"Different size lists when pairing coordinate ranges" game crash???
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"Different size lists when pairing coordinate ranges" game crash???
(Wesnoth 1.16 on Linux)
I'm creating a scenario on a huge map (200x200) and during the first AI turn the game thinks a little, then it just vanishes.
I ran it from the terminal and that was what it had to say:
Anybody can please translate this and tell me what's happening (and how do I fix it)?
I'm creating a scenario on a huge map (200x200) and during the first AI turn the game thinks a little, then it just vanishes.
I ran it from the terminal and that was what it had to say:
Code: Select all
20260725 16:27:50 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:50 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:50 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:54 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:54 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:54 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:55 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:55 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:55 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:55 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:55 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:55 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:57 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:57 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
20260725 16:27:57 error config: Different size lists when pairing coordinate ranges: 122,123 vs 125
Segmentation fault (core dumped)
Re: "Different size lists when pairing coordinate ranges" game crash???
Do you have some WML code somewhere that looks like this?
(I'm not sure this actually has anything to do with the crash, but it still should be fixed anyway.)
Code: Select all
[tag]
x=122,123
y=125
[/tag]Re: "Different size lists when pairing coordinate ranges" game crash???
Weeell, I do have a lot of time zones, and there is bound to be something like that in one of them...
Yikes, the area selection on that scenario has been killing me, especially with the editor's stupid habit of (slowly!) scrolling to the top-left point when changing area, making comparisons utterly tedious (to remain polite) on such a huge map...
Problem is those aren't simple square(-ish) areas, part of the map is a huge underground dungeon/labyrinth with several different illumination levels depending on the corridors and caves, so the time (light) areas are utterly complicated.
I think I'll drop it altogether. It's not worth the hassle.
Yikes, the area selection on that scenario has been killing me, especially with the editor's stupid habit of (slowly!) scrolling to the top-left point when changing area, making comparisons utterly tedious (to remain polite) on such a huge map...
Problem is those aren't simple square(-ish) areas, part of the map is a huge underground dungeon/labyrinth with several different illumination levels depending on the corridors and caves, so the time (light) areas are utterly complicated.
I think I'll drop it altogether. It's not worth the hassle.