The Hammer of Thursagan, Revised

Discussion and development of scenarios and campaigns for the game.

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Dalas120
Posts: 200
Joined: July 5th, 2020, 6:51 pm

The Hammer of Thursagan, Revised

Post by Dalas120 »

Aimed at mainline for the 1.20 release, this revision of THoT restores some of 1.14->1.16's cut content, removes Morvur, and includes a mix of scenario/map/AI/dialogue/etc adjustments to (hopefully) improve gameplay.

The “Dwarvish Grenadier” L2 Thunderer advancement is included in this add-on, for playtesting. I'm hoping to add the Grenadier (or something similar) to core in 1.20.

Available on the 1.19 add-on server. Not compatible with 1.18.
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redbeard2
Posts: 114
Joined: December 21st, 2023, 3:42 pm

Re: The Hammer of Thursagan, Revised

Post by redbeard2 »

Awesome, hammer of thursigan is one of my favorites I’ll look forward to trying it out.

Love to see the love the drake faction has been getting lately in these newer campaigns
Author of Reign of the Great Chief, and Opening Dwarven Doors
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holypaladin
Posts: 394
Joined: August 14th, 2017, 9:07 pm
Location: Poland

Re: The Hammer of Thursagan, Revised

Post by holypaladin »

redbeard2 wrote: April 17th, 2025, 3:47 pm Love to see the love the drake faction has been getting lately in these newer campaigns
While here drakes are just episodic enemies in one scenario it's nice they're back. On my upcoming porting list there's "Brave Wings" for now under progress, soon it will get released as full drake campaign. :)
„Ad Maiorem Dei Gloriam"
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