Animate Unit and Ranges
Moderator: Forum Moderators
Forum rules
- Please use [code] BBCode tags in your posts for embedding WML snippets.
- To keep your code readable so that others can easily help you, make sure to indent it following our conventions.
Animate Unit and Ranges
Hello! I just wanted to report a bug (maybe it's a bug) and ask a question.
[animate_unit] and [animate] tags, sometimes doesn't work when the event is 'name= side X turn X' - (EX: side 2 turn 6). The animations don't display correctly (i mean: don't display at all). Is there any issue?
The only way I could solve this was to use another event name; I used turn end (EX: side 1 turn 6 end) - it worked normally. I just wanted to know if there is any issue.
I also want to know about the min_range and max_range of attacks. I know it wasn't implemented - it's just my curiosity.
Was it hard to implement?
I bet it was. You would have to create a lotta more code especially for animation purposes. Imagine...
It would be cool right? 
[animate_unit] and [animate] tags, sometimes doesn't work when the event is 'name= side X turn X' - (EX: side 2 turn 6). The animations don't display correctly (i mean: don't display at all). Is there any issue?

The only way I could solve this was to use another event name; I used turn end (EX: side 1 turn 6 end) - it worked normally. I just wanted to know if there is any issue.
I also want to know about the min_range and max_range of attacks. I know it wasn't implemented - it's just my curiosity.

I bet it was. You would have to create a lotta more code especially for animation purposes. Imagine...
Code: Select all
[if]
range=3
[missile_frame]
offset=3.0
blah blah blah
[/missile_frame]
[/if]
[else]
range=2
[missile_frame]
offset=2.0
blah blah blah
[missile_frame]
[/else]

- Spannerbag
- Posts: 759
- Joined: December 18th, 2016, 6:14 pm
- Location: Yes
Re: Animate Unit and Ranges
If you haven't already done so, look at Real Ranged Attacks by ZombeKnight, I think you'll be impressed. 
Cheers!
-- Spannerbag

Cheers!
-- Spannerbag