to 1.9.11, 1.1 MB)
Check http://forums.wesnoth.org/viewtopic.php?t=7034 for information on using XDelta.

The Windows package is already available. You can find it on the download page.

The MacOSX package is already available. You can find it on the download page.

The OpenPandora package is already available. You can find it on the download page.

Many of the Linux packages have already been created, and all known packagers have been contacted. Information about where to get the respective binaries or how to get them to work can be found in the Linux binaries page in the wiki. Download links for other supported systems will be available at the downloads page once the packages are created and published.

As a fallback you can also get the sources from http://files.wesnoth.org/ — but you should first try to get files through SourceForge.net to help us save bandwidth. Please get the files from SourceForge.net if possible.

The multiplayer server for 1.9.10+ is up and running. This server can be used to play with other 1.9.10 and 1.9.11 users. If you do encounter problems, please report them.

A new add-ons server for 1.9.x is already running. It was started during the development of 1.9.0. If you encounter any problems with content from the add-ons server not working as expected, please notify the content's author — most of them should be here in the Scenario & Campaign Development forum.

If you find any bugs don't hesitate to report them, but please read the instructions on how to post bugs first! Instructions for bug reporting can be found at ReportingBugs. Again, we require your help for finding and fixing issues, no matter how trivial or complicated they are!

Enjoy!

PS: Within the next seven days anyone asking when the binary for xyz will be ready will be banned and the post will be deleted. Such questions just distract the developers and packagers and don't do any good, so better not ask them...

Bug reports in the forums tend to get forgotten. You will get better results by following the guidelines and report them in the bugtracker.
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