Numero's Art

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Numero
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Numero's Art

Post by Numero »

Hey I am trying to create some art, but I don't really know the right program. I need a program that I can create frankensteins with, I am using Windos paint but there I can only copy and paste rectangular pieces and rotate them rather freely. I'd like a program that has the same simple interface but you can copy and paste freeform. I have already looked at: https://wiki.wesnoth.org/Art_Programs but either they take a very long time to learn or they don't have the functionality.
Author of 'An Orcish Might' viewtopic.php?t=57032
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Heindal
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Re: Numero's Art

Post by Heindal »

You could use GIMP, but there easier Software out there, which might be more what you are looking for.
I even made some tutorials how to make / manipulate portraits.

Advantage of Gimp is: it provides many features that you need, and some people might now from software such as Photoshop and it is free of charge and open source. I'm using Gimp to create overlays, free-forms, units and portraits.
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Spannerbag
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Re: Numero's Art

Post by Spannerbag »

I'm no atrtist but do quite often mutilate frankenstein the work of people far more capable than me (ditto code).
I use paint.net which does the basics very well imho.
It's free, tho' there is a paid version with automatic updating or you can donate.

To quote from the Art Programs page:
...but is easier to look at for those with shorter attention spans...
Works for me. :)

HTH, cheers!
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Numero
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Joined: August 7th, 2018, 2:11 pm

Re: Numero's Art

Post by Numero »

OK I am now using Paint.net, thx. It has like the freeform shapes. @Heindal Gimp seems a bit overwhelming and I am working on sprites not portraits but thx a lot!
Author of 'An Orcish Might' viewtopic.php?t=57032
Numero
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Joined: August 7th, 2018, 2:11 pm

Re: Numero's Art

Post by Numero »

Hey, the base unit is from doofus-01, I liked it and wanted to create an animaton for it, It's my first so maybe a bit rough, but still. I obviously frankensteined it from the baseunit, and I don't know why the gif has a black background in the first image.

In case you like the unit, this is the description:

Orcs with more experience often find the best chance of survival lies in knowing when to strike. Caught between the relentless onslaught of dwarven hammers from the Heart Mountains and the precise strikes of elvish bows in the Lintair Forest, the fighters of the Bloodthorn clans quickly learned the need to adapt or perish. In the hills, the orcish trailblazers have begun to use the axe as their strongest weapon. Yet, they do not forgo their earlier spears and still have the force to throw them as hard, as always.

And why do my images not shift to red in wesnoth? this is the code:

Code: Select all


    [attack_anim]
        [filter_attack]
            name=long spear
        [/filter_attack]
        start_time=-450
        [frame]
            image="units/orc/trailblazer/trailblazer-attack-1.png:100"
            duration=75
            offest=0
        [/frame]
        [frame]
            image="units/orc/trailblazer/trailblazer-attack-2.png:100"
            duration=75
            offest=0.1
        [/frame]
        [frame]
            image="units/orc/trailblazer/trailblazer-attack-3.png:100"
            duration=50
            offest=0.2
        [/frame]
        [frame]
            image="units/orc/trailblazer/trailblazer-attack-4.png:100"
            duration=200
            offest=0.6
        [/frame]        
        {SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -100}
        [frame]
            image="units/orc/trailblazer/trailblazer-attack-2.png:100"
            duration=50
            offest=0.2
        [/frame]
        [frame]
            image="units/orc/trailblazer/trailblazer.png"
            duration=450
            offest=0.0
        [/frame]
        #{SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -100}
    [/attack_anim]
    
    
Attachments
trailblazer-attack-4.png
trailblazer-attack-4.png (4.23 KiB) Viewed 4822 times
trailblazer-attack-3.png
trailblazer-attack-3.png (4.71 KiB) Viewed 4822 times
trailblazer-attack-2.png
trailblazer-attack-2.png (3.78 KiB) Viewed 4822 times
trailblazer-attack-1.png
trailblazer-attack-1.png (3.78 KiB) Viewed 4822 times
trailblazer.png
trailblazer.png (4.16 KiB) Viewed 4822 times
Image1.gif
Image1.gif (12.09 KiB) Viewed 4822 times
Author of 'An Orcish Might' viewtopic.php?t=57032
gnombat
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Re: Numero's Art

Post by gnombat »

Numero wrote: August 8th, 2024, 2:42 pm And why do my images not shift to red in wesnoth?
You need to use exactly these colors:

Image

See Team_Color_Shifting

Here is a quick fix:
trailblazer-attack-1.png
trailblazer-attack-1.png (3.91 KiB) Viewed 4771 times
trailblazer-attack-2.png
trailblazer-attack-2.png (3.8 KiB) Viewed 4771 times
trailblazer-attack-3.png
trailblazer-attack-3.png (4.75 KiB) Viewed 4771 times
trailblazer-attack-4.png
trailblazer-attack-4.png (4.17 KiB) Viewed 4771 times
Numero
Posts: 59
Joined: August 7th, 2018, 2:11 pm

Re: Numero's Art

Post by Numero »

made some edits
Attachments
trailblazer-attack-4.png
trailblazer-attack-4.png (3.64 KiB) Viewed 4676 times
trailblazer-attack-3.png
trailblazer-attack-3.png (4.47 KiB) Viewed 4676 times
trailblazer-attack-2.png
trailblazer-attack-2.png (2.04 KiB) Viewed 4676 times
trailblazer-attack-1.png
trailblazer-attack-1.png (2.16 KiB) Viewed 4676 times
trailblazer.png
trailblazer.png (4.14 KiB) Viewed 4676 times
Author of 'An Orcish Might' viewtopic.php?t=57032
Numero
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Re: Numero's Art

Post by Numero »

made a mishmash of the mainline dwarf walking corpse, mainline dark adept and the umc Necro Initiate by Orcish Shyde and Lord-Knightmare.
Basically it is supposed to be corpse of a dwarf beeing used as a vessel to wield magic.
The unit is going to be part of my era "new southern nations", which can already be downloaded but it is still very incomplete.
Attachments
necro-dwarf.png
necro-dwarf.png (920 Bytes) Viewed 4437 times
Author of 'An Orcish Might' viewtopic.php?t=57032
Numero
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Joined: August 7th, 2018, 2:11 pm

Re: Numero's Art

Post by Numero »

the upgrade 'necro wielder' made the same way, probably just a Wip
Attachments
necro_wielder.png
necro_wielder.png (2.19 KiB) Viewed 4381 times
Author of 'An Orcish Might' viewtopic.php?t=57032
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Lord-Knightmare
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Re: Numero's Art

Post by Lord-Knightmare »

Is this a goblin necromancer?
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Numero
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Re: Numero's Art

Post by Numero »

no it's supposed to be a dwarf :lol:
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Numero
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Re: Numero's Art

Post by Numero »

made some adjustments to the trailblazer, mainly the boots. not sure if it's a improvement
Attachments
trailblazer-attack-4.png
trailblazer-attack-4.png (3.53 KiB) Viewed 4340 times
trailblazer-attack-3.png
trailblazer-attack-3.png (4.08 KiB) Viewed 4340 times
trailblazer-attack-2.png
trailblazer-attack-2.png (1.99 KiB) Viewed 4340 times
trailblazer-attack-1.png
trailblazer-attack-1.png (2.04 KiB) Viewed 4340 times
trailblazer.png
trailblazer.png (4.07 KiB) Viewed 4340 times
long_spear.gif
long_spear.gif (12.13 KiB) Viewed 4340 times
Author of 'An Orcish Might' viewtopic.php?t=57032
Numero
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Re: Numero's Art

Post by Numero »

Based on comments by dalas and jonathan-kelly here: https://github.com/wesnoth/wesnoth/pull ... 2496026154
I tried to whip together an orcish battering ram, it's a frankenstein based on this https://www.wesnoth.org/units/1.16/Ogre ... g_Ram.html and mainline orcs
might use it in my campaign
Attachments
orcish_siege.png
orcish_siege.png (1.99 KiB) Viewed 2738 times
Author of 'An Orcish Might' viewtopic.php?t=57032
Numero
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Re: Numero's Art

Post by Numero »

I gave the necro dwarf another shot, here are two possible descriptions for the unit, tell me which one you prefer:

"The masters of the undead do not shy away from resurrecting the corpses of their kin. In the southern dunes, this is made particularly easy by the presence of a certain greenish shimmering stone that allows the masters of the undead to work their magic semi-independently through the body of the undead. The usefulness of this stone has made it a very valuable and sought-after resource in the dunes."

"The armies of the dwarvish masters of the undead are largely made up of young dwarvish mages. But should they fall in battle, the masters do not leave the corpses to rot, for there is a known stone mined in the Black Peaks that allows the masters to reanimate the corpses and imbue them with an energy that allows the body to move and cast magic on its own."

obviously I frankensteined this creation
Attachments
necro_dwarfv2.png
necro_dwarfv2.png (3.06 KiB) Viewed 2583 times
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DuncanDill
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Re: Numero's Art

Post by DuncanDill »

Nice franken, but i'd say try to make the styles of 2 things fit together, the staff is much too saturated for the body, and I feel like that is something in your capabilities... no?
viewtopic.php?p=690573#p690573 Curent Maintainer of Talentless Mage
viewtopic.php?p=689462#p689462 Gaze at my art :D
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