How to layer forest tiles in the editor
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How to layer forest tiles in the editor
Hello,
I expect this is a super-dummy question, but I just can't figure out how to make the forest tiles in the editor act as overlay.
For example, I still use the 1.10 editor for some maps, because there the Hh^Fp used to be a standalone type you could select from the right-menu list.
Now, even though the terrain code of forests show ^Fp, when I left click it onto a Hh terrain, I always end up with having Gll^Fp, since Gll is the base_terrain for the forest. I can't get Hh^Fp onto the map.
So my question is how do you override the base layer, or how do you make the background tile stay what it was before applying forest?
I use 1.12.6 on debian mint.
I expect this is a super-dummy question, but I just can't figure out how to make the forest tiles in the editor act as overlay.
For example, I still use the 1.10 editor for some maps, because there the Hh^Fp used to be a standalone type you could select from the right-menu list.
Now, even though the terrain code of forests show ^Fp, when I left click it onto a Hh terrain, I always end up with having Gll^Fp, since Gll is the base_terrain for the forest. I can't get Hh^Fp onto the map.
So my question is how do you override the base layer, or how do you make the background tile stay what it was before applying forest?
I use 1.12.6 on debian mint.
Main UMC campaigns: The Ravagers - now for 1.16, with new bugs!
Old UMC works: The Underness Series, consisting of 5 parts: The Desolation of Karlag, The Blind Sentinel, The Stone of the North, The Invasion Of The Western Cavalry, Fingerbone of Destiny
Old UMC works: The Underness Series, consisting of 5 parts: The Desolation of Karlag, The Blind Sentinel, The Stone of the North, The Invasion Of The Western Cavalry, Fingerbone of Destiny
Re: How to layer forest tiles in the editor
Hold down shift when painting. Works for overriding both the overlay and underlay, depending on which type of terrain you have selected.
Re: How to layer forest tiles in the editor
Oh, so easy Thanks.
I wonder, is there a help window in the editor, explaining stuff like this, that I missed?
I wonder, is there a help window in the editor, explaining stuff like this, that I missed?
Main UMC campaigns: The Ravagers - now for 1.16, with new bugs!
Old UMC works: The Underness Series, consisting of 5 parts: The Desolation of Karlag, The Blind Sentinel, The Stone of the North, The Invasion Of The Western Cavalry, Fingerbone of Destiny
Old UMC works: The Underness Series, consisting of 5 parts: The Desolation of Karlag, The Blind Sentinel, The Stone of the North, The Invasion Of The Western Cavalry, Fingerbone of Destiny