Balanced 1v1 Era
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Balanced 1v1 Era
This has nothing to do with the balance team and 1.20 changes
This is a feedback thread for my Balanced Era of Default/Ladder Era for 1v1 competitive play.
Initially it's only meant as a replacement to 1.18 broken Ladder Era, that we can still play Ladder/competitive with an balanced era.
Unsure what to do with it, however with version 2.0.0 I decide to separate from Ladder trying minor changes.
With ladder era being updated soon, I removed it from Balanced Era again. Also there will not be an future update for a while since I don't work on 3 eras at once. Please just play with our default era fix (test) for 1.20 or ladder era for competitive.
I'll only keep this up, that you can watch your replays played on ladder era.
Balance changelog:
Version 2.0.1
- removed: Elvish Marksman as leader option (it's the strongest leader in game and should have been removed for ages in Ladder)
Version 2.0.0
- Horseman: -3 hp (to make those killable who are unable to take retail)
- Cavalryman: -1 hp, 17 gold, 30% blade resistance
Cav is more an experiment, unsure what to do with it. Keeping at 18 gold with 30% (LR) or 17 gold with only 20% (1.18 DE), or reduce hp instead
I'm looking forward for your ideas and feedback.
This is a feedback thread for my Balanced Era of Default/Ladder Era for 1v1 competitive play.
Initially it's only meant as a replacement to 1.18 broken Ladder Era, that we can still play Ladder/competitive with an balanced era.
Unsure what to do with it, however with version 2.0.0 I decide to separate from Ladder trying minor changes.
With ladder era being updated soon, I removed it from Balanced Era again. Also there will not be an future update for a while since I don't work on 3 eras at once. Please just play with our default era fix (test) for 1.20 or ladder era for competitive.
I'll only keep this up, that you can watch your replays played on ladder era.
Balance changelog:
Version 2.0.1
- removed: Elvish Marksman as leader option (it's the strongest leader in game and should have been removed for ages in Ladder)
Version 2.0.0
- Horseman: -3 hp (to make those killable who are unable to take retail)
- Cavalryman: -1 hp, 17 gold, 30% blade resistance
Cav is more an experiment, unsure what to do with it. Keeping at 18 gold with 30% (LR) or 17 gold with only 20% (1.18 DE), or reduce hp instead
I'm looking forward for your ideas and feedback.
Last edited by Skyend on June 11th, 2026, 3:24 pm, edited 6 times in total.
I became the strongest Wesnoth player in history.
https://wesnoth.gamingladder.info/profi ... ame=SkyEnd
Now I'll become God irl too.
https://wesnoth.gamingladder.info/profi ... ame=SkyEnd
Now I'll become God irl too.
Re: Balanced Era (1v1)
Horseman is expensive, he can already be killed by 2 archers even if he is at full health, str and res.
Now just one melee can kill one with retaliation.
Maybe his cost should be reduced, or the hp reduction should be a bit less harsh.
The other changes look ok.
Maybe also the Orcish Slayer should be removed from the leader pool, his ability to remove units from villages is too powerful.
Now just one melee can kill one with retaliation.
Maybe his cost should be reduced, or the hp reduction should be a bit less harsh.
The other changes look ok.
Maybe also the Orcish Slayer should be removed from the leader pool, his ability to remove units from villages is too powerful.
Re: Balanced Era (1v1)
Sorry the answer to both is, no.
Horseman is an issue more when it's not getting retail, and before the change, it was to hard to kill with having 44 hp (resi/strong)
Orcish Slayer isn't op, all their leaders are fine, and crossbowman the best.
Still, thanks for sharing your casual opinion.
Horseman is an issue more when it's not getting retail, and before the change, it was to hard to kill with having 44 hp (resi/strong)
Orcish Slayer isn't op, all their leaders are fine, and crossbowman the best.
Still, thanks for sharing your casual opinion.
Re: 1v1 Era
I have a just question.
Once you said that Rebels was the strongest or best faction, in a ranking made by you SkyEnd. XD
So why you nerf Loy units instead of Elven units ?
Loyalists were just at the third or forth place, I think.
Actually in your sub-factions Era , you even made them even more powerful by, for example buffing the Wose giving him a ranged poison attack rendering the counter (mages), not my words,I saw people complaining about that when I watched them playing. (But this is not the point, I'm digressing, I wanted just to bring this to your attention in case no one else did yet.)
they were like only at third or fourth place in your ranking.
Actually I see this trend of nerfing the Loyalists faction mostly.
I'm not criticizing, these are just some observations on things that I noticed.
I think you did a good job at balancing so far, I too don't understand why the Elvish Marksman was not removed from Ladder Era yet.
Is it still even worked on ?
Anyway, I hope you will keep fine tuning this era, and keep balancing it, if needed.
Cheers.
Once you said that Rebels was the strongest or best faction, in a ranking made by you SkyEnd. XD
So why you nerf Loy units instead of Elven units ?
Loyalists were just at the third or forth place, I think.
Actually in your sub-factions Era , you even made them even more powerful by, for example buffing the Wose giving him a ranged poison attack rendering the counter (mages), not my words,I saw people complaining about that when I watched them playing. (But this is not the point, I'm digressing, I wanted just to bring this to your attention in case no one else did yet.)
they were like only at third or fourth place in your ranking.
Actually I see this trend of nerfing the Loyalists faction mostly.
I'm not criticizing, these are just some observations on things that I noticed.
I think you did a good job at balancing so far, I too don't understand why the Elvish Marksman was not removed from Ladder Era yet.
Is it still even worked on ?
Anyway, I hope you will keep fine tuning this era, and keep balancing it, if needed.
Cheers.
Beheld the origins of BFW.
Max G on WIF
Rank 🌟🌟🌟🌟🌟
Max G on WIF
Rank 🌟🌟🌟🌟🌟
Re: 1v1 Era
Please don't troll, none of that is true.Yomar wrote: November 10th, 2024, 7:43 pm I have a just question.
Once you said that Rebels was the strongest or best faction, in a ranking made by you SkyEnd. XD
So why you nerf Loy units instead of Elven units ?
Loyalists were just at the third or forth place, I think.
Actually in your sub-factions Era , you even made them even more powerful by, for example buffing the Wose giving him a ranged poison attack rendering the counter (mages), not my words,I saw people complaining about that when I watched them playing. (But this is not the point, I'm digressing, I wanted just to bring this to your attention in case no one else did yet.)
they were like only at third or fourth place in your ranking.
Actually I see this trend of nerfing the Loyalists faction mostly.
I'm not criticizing, these are just some observations on things that I noticed.
I think you did a good job at balancing so far, I too don't understand why the Elvish Marksman was not removed from Ladder Era yet.
Is it still even worked on ?
Anyway, I hope you will keep fine tuning this era, and keep balancing it, if needed.
Cheers.
What ranking are u talking about?
Wose ranged attack?
- ForestDragon
- Posts: 1861
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: 1v1 Era
I think Yomar might have mistook this for Hejnewar's subfactions era, and that one does have wose ranged poison iircSkyend wrote: November 10th, 2024, 7:54 pm Please don't troll, none of that is true.
What ranking are u talking about?
Wose ranged attack?
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: 1v1 Era
right, I even renamed it to 1v1 Era, that ppl don't think it's for 1.20 balancing
Re: 1v1 Era
Ah ok, I apologize then for my mistake.
Thx to ForestDragon for pointing this out.
Thx to ForestDragon for pointing this out.
Beheld the origins of BFW.
Max G on WIF
Rank 🌟🌟🌟🌟🌟
Max G on WIF
Rank 🌟🌟🌟🌟🌟
Re: 1v1 Era
Any future plans for balancing other units ?
If yes, wich ones ?
If yes, wich ones ?
Re: 1v1 Era
potentially every unit:
- orcish archer (buff) and grunt (nerf)
- skeleton archer
- horseman (nerf), cav (buff or revers)
but that would only be for testing as Alt Era tried too
only thing I'm liking that far is to nerf horseman, maybe I'll add a Test Era too
- orcish archer (buff) and grunt (nerf)
- skeleton archer
- horseman (nerf), cav (buff or revers)
but that would only be for testing as Alt Era tried too
only thing I'm liking that far is to nerf horseman, maybe I'll add a Test Era too
Re: 1v1 Era
there will be some a map-picker update for competitive maps. EC is sadly to imba.
https://docs.google.com/spreadsheets/d/ ... sp=sharing
https://docs.google.com/spreadsheets/d/ ... sp=sharing
Re: 1v1 Era
Now that I don't work for CF nor Wesnoth anymore it's time to make this add-on real.
Wanted to discard it until 1.20 but that's the perfect time, with ladder era badly maintained and others like ranked having mutliple issues.
Wanted to discard it until 1.20 but that's the perfect time, with ladder era badly maintained and others like ranked having mutliple issues.
Re: Balanced 1v1 Era
Wow over 1k downloads that's almost more than Ladder Era.(not that this is something impressive, ladder is dead since years)