Mainline campaigns

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Lord-Knightmare
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Re: Mainline campaigns

Post by Lord-Knightmare »

What is the criteria for a mainline campaign? I notice things like the new drake campaign being added and orcish incursion being taken out. But why?
The criteria is: high quality, lore consistency with rest of the mainline campaigns in the campaign's time period, community approval (positive feedback overall), previously selected as a candidate for mainline addition.

An Orcish incursion's removal was done due to "low quality and too generic". I do consider the removal with significant disdain. The developers could have just refined it to match the quality standards. The drake campaign was added to fill a gap (as previously we had no mainline drake campaign before).
And why don't they happen with some other amazing add on campaigns.
Either the Add-on author was approached and they declined it (IftU). Or, it had some inconsistencies (lore/story/units) which could not be resolved.
Currently, it's being considered if some add-ons should labeled as recommended as "canonical". Not sure how feasible that notion is thought.
is the dragon trilogy worth playing?
Yes, it's four campaigns, so it's a "Saga" though.
Does it fit into the timeline and canon?
I would say it might.
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Saizo-Luz
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Re: Mainline campaigns

Post by Saizo-Luz »

Lord-Knightmare wrote: October 2nd, 2024, 8:33 am
is the dragon trilogy worth playing?
Yes, it's four campaigns, so it's a "Saga" though.
Does it fit into the timeline and canon?
I would say it might.
I believe it fits very well into the timeline. ^_^ The only thing that doesn't fit is regarding the third sun that falls over Weldyn; because at some point in the IftU timeline, the falling third sun was supposed to weaken the demons and Zhangor - while in the Dragon trilogy, the third sun was meant to weaken the magical creatures of Galdra. Honestly, I prefer the version from the Dragon trilogy; it's much more intense and epic. :)

If you’re going to play the Dragon trilogy, you should start with "A Song of Fire," then "War of the Jewel," and finally "Aria of the Dragon Slayer". After that, you should play "A Song of the Winds". Or you could start with "A Song of the Winds," since it's a prequel to the trilogy.

But keep in mind that there might be some unresolved bugs; the author doesn’t have time to fix them.
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Re: Mainline campaigns

Post by Lord-Knightmare »

Saizo-Luz wrote: October 2nd, 2024, 11:21 am But keep in mind that there might be some unresolved bugs; the author doesn’t have time to fix them.
The GitHub repositories for all dragon saga campaigns are open to pull requests. If you know the fix for an unresolved bug, you are very welcomed to make a pull request for its fixing.
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Re: Mainline campaigns

Post by Saizo-Luz »

Lord-Knightmare wrote: October 2nd, 2024, 12:28 pm The GitHub repositories for all dragon saga campaigns are open to pull requests. If you know the fix for an unresolved bug, you are very welcomed to make a pull request for its fixing.
I said it wrong! There are some unfixed errors in the scenarios.

The ones I can remember are:
'Aria of the Dragon Slayer': scenarios 'The Spear of Irdya' and 'The Sun Sets Over Wesnoth'. Svarballi should be a guardian in both scenarios. And 'The Spear of Irdya' is missing the (victory_when_enemies_defeated=no).

'A Song of the Winds': scenario 'Valley of Shadows'. It shouldn't have the (victory_when_enemies_defeated=no). And also...

Code: Select all

[event]
	    name=last breath
        [filter]
            id=Lesser_Kingu
        [/filter]

        [message]
            speaker=Lesser_Kingu
            message= _ "Insolent weaklings...!"
        [/message]
        [message]
            speaker=Maat
            message= _ "Hold on, did it just speak our tongue?!"
        [/message]
        [message]
            speaker=Raika
            message= _ "Quickly, capture it before it escapes!"
        [/message]
        [message]
            speaker=Lesser_Kingu
            message= _ "We'll face again... When I'm whole..."
        [/message]

		{MOVE_UNIT id=Lesser_Kingu 34 1}
		[kill]
		    id=Lesser_Kingu
		[/kill]
	[/event]


	[event]
	    name=die
        [filter]
            id=Lesser_Kingu
        [/filter]

		[kill]
		    side=3
		[/kill]

        [message]
            speaker=GilGawien
            message= _ "Alas, whoever it was, it has escaped – notwithstanding, it is certainly too wounded to attack any time soon, not to mention that it must now be wary that we're not to be trifled with!"
        [/message]
        [message]
            speaker=Raika
            message= _ "And that's why it will bring a larger force when it attacks next. (resolute) My sisters, prepare for marching! We must not allow that creature to escape – especially not without learning everything we can about it!"
        [/message]
        [message]
            speaker=Isirion
            message= _ "I shall send my swiftest riders to scout the enemy's position and look out for any possible ambush, so make haste and find that creature for us!"
        [/message]
        [message]
            speaker=GilGawien
            message= _ "Good luck, friends! Go, and return to Glymeril as soon as you've defeated that enemy, so that we may heal you again!"
        [/message]

        [endlevel]
            result=victory
            bonus=yes
            {NEW_GOLD_CARRYOVER 40}
        [/endlevel]
    [/event]
Kingu is killed manually, so the event of his death is not fired. And the scenario doesn't end normally.

It's been a long time since I played these campaigns, so I don't know if there are any more mistakes that were missed.
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Re: Mainline campaigns

Post by lhybrideur »

It seems Svarballi is passive_leader=yes in my version, so it is not supposed to move. Is it moving anyway?
I don't have the die event in my version of scenario 10.
I got both from the GitHub, so maybe some bugs have already been fixed.
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Re: Mainline campaigns

Post by SanDonk »

I remember, there was once forum, where we could vote and comment for potential mainline additions. I even remember IftU was chosen there by popular vote, but refused by its creator.
Does it still exist? I am unable to find it using the search option. I already finished all mainline campaigns (with the exception of NR, which is too difficult and large-scale = time-consuming) and I would like to try something new - which is interesting story, consistent with the lore and finished = potentially close to mainlining, so my user feedback might help with its development.
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Re: Mainline campaigns

Post by Lord-Knightmare »

SanDonk wrote: May 6th, 2025, 1:21 pm I remember, there was once forum, where we could vote and comment for potential mainline additions. I even remember IftU was chosen there by popular vote, but refused by its creator.
Does it still exist? I am unable to find it using the search option. I already finished all mainline campaigns (with the exception of NR, which is too difficult and large-scale = time-consuming) and I would like to try something new - which is interesting story, consistent with the lore and finished = potentially close to mainlining, so my user feedback might help with its development.
You can try one of the ongoing mainline candidates. Dusk of Dawn, Ashievere's Dogs, THoT Revised by Dalas.
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